The patches/tweaks/addons has been updated to support the DAR version of Animated Armoury. They do no longer support the old version. For users that want to stick with the old version of Animated Armoury, stick with version 2.1 of High-Level Loot Rarified.
The patches/addons uses Animated Heavy Armory instead of Heavy Armory. Even if you do not use Heavy Armory you should use Animated Heavy Armory to pick up additional tweaks and patches. Many patches and tweaks has been moved from this mod to that one Users who do not want to use Animated Heavy Armory should stay on 2.2.
Daedric up to 20 times less common Ebony/Stalhrim 10 times less common Dragonscale/Dragonbone removed. Glass 5 times less common
Think of the mod as a very lightweight Morrowloot alternative with very few conflicts for people who don't want to overhaul the game like Morrowloot does. If you want a complete overhaul, use Morrowloot
I haven't tried it so I wouldn't know. Judging from the description, it completely removes items from the leveled lists. My mod lessens the chance of finding it.
Will there be a patch/addon for Beyond Skyrim: Bruma? (It adds its' own custom leveled lists, meaning that even with this mod installed, the items in Bruma will share the same rarity as the base game without this mod installed)
Hi ! And thank you for this mod ! I'll test it tonight. I have a question : is the High Level Enemies patch (v1.2) still required, or is it included in the last version (v2.0.1) of the main file ?
Thank you for the answer ! I installed the High Level Enemies patch but LOOT tells me "This plugin requires "High Level Enemies.esp" to be installed, but is missing." My load list indicate me the following .esp : - High-level Loot rarified.esp - High-level loot rarified - High Level Enemies patch.esp - NoLeveledUniqueItems.esp But no "High Level Enemies.esp" indeed. Is LOOT wrong ? Will it work anyway ?
Sorry, I totally misunderstood your questions and realized that I am being very unclear in the file description of The High Level Enemies patch. It is only needed if you use the old mod High Level Enemies. Since you are not using that, you do not need the patch.
No, maybe it's me :-) : english isn't my native language , so maybe I did not clearly express my problem. Thank you again for the answer, and also for the mod, wich is really useful !
Thank you for your mod. I will have a look at it and test it. One small suggestion: For personal use forward the changes from WACCF. If you compare those entries against yours, not all are of "rebalancing", some also contain bugfixes. For example, some of the vanilla leveled list for light or heavy armor/shield stuff contains their light or heavy counterparts. E.g. bonemold is in a lot of light lists and partially missing in heavy lists.
40 comments
The patches/tweaks/addons has been updated to support the DAR version of Animated Armoury. They do no longer support the old version. For users that want to stick with the old version of Animated Armoury, stick with version 2.1 of High-Level Loot Rarified.
The patches/addons uses Animated Heavy Armory instead of Heavy Armory. Even if you do not use Heavy Armory you should use Animated Heavy Armory to pick up additional tweaks and patches. Many patches and tweaks has been moved from this mod to that one Users who do not want to use Animated Heavy Armory should stay on 2.2.
Material.|.Vanilla..|.High-Level Loot Rarified
------------------------------------------------------
Glass ... |~15% ... | ~3%
Ebony .. |~15% ... | ~1.5%
Stahlrim |~15% ... | ~1.5%
Dragon . |~15% ... | 0%
Daedric. |~0.5-15%| ~0.5%
Daedric up to 20 times less common
Ebony/Stalhrim 10 times less common
Dragonscale/Dragonbone removed.
Glass 5 times less common
Think of the mod as a very lightweight Morrowloot alternative with very few conflicts for people who don't want to overhaul the game like Morrowloot does. If you want a complete overhaul, use Morrowloot
- The chance to find ebony/stalhrim items are 10 times lower than without this mod.
- The chance to find glass is 5 times lower than without this mod.
The grammar here says that the chance would be lower without your mod.It should be "...lower with this mod".
https://www.nexusmods.com/skyrimspecialedition/mods/47614
I have a question : is the High Level Enemies patch (v1.2) still required, or is it included in the last version (v2.0.1) of the main file ?
I installed the High Level Enemies patch but LOOT tells me "This plugin requires "High Level Enemies.esp" to be installed, but is missing."
My load list indicate me the following .esp :
- High-level Loot rarified.esp
- High-level loot rarified - High Level Enemies patch.esp
- NoLeveledUniqueItems.esp
But no "High Level Enemies.esp" indeed.
Is LOOT wrong ? Will it work anyway ?
Thank you again for the answer, and also for the mod, wich is really useful !