A simple SSEEdit fix for the <Missing Name> bug. Where the Update.esm files has bad strings. English Only
Requirements
DLC requirements
DLC name
Anniversary Edition
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Feel free to edit, if you wish to give me credit for the 10 min's of work it took, that would be smashing.
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version V0.2
Added text lines back that were broken with the name therefore missing text within. Added via Creation Kit and merged into .esl. Ring of Peeless Destruction corrected to the Ring of Peerless Destruction as it should be.
Other changes suggested by XCal86
Version V0.1
Initial Release
Version 0.1
Initial Release
A simple SSEEdit fix for the <Missing Name> bug. Where the Update.esm has broken the objects file name. Defaulting the name to an <Missing>
This affects several unrelated items, mostly those adjusted in the most recent AE survival update.
Only fixes English at this time.
I may have missed some, feel free to comment / bug suggest and I will update. Marked .esl to protect those precious 200+ mod load orders and plugin limit.
**COMPATIBILITY** Only changes I've done is over ride the Update.esm to the default Skyrim.esm name. No further changes have been done.
I can't see it being incompatible with anything or breaking anything mod or vanilla
Simply add the .esl using your preffered mod manager or manually into the Data folder if you're a true Nord.
Uninstall when Bethesda either fixes it or the Unofficial Patch wizards conjure another update in the near future.