Skyrim Special Edition
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L09i

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L09i

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About this mod

Have you ever wished that at the moment of death, you could crawl to the ground and try to survive?
This is a mod that makes it possible.
Crawl on the ground and pray for survival.
If you are lucky enough to survive, you will be able to move after a while.

Requirements
Permissions and credits
Translations
  • Mandarin
Donations
Survive, even if you have to crawl.
No more saying you're stuck, come on, crawl on the ground all you want.

Description
Maybe lore friendly and immersive. but I don't know.
Installing this mod will temporarily avoid death.
You have super guts and will try to survive even if you have to crawl to get there.
If you run out of health while crawling on the ground, you will die.
After crawling on the ground and surviving for some time, the body will be able to move.
You can either continue to fight or run away, it's up to you.

The script is very simple and uses only basic functions, so it will work in any environment.
However, many safety mechanisms are used to prevent errors and damage to the game system.
Maybe it will work not only in the Vanilla environment of Skyrim SE and AE, but also in LE (I have tested that it works fine in LE's vanilla environment) and VR. I have not tried it.
If anyone tries it, please give feedback.

In particular, many mods of this type required SKSE and other plugins, so I tried to see if we could make one that did not.

Misunderstanding(Resolved in Ver. 1.4.0.)
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In fact, I was greatly mistaken.
It is indeed crawling on the ground in my main test environment, but in the vanilla environment it does not move slightly.
In other words, the influencing mod exists in one of them.
Therefore, I would like to know if there are any mods that might influence this.
It's a little less immersive, but you should try jump up and run away.
Think of it as a desperate spirit.


What's New
Ver. 1.0.1
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optimization and improved overall behavior.
Fixed unnatural movement when dying.
Improved unnatural movement in water.
Changed to recover the moment it comes out of the water.
Other minor fixes.
Ver. 1.1.0
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The following issues have been resolved.
- A bug that prevents the game from progressing if the horse is mounted just before recovery.
- The issue of being able to move normally when in first person.
- Not supported when horse mounted.

All text is now stored in esp.
If the message box does not appear when you open the book after updating, it can be fixed by saving the uninstalled data and reinstalling it.
Ver. 1.1.1
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Behavior after crawling on the ground and escaping into the water was improved.
Ver. 1.2.0
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Note: Due to major changed, please be sure to remove Ability "Super Guts" once and re-add it after updating.
Behavior when in beast form is now supported.
[If you dying while in beast form, it will fall down once and then get up and howl motion.
If you survive this, you can move freely the rest of the way, but you will be in a tough situation because the amount of Health recovery when dying is less than normal.]
Improved behavior of mount and dismount the horse in water.
Slightly improved behavior when entering water.
Critical bug in Ver. 1.2.0
Currently, Ver. 1.2.0 has a bug that occurred due to beast form support.
This occurs, for example, in the opening character creation, which prevents Super Guts from working properly.
As a workaround, after the scene where the player is restrained, use the book to remove the super guts, then re-enable it and it will work properly.
Ver. 1.2.1
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Fixed a critical bug in Ver. 1.2.0.
Fixed a bug in Beast Form support where Super Guts would not work properly after the race menu.
Support for changing races in the race menu.
Problem with versions 1.2.0 and 1.2.1
If you dying after drawing your weapon, you will not be able to attack after recovering.
If this happens, it can be temporarily fixed by removing or switching the equipped weapon.

Ver. 1.2.2
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Fixed a problem in Ver. 1.2.1.
Fixed a problem that prevented attacking after recovering from a dying state.
Ver. 1.3.0
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R version added to the lineup.
Added an image space that makes the whole screen gray to facilitate visual perception of the dying state.
Since simply jump up would drastically reduce the sense of immersion, the performance is to pray to Meridia in my heart and float in the air as if to be launched(She can easily take you to the sky, right?).
Some minor bug fixes.
Ver. 1.4.0
NOTE: This is a very major update.
When updating, be sure to disable the mod using the book and use its save data.

With this update, the "crawling" behavior can now be performed properly(This fix made it possible to nullify Meridia's blessing).
Significant changes were made to the process to stabilize the behavior during dying and minimize the load on the game system.
Add a menu for simple settings when using the book.
Added this mod difficulty setting(There are three difficulty levels: Easy, Nomal, and Hard. Depending on the difficulty level, the penalty for dying becomes less severe, the crawling speed is affected, and Meridia's blessing is affected).
Significant improvements were made to the Super Guts book.
Added automatic repairing when the Super Guts Book has been corrupted.
Some bug fixes.
Ver. 1.4.1
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Hotfix included.
Fixed a bug that in rare cases caused a temporary movement speed malfunction when recovering from dying.
Added a description to the "De-hostility" section of the Great Guts book.
Ver. 1.4.2
Compared to ver. 1.4.1, only scripts have been updated.
Processes have been optimized. Minimize getting stuck at the beginning of a dying state.

About the hostility setting at the time of dying in Ver. 1.4.0.
Full Stop: Same behavior as previous version.
Stopping Loosely: temporarily takes the player out of the combat, but once the player stands up, nearby enemies will attack the player again.
Not stop: Even when dying, enemies in the vicinity will attack the player without mercy.

About the setting menu.
In the Magic Effect version, closing the menu after reading a book opens the Super Guts menu.
In the R version, the Super Guts menu opens immediately after reading the book, and the book and menu close when the settings are changed.
In addition, in the R version, the settings are linked to its book, and to check the settings, close the menu without changing the settings.

The difference in behavior between 1st and 3rd person views is not a bug. Enjoy it as such.

About R version
The R version is tied to the reference alias and is light and stable in its processing.
And its effect is very stable and never disappears unexpectedly.
On the other hand, it is not as easy to remove mod as Magic Effect.
It is for those who want to keep the mod active at all times.

How to use
This Mod is controlled as "Magic Effects" to avoid damaging the game system.
Therefore, as soon as you install this mod, you will learn the Ability "Super Guts".
While holding this ability, you temporarily avoid death.
If you no longer need it or want to temporarily disable the effect, you can remove it with the book "[SuperGuts]Great guts hidden inside" you get with it.
This is a book that toggles Ability enable and disable.
In addition, the higher the Health, Magicka, and Stamina values, the greater the benefit and the easier it is to survive.

The following effects are affected
Health: Amount of HP recovered after being able to move.
Magicka: Spiritual strength shortens the amount of unprotected time and lengthens the time before drowning in the water.
Stamina: It affects the endurance while crawling on the ground. If you have exceptional stamina, you will be able to hide from hostiles.
It may be possible to play a mage that only increases Magicka, especially since the benefit of Magicka is so great.

If you run out of power in the water, you must hurry to land.
Even if they reach the surface of the water, they are debilitated and drown.
Anyway, let's aim for land.

Beast Form
If you dying while in beast form, it will fall down once and then get up and howl motion.
If you survive this, you can move freely the rest of the way, but you will be in a tough situation because the amount of Health recovery when dying is less than normal.

Jump up
When you jump while dying, you pray to Meridia in your mind and float in the air to be launched (She can easily take you to the sky, right?).
This is an alternative if you cannot crawl on the ground.
Or maybe you could use it in a pinch.
It consumes all magicka as a penalty.

Uninstall
Remove "Super Guts" from the book "[SuperGuts]Great guts hidden inside", save the data, and then uninstall the mod.
If you are using any other mods that add essential flag, please uninstall "Super Guts" without removing it.