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Changelogs
Version 1.2
Fixed duration option in the MCM.
Version 1.1
Added "In Dialogue" option. To be used with mods that give items to the player via dialogue options.
Added "HBite_IgnoreList". Items in this FormList will be ignored by the mod.
Version 1.0
Initial release.
INTRODUCTION
This mod will bring a little immersion to the everyday inn; find a confy chair/bench/table to sit, wave to one of the servers and order some food. The food or drink will be automatically consumed on the spot. Plays nicely with eating animations mods.
Always: When opening the barter menu, food items will always be auto consumed after being bought.
Sitting: When opening the barter menu, food items will be auto consumed after being bought only when your character is sitting. Default option.
Dynamic Activation: When opening the barter menu, food items will be auto consumed after being bought only when you use the Dynamic Activation Key. The key need to be held until the menu is opened.
Exit menu: Auto close the menu after a food item is bought.
Toggle menu: Auto close the menu after a food item is bought and open it back again after some time. This option integrates well with Eating Animation and Sounds, as the barter menu will only be opened again after the animation ends (check preview video).
Duration: If you use another eating animations mod, you can set up a timer to open the menu back.
In Dialogue: Food items will also be auto consumed while in dialogue menu. To be used with mods that give food items to the player via dialogue options.
Please don't frenetically buy the food items in the barter menu; take your time.