About this mod
This is a lightweight highly customisable mod which adds powerful artifacts that buffs you from your inventory, and you chose how you obtain them.
- Requirements
- Permissions and credits
- Changelogs
This mod adds 12 new items, they are too small to be used in combat, but they have a passive ability that buffs who have them on the inventory (player or npc).
The ability does not stack on items with the same name, but it does stack with each other.
You can obtain these items in various ways, you chose which ones you want to use during the mod installation. They are: Looting, Purchaing and Crafting.
All plugins this mod adds are flagged as light plugin, and this mod is also very lightweight.
Regular: Increases attack damage by 20%, You deal 20 more damage with unarmed attacks.
Balanced: Increases attack damage by 10%, You deal 10 more damage with unarmed attacks.
Small bonus(default):Increases attack damage by 5%, You deal 5 more damage with unarmed attacks.
Magic Boots
Regular: You move 20% faster, increases carry weight by 100 points.
Balanced: You move 10% faster, increases carry weight by 100 points.
Small bonus(default):You move 5% faster, increases carry weight by 20 points.
Magic Dagger
Regular: You attack 100% faster.
Balanced: You attack 50% faster.
Small bonus(default):You attack 25% faster.
Doran's Ring
Regular:Increases destruction power by 20%, Increases health by 100 points.
Balanced: Increases destruction power by 10%, Increases health by 50 points.
Small bonus(default): Increases destruction power by 5%, Increases health by 20 points.
Tear of the Goddess
Regular: Increases magicka by 240 points, Destruction spells cost 50% less to cast.
Balanced: Increases magicka by 100 points, Destruction spells cost 20% less to cast.
Small bonus(default):Increases magicka by 20 points, Destruction spells cost 5% less to cast.
Phage
Regular: creases health by 200 points, increases attack damage by 20%.
Balanced: Increases health by 50 points, increases attack damage by 10%.
Small bonus(default): Increases health by 20 points, increases attack damage by 5%.
Rejuvenation Bead
Regular: Health regenerates 100% faster, You are immune to disease.
Balanced: Health regenerates 50% faster, You are immune to disease.
Small bonus(default):Health regenerates 25% faster, You are immune to disease.
Faerie Charm
Regular: Magicka regenerates 200% faster. You can breathe under the water.
Balanced: Magicka regenerates 100% faster. You can breathe under the water.
Small bonus(default):Magicka regenerates 20% faster. You can breathe under the water.
Doran's Shield
Regular: Health regenerates 100% faster, increases health by 200 points.
Balanced: Health regenerates 50% faster, increases health by 100 points.
Small bonus(default):Health regenerates 25% faster, increases health by 20 points.
Guardian's Horn
Regular: Shouts recover 100% faster, increase health by 150 points, increase health regeneration by 100%.
Balanced: Shouts recover 20% faster, increase health by 50 points, increase health regeneration by 50%.
Small bonus(default):Shouts recover 5% faster, increase health by 20 points, increase health regeneration by 20%.
Dark Seal
Regular: Increase health by 50 points, increases destruction power by 20%, sneak is 100% better.
Balanced: Increase health by 50 points, increases destruction power by 10%, sneak is 50% better.
Small bonus(default):Increase health by 20 points, increases destruction power by 5%, sneak is 5% better.
Blasting Wand
Regular: Increases destruction power by 40%.
Balanced: Increases destruction power by 20%.
Small bonus(default):Increases destruction power by 10%.
Humanoid creatures have a 5% chance of having a mythic item of their type
Final dungeon chests have a 20% chance of having a mythic item
Alternative
Humanoid creatures have a 10% chance of having a mythic item of their type
Final dungeon chests have a 40% chance of having a mythic item
Alternative 2
Humanoid creatures have a 2% chance of having a mythic item of their type
Final dungeon chests have a 5% chance of having a mythic item
Alternative 3 (default)
Humanoid creatures have a 0% chance of having a mythic item of their type
Final dungeon chests have a 2% chance of having a mythic item
Blacksmiths have a 10%. chance of having physical a Mythic of their type item for sale
Spell vendors have a 10%. chance of having magical a Mythic of their type item for sale
Alternative 2
Blacksmiths have a 20%. chance of having physical a Mythic item for sale
Spell vendors have a 20%. chance of having magical a Mythic item for sale
Alternative
Blacksmiths have a 5%. chance of having physical a Mythic item for sale
Spell vendors have a 5%. chance of having magical a Mythic item for sale
Alternative 3 (default)
Blacksmiths have a 2%. chance of having physical a Mythic item for sale
Spell vendors have a 2%. chance of having magical a Mythic item for sale
All items require 10 of a specific alchemical ingredient, there is an option during the installation for them to require 20
Magic Long Sword
Daedra Heart, Steel Ingot, 10 Hawk Feathers
Magic Boots
Daedra Heart, 10 Briar Heart, 2 Leather
Magic Dagger
Daedra Heart, 10 Fire Salts, Steel Ingot
Doran's Ring
Daedra Heart, Silver Ingot, 10 Eye of Sabre Cat
Tear of the Goddess
Daedra Heart, 10 Frost Salts, Flawless Sapphire
Phage
Daedra Heart, 10 Void Salts, Steel Ingot, Firewood
Rejuvenation Bead
Daedra Heart, Silver Ingot, 10 Spriggan Sap
Faerie Charm
Daedra Heart, Silver Ingot, Flawless Sapphire, 10 Moon Sugar
Doran's Shield
Daedra Heart, 10 Taproot, Steel Ingot, Firewood
Guardian's Horn
Daedra Heart, Gold Ingot, 10 Wisp Wrappings, Leather
Dark Seal
Daedra Heart, 10 Glow Dust, Corundum Ingot, Ebony Ingot
On the next screen you can fine tune the mod to your liking by tweaking how you want each module to play out.
- Balancing will reduce the power of all mythic items for a more balanced experience, you can see more details about it on the items section
- The other options change how each module will behave, you can see more details about it on the Obtaining the items section.
- Download this mod and install trough the mod manager of your choice
- Install this mod
- Make sure all the plugins added during installation are enabled
- Make sure your load order is sorted
- This mod may add its items to vendors and to the world, if you are using more than one mod that does that you should create a bashed patch to prevent one mod to override other mod changes
How to create a bashed patch:
Run it
There must will a plugin on the list called Bashed Patch, 0.esp Right click on it, then click on rebuild patch
Then click on build patch