This page was last updated on 23 September 2024, 7:06AM
Changelogs
Version 1.6.0
Fix not all properties being revealed.
Version 1.2
Fixed Zoria (in Falkreath) not having the dialog option.
Added costReductionBySpeech to the config file, to allow Speech skill to affect the appraisal cost. If you set it to 0.5, it means player with 100 Speech will pay half the calculated price. This is disabled by default.
Version 1.1
Added config file to enable notification for the revealed effects, change the cost, or limit the maximum number of effects that the alchemist can reveal. Config file is located at "SKSE/Plugins/StorageUtilData/AlchemicalAppraisalServices.json" and can be customized by overriding it with a copy of your own.
Added two FormLists, with "AAS_ExclusionList" certain ingredients can be excluded from being appraised (by default Nirnroot and the Jarrin Root are excluded), and "AAS_rareList" to mark certain ingredients as "rare" so a different price multiplier ("costmultiplierforrare" from the config file) is applied on them. Recommended to use FormList Manipulator for adjusting the lists.
Version 1.0.5
Fixed the mod not working for ingredients from high-ordered mods.