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ChickenMike MissileMann

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ChickenMike

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16 comments

  1. MonkutPaik
    MonkutPaik
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    • 14 kudos
    Your Carriages of Skyrim x Northern Roads patch is a masterpiece
    1. MonkutPaik
      MonkutPaik
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      • 14 kudos
      I just noticed that the carriage below Solitude is not covered by the patch:)
  2. toosober
    toosober
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    What are the chances of getting a patch for "hvidfal"? There is a tent clipping through the apiary added by that mod. Is there a simple way for me to do it?
  3. Skotnikov
    Skotnikov
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    • 4 kudos
    Hi, thanks for your patching effort. Just wanted to ask for the patch with Redbag's Morthal. Carriage itself near Morthal is fine, but the guy needs some tweaks - he's trying to mine something inside the rocks. In case you wondering, Reqtificator (Requiem patcher) - one that changed his ref the last, should not affect these things at all: it just forwards appearances and Requiem perks for NPCs.

    I was using the fixed version of Redbag's Morthal esp:

    https://www.nexusmods.com/skyrimspecialedition/mods/56189?tab=description
    1. ChickenMike
      ChickenMike
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      Thats a mismatched idle marker. Should be a relatively easy fix. I'll look into it but I'm currently reassembling my entire Skyrim install and don't have mod testing profiles properly set up. I'll add it to the list. 
    2. Skotnikov
      Skotnikov
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      Yep, it is not so critical. Thanks!
      Reassembling the entire load order is a perfectly valid state of our being.
    3. ChickenMike
      ChickenMike
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      I cannot for the life of me find the idle marker. I would either chalk it up to Skyrim weirdness or there is some other unpatched conflict that adds a mining marker to the stone quarry harvest thingy in that area that another mod may have moved. 
  4. Shcavro
    Shcavro
    • member
    • 3 kudos
    Thanks for your corrections.
    If it's not difficult for you, please make a patch for the Convenient Carriages. Trouble in Morthal. There are breaks in the landscape around the fire. And bonfire is overgrown with bushes, which adds Convenient Carriages.

    And another conflict in the Stonehills. The cart covers the merchant's counter from the mod Regional Merchants

    https://ibb.co/3zX2py2

    Can you move the cart forward?
    1. Frank1234567890
      Frank1234567890
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      • 0 kudos
      I have the same problems. Please make patches.
  5. runnerclay
    runnerclay
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    How could I remove grass from the Honningbrew tent? Would the No Grass in Objects mod remove it there? Thx.
    1. ChickenMike
      ChickenMike
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      Assuming I understand how No Grass in Objects works, I think it'll work? You must have some sort of Grass mod so you may have better luck asking there instead of here. 
    2. runnerclay
      runnerclay
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      I use Veydosebrom, and the grass there is waist high. I may try No Grass in Objects mod, but don't want to have to tinker too much midgame. 
  6. Dinerty
    Dinerty
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    • 9 kudos
    Thank you for taking the time to write these patches and sharing them with us.
  7. darkequine
    darkequine
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    Any chance for a Northern Roads patch? I know for sure there are issue outside Honningbrew Meadery but I haven't checked any other locations yet.
    1. ChickenMike
      ChickenMike
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      There is going to be an update for Northern Roads sometime in the next couple months. When that update drops, I intend to finally get it into my load order which means I'll patch Carriages. So soontm. 
    2. darkequine
      darkequine
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      Wonderful! Thank you.