Skyrim Special Edition

File information

Last updated

Original upload

Created by

gg77

Uploaded by

gg77

Virus scan

Safe to use

About this mod

This mod adds a Chickobo Companion in the Whiterun Stables

Permissions and credits
Changelogs
This mod adds a Chickobo Companion in the Whiterun Stables.

ESL version (ESPFE/ESP with Record Flags ESL/ ESP tagged ESL)



You can only have one Follower at a time

If telling the chickobo to “See You Later”, etc … (With message: “Your companion heads home”) doesn't dismiss him, or if you have "lost" the “active” Follower, you can try this:

Type “²” key to get into console, and type:

set playeranimalcount to 0

With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) in the Data Files when you launch the game

If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel

->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<


SUMMONABLE MOUNTS


To have the summonable Mounts, you must buy the “Spell tome: Conjure XXXX”, at Farengar Secret-Fire in Dragonsreach/Fort Dragon (Whiterun) or with an other "Spell Vendor" (ex: Sybille Stentor in the Blue Palace/Palais bleu in Solitude) ; OR you can find these books with the Gryphons.

With the books, you have the spells (Duration of the summon: 5 min) ...

You can easily DISMISS when you want with an other "Spell tome:Dismiss Summoned Chickobo"


You can put in your Skyrim.ini ( user / Documents / my games / Skyrim or Skyrim Special Edition ) the following settings (you can copy / paste the following):


[Camera]

fVanityModeMaxDist=2000.0000
fVanityModeMinDist=10.0000
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=0.8000
fMouseWheelZoomIncrement=0.01
fMinCurrentZoom=0.001


These settings allow you to see all mounts (of my mods) correctly, whether your character takes his weapon out or not


Armies of Chickobos

This mod adds the ability to quickly incubate eggs of Chickobos with the fire of the forge, and quickly create a horde of chickobos (5, 15, 50, 100 ...MORE ?...ATTENTION with the freezes)

To obtain these Chickobos eggs, simply bring any “Chickobo Egg ” (found in the Chickobo Nest and with Arcadia or Hulda) to a forge and create the "Incubated Chickobo Egg" in the "misc" section. Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into chickobos.

Incubated eggs can also be found in the companion !

When your creatures die, remember to loot their corpses for more eggs



BUGS or PROBLEMS

The chickobo can’t jump, fly or swim…

If you dismount in the water, it is possible to swim in the air !! Solution: MOUNT AGAIN or SPACEBAR

When the chickobo is in battle, it approaches the enemy and just stand their and lets itself be attacked and it doesn't fight back (there is no animation in the game for the chickens/chickobos to fight)



Music of the Chocobos/Chickobos when you mount...

In the "Miscellaneous files" with my (ESL) mod: "Music when mounting Chocobos", but there is a "little" problem: the Chickobos AND the horses have the same music...!

Final Fantasy - Chocobo theme Orchestra

Chocobo theme orchestra by Blake Robinson ("Feel free to download and share my music but please don't use it in commercial situations without my permission")



CREDITS

Mihail for Chicks- Mihail Monsters and Animals (''chicken'') (« You are allowed to use the assets in this file without permission as long as you credit me »)

6Four9 and srx910142 for Chicks - Mihail Animal Fluffy

Xtudo for Chicks - My optimized textures («You are allowed to use the assets in this file without permission as long as you credit me »)

->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<