Skyrim Special Edition

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Noxaelis

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Noxaelis

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5 comments

  1. Noxaelis
    Noxaelis
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    Please be descriptive if reporting an issue. Screenshots w/ More Informative Console are very useful! I am open to suggestions and requests but please don't expect too much out of me. I hope that you all enjoy my little mod!

    Patch Hub Here: COTN-WE Patch Hub

    Version 1.1 - Mostly minor changes, you can see them in the changelog. Added support for 3 new patches on the patch hub (Keep It Clean, Seasonal Landscapes - Unfrozen, Lux-like Lighting)
  2. NeolSkyWalker
    NeolSkyWalker
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    Compatible with Northern Roads?
  3. Fe4therstone
    Fe4therstone
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    Does anyone know if it's compatibile with JK Skyrim?
    1. dragonbornop234
      dragonbornop234
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      I have tried it with jk's skyrim and it seems that most of the buildings stick into the ruins from jk and there are landscape seams. 
    2. Noxaelis
      Noxaelis
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      Sorry, as you have found out, it is not compatible. I don't personally use JK's.. not sure how difficult it would be to make them compatible. I would probably have to disable all of the JK statics or move them. Bigger issue is with navmesh and landscape if it requires it's own for things to make sense/npcs to path correctly.

      (It would also have to remain compatible with all of my mod patches.. which seems like it would end up removing a large amount of JK stuff)

      I may look into it if there's a lot of interest