Skyrim Special Edition

726 comments

  1. jkrojmal
    jkrojmal
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    List of additions:

    - An entire new final level, The Forgotten Mountain.
    - 4 new rings custom models made by FrankFamily (Cloranthy, Ring of Favor, Steel Proteccion and Speckled Stoneplate ) .
    - Some new enemies with custom models including 2 new mini boss fights, custom dragon models by Zerofrost.
    - Fleshed out some exterior portions of the island, some interiors as well.
    - Added a Mansion at the Port Town with interior and a few secret passages.
    - Some minor fixes and stuff that I don't really remember.

    Please use the bug section to report any issues with the mod to help keep the comments sections as clean as possible.

    Hope you guys and gals Enjoy the new version!

    Cheers, JK.

  2. jkrojmal
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    Version 1.4 is up.

    List of additions:

    -A new original short story, The Storm and Her Captain, written for professional writer Joseph Russell.
    - Incorporated fixes and improvement from The Unofficial Darkend Writing Patch courtesy of Treacleman (Joseph Russell).
    -Lots of bug fixes.
    -Added a Seq file.
    -Completely redone the interiors of Castle Searock from scratch to fix the flickering lights issues, since the old interiors were one single mesh.
    -Added a few more crafting stations, including a cooking station at the Refuge, and some vanilla potions as well (cure disease and some fortify enchanting and smiting in case you guys wanted to do some crafting).
    -Fleshed out some exterior portions of the island again.
    -Open a couple of doors/gates than were previously looked to improve navigation, I hope.
    - Some other minor stuff that I don't really remember.

    Cheers, JK.

  3. Akinamino
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    Started at lvl 13, finished at lvl 20. 
    The bosses were hard, but not insurmountable.
    Loved the different easter eggs around the island, you actually managed to jump-scare me at one point in the castle

    All-in-all, a very well made expansion/quest mod.
    Thank you JK and everyone who had a hand in this
  4. darksouls3ismid
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    sucks this mod is abandoned, i really hope it gets a huge overhaul or just a complete remake because it has a lot of potential
  5. scottwww
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    The reference handle cap, or diagnosing one of the causes of infinite load screens/CTDs on very heavy load orders

    To reduce the weight of my load order, I chose this heavy one to disable.  Maybe when I have played through a lot of other new lands, I will disable them, and enable Darkend.

    The ideal solution would be for Darkend to be offered as an ESM.  This should have never been an ESP.  In the reddit link I provided, the examples given have all changed to ESM, as this should.
    1. playtryout
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      Perhaps this is a newbie question, are you saying it may help to go into xedit and change the Darkend esp to an esm?
    2. Apostia
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      There are tools available that allow you to painlessly convert mods like this into an ESM. It's not hard.
  6. DigiAkuma
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    I downloaded Immersive Weapons, but I have a Load Order message pop up.  I assume I load Immersive Weapons after Darkend?
  7. ilngary
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    Thank you very much for making such a torturous mod. The numerical design of the monsters in it is a disaster. My character has 800 points of armor, and I am playing on hard difficulty, but I will still be killed by an elite who shoots bows and arrows by one shot.
  8. angelecdominion
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    Still the best, love this mod. Run through it every playthrough.
  9. srfrogg23
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    Aside from a bit of jank related CTDs and those tiny spiral stairs, this mod was great...  except (EXCEPT!!) the Old King Shadow fight.  Like, seriously?  WTF?  Having a boss that uses unblockable one-hit-kill attacks as their main attack is awful design.  None of the actual Soulsbourne titles had fights that cheap or terribly designed.  They were hard, but they were also fair.

    But, I loved the mod otherwise :)
  10. Jeronimino
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    Love this Mod, but I think it's about time for a Remaster I've cleared everything on the map, and I want to do it again it may take some time to make new ideas for this new land add stuff like easter egg references or add new world space, no doubt it took time and peoples efforts just to make 1.4GB content, it may be stretch to ask for remake but with all the new resources add to the game it's too good not think about it, 2018 was the last update for the Mod and the people who helped have moved on but I hope one day, Darkend will get some modern sunshine it deserves.
  11. Blasmpemous
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    what im supposed to do with the 3 black pearls 
    1. AlteriusZhang
      AlteriusZhang
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      They're used to upgrade the unique weapons you get from killing the bosses - Torment, Despair and Agony, I believe.
    2. warmedlobster68
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      does anyone have the ID's for those bad boys?
  12. Yoibytheway45
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    There's absolutely nothing in this mod that's worth all the hype,  it takes every WRONG lesson from Dark Souls somehow. There's almost no story or context, the enemies are just sponges soaking up damage for no reason, everything is so fuckin dark at all times, and there's not a single hint as to what you're supposed to do to the point its just obnoxious