About this mod
Multiple presets, some are deadlier, some grinder, pick what you like. Generally leaning towards giving AI some more advantage because they're dumb at times.
- Permissions and credits
Also I'm one of those guys who are highly against enemies sucking 30 hits in the row.
If you want for this to work, make sure it's not getting overwritten(mods like this often do). Make sure to load it after any combat related mods.
Currently I set the settings to these values:
Original Version:
Modifiers (Taken/Dealt):
Novice: 1.5/1.5
Apprentice: 2.0/2.0
Adept: 2.5/2.0
Expert: 3.0/2.5
Master: 3.5/3.0
Legendary: 4.0/3.0
It begins with equal 1.5(Because you gonna fall asleep with anything lower than that) damage output and then along with increased damage on both sides it starts to gradually lean toward giving the AI
comparatively higher damage output because they got no brains and we
need to compensate for that a bit.
Alternative version(More Tedious Edition):
Modifiers (Taken/Dealt):
Novice: 1.5/1.5
Apprentice: 2.0/1.5
Adept: 2.5/2.0
Expert: 3.0/2.0
Master: 3.5/2.5
Legendary: 4.0/2.5
Basically the same version as the original except for the player doing slightly less damage overall.
Another Alternative version(Vanilla Plus Edition):
Modifiers (Taken/Dealt):
Novice: 1.0/2.5
Apprentice: 1.5/2.0
Adept: 2.0/2.0
Expert: 2.5/1.5
Master: 3.0/1.0
Legendary: 3.5/0.5
This is an attempt to adopt the vanilla scaling but limiting how spongy the enemies get. Or just Vanilla with higher damage output.
Another Alternative version(Multiplayer Edition):
Modifiers (Taken/Dealt)
Novice: 1.0/2.0
Apprentice: 1.5/1.5
Adept: 2.0/1.0
Expert: 2.5/0.5
Master: 3.0/0.35
Legendary: 4.0/0.25
In this version I took Valravn changes as a base and made certain changes to suit multiplayer better. In Skyrim Together when you play with other people, vanilla enemies don't really pose much of a challenge, so here I'm attempting to compensate for that.
Uploaded to be used with my The Most Epicly Down To Earth Multiplayer Collection - Vende Strikes Back.