Skyrim Special Edition

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Jazrael

Uploaded by

Jazrael

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About this mod

This mod gives players access to previously faction locked and quest locked Words of Power.

Permissions and credits
Translations
  • German
Jazrael Presents





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 SPOILERS BELOW!!!!!!!!
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The image above best illustrates the dilemma we all face at some point in Skyrim. Your warrior play-through was going along well until you realized your favorite Shout is locked up in some mage quest. Your Bastion of Light 'good' character needs to become a criminal or your murderous assassin must join some goody two shoes guild just to gain access to a certain Shout. Heck, you need to complete a set of Words to unlock an awesome Shout from your favorite mod and realize that you have to play the main quests again. Really? Again? Well I say,' No more!'.

This mod now gives the player access to those areas which are Faction Locked or Quest Locked by adding secret passages that that leads directly to each chamber where the Shout is situated. Well by 'secret passage' I mean a mini dungeon filled with various traps and enemies etc. So in essence you can obtain the Word of Power in a more immersive way than say, using the console.

Dungeons and Areas affected by the Mod:

You will now have access to the following areas:
  • Saarthal
  • Dark Brotherhood Sanctuary
  • Ysgramor's Tomb
  • Dustman's Cairn
  • Snow Veil Sanctum
  • Korvanjund
  • Labyrinthian
  • Skuldafn


Differences from the LE version:

  • The mod remains largely the same as the LE version except for a few fixes and adjustments for SE
  • The quest is now activated when the player reaches level 15 and no longer needs to be formally welcomed as Dragonborn
  • I have changed the enchantment on the Dragonpriest mask and removed the visual effect that happens once equipped. The mask is a bit op now but makes a suitable reward for completing the Skuldafn area
  • Alternate class versions of the mask can be crafted once you have the original mask in your inventory. You will be able to craft a light armored version, a clothing version and a mask only version
  • An alternate texture for the mask is also available courtesy of Pondcypress and his incredible mod Apophysis Dragon Priest Masks. I personally use this. Check the images and downloads section


Important Notes:

  • The basic premise of the mod is to only give you access to the Word of Power located in the areas mentioned above so that you don't have to play an entire quest-line or join a faction just for a Word of Power. If you intend to play the quest then you will have to join the Faction or play the quest-line as normal or use a mod that allows you to bypass joining said Faction. 
  • The mod only affects vanilla Skyrim. No DLC's are touched or required.
  • The mod assumes that you have played the dungeons before as it contains some spoilers in terms of the dungeons and their lore.
  • You have complete freedom to choose which dungeons to access as that part of the mod is quest free.
  • The dungeons are completely independent from the vanilla dungeons except for the area where the Shout is situated. I have not altered any quests and everything else is untouched.
  • I have placed the doors and hatches as close to the Word Wall as possible so that the player will not activate any quest related triggers. This means you can do the quest later if you want.
  • If you have a follower with you please let them wait while you retrieve the Word of Power. This will stop them from attacking any enemies you might find in the vanilla dungeon.
  • When you enter the vanilla dungeon get the Shout and leave the way you came.

The Quest:

To gain access to the passages you will have to complete a small quest to retrieve a book called 'The Lost Words of Skyrim' and a special key for opening these areas. This book contains the various locations of the Shouts, a bit of history for each area and the general location of the secret passage. There are no quest markers so you will have to do a bit of reading and exploring. The quest will start by courier once they player reaches level 15. If you stumble upon the various areas you will not have access to them without the key.

Difficulty:

The mod was made to be as immersive as possible so I have used strictly vanilla enemies except for the bosses who are more powerful. The enemies in the area leading leading to Skuldafn are also more powerful. All the leveled enemies in the dungeons range from medium to very hard. Ultimately the difficulty of the mod and enemies will be entirely dependent on the mods you have loaded. All the puzzles are tested and work fine. All the locations of the dungeons are easy to follow except for Skuldafn which will require some working out.

Skuldafn:

With the aid of an excerpt from an ancient Dragon Cult legend make your way to the Great Fane of the World Eater hidden deep within the Velothi Mountains. The Way is wrought with many dangers and powerful guardians who will stop at nothing to keep their secrets hidden.
There are some surprises awaiting the player there and I highly recommend playing that part of the mod(at least once). Will there be a version without Skuldafn? Uh no. 

Final Thoughts:

More than being just a mod that adds dungeons to Skyrim I consider this to be a mod that gives the player a bit more freedom in terms of your play-through. The mod will also be very useful for people who enjoy short play-throughs and who don't intend to do everything in the game as well as people who enjoy specific character builds.

Installation/Uninstallation:

Install using your favorite mod utility. Uninstall the same way.

Bugs and Incompatibilities:

  • Check the Changelog for fixes and issues.
  • The mod should be compatible with everything as it adds its own content. 
  • Only mods which alter the same exterior/interior areas will be incompatible with this mod.
  • There are no major bugs but if you have any serious issues please mention them in the comments or PM me.
  • Read the full description before commenting as I may have addressed the issue already.
  • If the courier refuses to show up after you've reached level 15 type the following into the console: player.additem AA16D3A4 1. This will add a note "Letter from a Friend" to your inventory. Read the note and the quest will start.
Special Thanks and Mentions:

Once again thanks to Bethesda for Skyrim and the CK.
Thanks to the modding community as a whole for your Tutorials and other resources.
Thanks to UESPWiki for information regarding the lore of Skyrim.
Thanks to Thu'um.org for information regarding the Dragon Language and tools.
Thanks to DDProductions83 for helping me solve a LOD issue.

Resources Used:

Dynamic Distant Objects LOD - DynDOLOD by Sheson for generated LOD.
Apophysis Dragon Priest Masks by pondcypress

Permissions:

Please do not upload the mod anywhere without my permission. No permission is needed for translations. For any other
questions you can send me a PM.


I hope you guys enjoy the mod and find it useful-Jonathan( Jazrael )