That's what the original mod was called "Realistic Transparent Glass Armor and Weapons".
Technically, "Glass" armor and weapons in Skyrim are made out of Malachite, which is a metal?, so the fact that they're not transparent makes sense; still, when you think "glass", you think "see-through", so, thats what that mod is for.
The weapons seems to be working fine, but when i look at a glass shield in inventory it works fine, but when i or an npc equips it, it isn't transparent.
Any ideas, i would really appreciate. Thx in advance
SOLVED : Actually, it wasn't a vanilla shield, it was called "steel glass shield" (added by immersive armors i think) but when i checked for the real vanilla item it worked fine. So i never had any issue in the end.
NIF Optimizer does not work on textures. Only Meshes so when I do it I copy the utility into the folder I am updating the Meshes and start the tool keeping head parts separate from everything else using NIF Optimizer on both head parts and regular NIFs - Remember to check the Head Parts Only box when you do that too. You can delete the copied NIF Optimizer file or move it to another folder. I delete copy etc, or whatever works for you.
If you have an ESP file simply load it into the CK with the Data tab, let it load the mod fully and just hit the Save button directly below the Data button.
Check the file in the mod folder by checking the date before and after saving the file in the Creation Kit. That informs you whether it saved properly and updated the date from the original date. You can then load it into TESEdit and check the file further if you wish. I hope this helps.
DOH@me - resurrecting a dead post. Sorry, he might come back and read it!
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I never seen glass like that.
Technically, "Glass" armor and weapons in Skyrim are made out of Malachite, which is a metal?, so the fact that they're not transparent makes sense; still, when you think "glass", you think "see-through", so, thats what that mod is for.
The weapons seems to be working fine, but when i look at a glass shield in inventory it works fine, but when i or an npc equips it, it isn't transparent.
Any ideas, i would really appreciate. Thx in advance
SOLVED : Actually, it wasn't a vanilla shield, it was called "steel glass shield" (added by immersive armors i think) but when i checked for the real vanilla item it worked fine. So i never had any issue in the end.
If you have an ESP file simply load it into the CK with the Data tab, let it load the mod fully and just hit the Save button directly below the Data button.
Check the file in the mod folder by checking the date before and after saving the file in the Creation Kit. That informs you whether it saved properly and updated the date from the original date. You can then load it into TESEdit and check the file further if you wish. I hope this helps.
DOH@me - resurrecting a dead post. Sorry, he might come back and read it!
I found that weird black shades still appeared on boots.
Is it possible to fix ?
Thanks for this.