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About this mod

This mod allows you to eliminate NPC greetings altogether or reduce the distance required for NPC's to greet you.

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Anybody who wants to port this over to Bethesda.net for XB1 and PS4 may do so. I already ported Reduced Greetings for PS4, and someone already knows which setting to change who created the No NPC Greeting default version already on SSE  Just ensure there won't be duplicates there or else risk getting banned? Not sure what the repercussions is. Just makes sure no one else ported it already or created a similar mod, that's all. Happy modding!

Nazeem looking salty af, with his mouth forced shut 
I'd feature the guy who has a thing for Belethor but he's relatively featureless and boring a mutt 

Those with v1.0 and 1.1 doesn't need to update to 2.0. 

Shameless Ad

Are you tired of Nazeem whenever you cross paths with him boisterously saying how you don't get to the Cloud District very often? Well, I've got the mod for you! With No NPC Greetings, you can completely shut him up! 

UPDATE: Obligatory Nazeem video. Thanks for the endorsements! 

Update2: I hope this mod gets ported. Nazeem bringing the Cloud District to your enemies


This mod allows you to eliminate NPC greetings altogether. Never will they bother you anymore from a mile away! 

There are other versions of the mod which reduces the distance required for NPC's to greet you, choose the option most comfortable for you. 

This mod does affect:
  • the distance the NPC's will greet you from

This mod doesn't affect:
  • Encounters/Radiant Quests
  • NPC-to-NPC conversations
  • Commentaries from your follower
  • NPC's from being arrogant pricks when you do actually talk to them 

Created using SSEEdit


Congratulations, friend! You are only one step away from eliminating this NPC annoyance. Select one of the three plugins. Descriptions for each provided below: 

    No NPC Greetings : Completely eliminates NPC greetings towards the player. Reduced Distance : Makes it so that the NPC should literally bump into you first or vice versa to greet you.Slightly Reduced Distance : More immersive, NPC's still greet you but at a closer distance compared to Vanilla.Slightly Reduced Distance xwize version: More than Slightly Reduced Distance, but still less than Vanilla.

Should your load order become full, my mod is completely safe to be merged with any mod to save space. Not many mods change the setting this mod touches, after all


Should you wish to go back with yapping NPC's in your game, simply deactivate the mod in NMM or remove the mod outright from Skyrim Special Edition\Data


This should be compatible with everything as long as they do not edit the following GMST value: fAiMinGreetingDistance.
This is completely safe, won't break your game! 

Compatible with Realistic Voice main file. 
But if you use the Realistic Voice with natural social behaviors variant, install the mod of the same name in the optional file instead. Alternatively, you can just load my mod after his mod. 

Future Updates

When the CK officially comes out, I plan to create a version where the NPC can greet you once a day only. <-- To explore some options using SSEEdit. Might be possible to do without CK!


Based from Cipscis mod. As this is a fairly simple setting, you may distribute this wherever. Just provide credits! 

Link to the original mod: http://www.nexusmods.com/skyrim/mods/746/?

(Basically changes the same setting, only difference is in the plugin header. ESP's from Oldrim are known to corrupt saves over time)

My Mods

No NPC Greetings (Special Edition) - for those moments where you wish the NPC would mind their own business. Which is like every moment. Some users have claimed this has saved the lives of many... NPC's.

Dramatic Sword 1h Draw Unsheathe sound fx - this mod is not immersive nor is it realistic. but this mod attempts to replace the loud high pitched sound when unsheathing the sword with a more movie-like/cinematic sound fx

Dramatic Dagger draw unsheathe  - this mod is not immersive nor is it realistic. but this mod attempts to replace the loud high pitched sound when unsheathing the sword with a more movie-like/cinematic sound fx

No BS AI Projectile Dodge (Magic and Arrows) - Immersive Projectiles Nondetection of Enemies - now, this mod is IMMERSIVE! All people has a blind spot. Given a perfect scenario, when you line up that fatal shot, they should drop dead. But for some reason, they sidestep as if they knew you were coming all along. This mod removes that behavior.

SE Class Selection (Character Creation Overhaul)- It's in a primitive state, but very usable, just slightly unimmersive because you need to enter a console command. This mod gives you skill bonuses depending on the class you pick.


Thank you for all the endorsements, words of support, and donations!