Not sure if this could be done with this mod, but it would be amazing if there was a setting or dl option of a subtle loot effect. So if I killed someone and they were unlooted maybe have a subtle low simmering sound accompanied with slight glowing gold particles going upwards from there body. The moment you loot them this sound + effect would go away. Would help prevent having to go to each body and make sure you looted everything. Have yet to find a mod like this.
Would it be possible for a version that triggers with a keyword instead of a held item? I use [DeathItem] instead of [Item] because SPID has a tendency of adding items to dead targets upon reloading a save, and as a result the FX won't trigger for my items. Thanks in advance!
Really cool mod. One suggestion though, I would rename the mod to include "loot," "rarity," and/or "legendary." Right now, it's extremely hard to find the mod, and I feel these keywords fit the overall goal of the mod, even if this mod only adds the drop effect and sound effect. Just a suggestion!
For bosses, we already have the victory screen mod (which already has sounds that can be replaced), I'm going to use this for the generic after-enemy-death sounds :D
Frameworks are a good idea. With Ver1.0 of ESP, the reference destinations of the dds files used for effects are not unified, so it is a complicated situation. Let's modify the folder structure and data to make it easier to handle, and also add a FormList that supports effects and sounds. I will upload it as a framework version soon.
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I have FLM and SPID, but after killing any NPC I did not hear that new sound. What did l do wrong?
Now Skyrim have much MMO references. *hehehe*
The soul appears from the corpse of the actor and disappears when looted.
hard to find the mod, and I feel these keywords fit the overall goal of the mod, even if this mod only adds the drop effect and sound effect. Just a suggestion!
Mod name changed. Added "Loot"
But the sample music is so silly lol
I will practice creating sounds more.
Please wait for more gorgeous sounds.
For bosses, we already have the victory screen mod (which already has sounds that can be replaced), I'm going to use this for the generic after-enemy-death sounds :D
With Ver1.0 of ESP, the reference destinations of the dds files used for effects are not unified, so it is a complicated situation.
Let's modify the folder structure and data to make it easier to handle, and also add a FormList that supports effects and sounds.
I will upload it as a framework version soon.