Skyrim Special Edition
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C0331 AKA Privata

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C0331

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41 comments

  1. okamimiyazaki
    okamimiyazaki
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    Part of the Imperial City Wall is missing however I still found this to be worth it. Regenerating LOD for Bruma to match your mods greatly increases LOD quality there. The missing wall is a very minor annoyance. 
  2. Siedle0100
    Siedle0100
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    This doesn't work so well with the newest version of Beyond Skyrim: Bruma. 1/3 of the wall is missing facing towards Bruma... possible fix?
    1. ManagePasswords
      ManagePasswords
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      • 9 kudos
      I've also had this experience sadly. :(
    2. DifficultCombat
      DifficultCombat
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      same
    3. slanglois
      slanglois
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      Same.  As a fix, I simply analyzed the terrain from xLODGen to see which coords were not rendered and then used the matching object (.bto) files from the Bruma install as a standalone mod loaded after Dyndolod to address the issue.

      NTD - The above isn't a perfect fix if you generate LOD 32 for DynDOLOD.
    4. EamonC
      EamonC
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      @slanglois Do you know which coords they were that you replaced?
  3. Queli
    Queli
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    is this still needed?
    1. Cyllua
      Cyllua
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      My understanding is that the issue still persists with the most recent version of Bruma but this mod no longer resolves it.
  4. christoph392008
    christoph392008
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    Fixed it for ya :)

    https://www.dropbox.com/s/r9jr4y41tubd4cl/White%20Gold%20Tower%20Fix%20-%20Fixed.7z?dl=0

    No ITMs, UDRs or Errors.

    Feel free to examine it and use is as your own.
    1. Drake0713
      Drake0713
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      Could this be used with Rigmor:
      https://www.nexusmods.com/skyrimspecialedition/mods/21566

      Cause I decided not to use BS:B, but the other mod includes the WGT as well
    2. CrithionLoren
      CrithionLoren
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      Many thanks, Christoph :)
  5. sekoepat
    sekoepat
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    nice mod,but the city wont appear if you standing at the sentinel statue .you have to move forward a bit for it to appear.do you know why it's like that?
  6. mickthompson4000
    mickthompson4000
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    Good mod but you have 9 UDRs & 110 ITMs which makes it a kinda dangerous mod. Want the cleaned plugin?

    EDIT: Also while I have ya, if you run DynDOLOD can you disable the WGT plugin? Would it still be needed?
    1. C0331
      C0331
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      It is a quick and nasty mod. I should clean it, but I will put that one in the list of the many things I should do ;p

      To answer your question it should work without the plugin.

      Thanks for your feedback and advice :)
    2. mickthompson4000
      mickthompson4000
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      No snags, thanks
    3. toostruus
      toostruus
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      How can this work without the pluggin? There is only a plugging. Not a BSA or Loose files..
    4. tommas666
      tommas666
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      I'm lost, Is the plugin needed before? during? or after creating the lod with DynDolod?
    5. seiyalovesguava
      seiyalovesguava
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      I always disable this mod after running LOD and it's fine.
  7. stoli300
    stoli300
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    Can anyone figure this one out?  Is the LOD supposed to look like this?  Is it a problem perhaps with Obsidian Weathers being too clear?

    https://imgur.com/a/EJYAUiq
    1. stoli300
      stoli300
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      replying to my own post because I was able to solve this issue, (through the genius of another reditor), and could come in handy to others.  Basically, if you are going to run SSELODGen, you will run into this problem.  The solution is to delete incomplete meshes and textures generated from the terrain folder of your SSELODGen output from bsheartland.  Using a program to see dds files, I jotted down the complete bsheartland.16.*.*.dds and bsheartland.32.*.*.dds files and simply deleted the rest of the bsheartland.16.*.*.dds and bsheartland.32.*.*.dds.  I then deleted those same names found in the meshes folder. Incomplete bsheartland.16.*.*.dds and bsheartland.32.*.*.dds will show a flat green color for the normal _n.dds.  Did this and voila: https://imgur.com/a/xv50W3C
  8. sekoepat
    sekoepat
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    question please.should install beyond skyrim bruma first or dyndolod first?
    i already running dyndolod in my sistem but haven't installing bruma.should i run dyndolod again after installing bruma or not?
  9. MisterBanana17
    MisterBanana17
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    Great work !
    This mod is now featured on my True Graphics and Immersion List
  10. User_75306653
    User_75306653
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    Thank you.