Skyrim Special Edition
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About this mod

ELAF Actions Make Noise. Have you ever wondered why NPCs aren't alerted when you open chests or doors or activate levers or chains?

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Sneak is broken, have you ever wondered why NPCs aren't alerted when you open chests or doors or activate levers or chains?
This mod Fix it!

Needs SKSE and Papyrus Extender

-Plug and Play, not configurable mod.
-Now (open chests/doors/furnitures and activate levers, pullchains) makes noise, that alert nearby NPCs
-Noise level and distance depends on the material of the object, Jail Door/Metal Door > Wooden Door > Open Chest > Use Lever > Push button.
-Noise can be attenuated depending of your development of Lockpicking Perk (another new reason to develop this perk)
-Includes an addon to Master Of Disguise (only enable if you have the mod installed), to make the player suspicious to NPC then you full draw a bow, hit  something od wing your weapon, and of course, the base actions that this mod cover (open door, chest Levers, etc...)
-Does not affect he door that you open to enter an interior place from the exterior.


Nunca te preguntaste, ¿por que los NPC no se alertan de que abras cofres o puertas o actives palancas o cadenas?

Requiere SKSE y Papyrus Extender

-Se instala y ya funciona, no se configura nada.
-Ahora (abrir cofres/puertas/muebles y activar palancas, cadenas) hacen ruido que alerta a los NPC cercanos
-El nivel y distancia del ruido depende del material del objeto, una puerta de rejas hace mas ruido que una de madera,  y a su vez mas que abrir un cofre.
-El Ruido se puede atenuar dependiendo de que tanto hayas desarrollado la habilidad de "Cerraduras"
-Incluye un adicional para Master Of Disguise, que solo se habilita si tienes el mod instalado, y que hace que las acciones descritas antes y otras nuevas como (tensar el arco, golpear algo, o solo blandir tu espada al aire) haga que el jugador se vuelva sospechoso para los NPC cercanos.
-No afecta a las puertas que abres cuando entras a algún lugar interior desde el exterior.

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