About this mod
Redesigned and tweaked expressions for female Charmers of The Reach faces to be more expressive, lifelike, and appealing. Both for expressions used during general gameplay and racemenu expression morphs.
- Requirements
- Permissions and credits
💋 Information/changes:
• Some expressions that were already quite well done are untouched or just tweaked (such as dialogue phonemes like EEE, AH, OOH, and so on-- yes those were the first to come to mind). 👀
• Expressions you'll see the biggest differences in are mood happy, dialogue happy, and anger expressions (notably, combat anger). Mostly because the original expressions were quite distinct and one of the most likely to be seen. The rest of the recreated expressions are listed below.
• Lots of fixes to cheeks. Instead of gaining volume on the upper cheekbone and temples when smiling, squinting, etc., female COTR now gain volume around the labial folds and malar region of the cheek. Yay for dimples.
• Various adjustments to mouth, especially for 1/2 and 3/4 angles. In other words, expressions now look correct from the side as well.
• Some tweaks to eyes and brows to be a bit more realistic, particularly limited movement on the outer brow bone for realism.
• Finished an unused "yummy" expression for use in racemenu and restored it by replacing smile002. (since smile002 was super similar to another racemenu expression and I may or may not be lazy)
• Male version can be found here.


Spoiler: ShowDialogue Puzzled & Mood Puzzled
Dialogue Happy & Mood Happy
Dialogue Fear & Mood Fear
Dialogue Disgusted & Mood Disgusted
Dialogue Anger & Mood Anger
Combat Anger
Click below for the list of modified expressions
Spoiler: ShowLook Up (wait- the expression- don't actually look up)
Combat Shout
Smile 002 (see mention above)
Squint Left & Squint Right
Dialogue Sad & Mood Sad
Dialogue Surprised & Mood Surprised
• You guessed it, COTR is required.
• NOT compatible with other mods that have addressed COTR's .tri files, including High Poly COTR. I've actually done some brief testing with refined COTR teeth and it worked fine for me, but it's hard telling if it will for everyone. I'd personally suggest BNP teeth instead (seriously they're wonderfully done, I swapped from refined COTR teeth for BNP).
• I highly recommend Conditional Expressions Extended and it's requirements so you can see the expressions in action as you play.
• Please note that if you experience a splitting head mesh, it's most likely a .tri file / mesh conflict.
• Go show m4mk203 some love for COTR, it's absolutely gorgeous work. 🔥
✍️ Update Log:
1.0 - Initial release, no official update plans.
Safe travels!