File information

Last updated

Original upload

Created by

iMACobra

Uploaded by

iMACobra

Virus scan

Safe to use

415 comments

  1. iMACobra
    iMACobra
    • premium
    • 150 kudos
    Sticky
    ATTENTION (2/11/2023):

    I regret to announce that I am no longer supporting this mod. It's come a long way but gone through several versions which went above and beyond what this mod was supposed to do. For that, I'm ending support as I want to focus on other things. Thank you for everyone using this mod as it was a joy and learning experience to create such a simple thing as "Protecting" NPCs from the perils of dragons, bandits, wild animals, etc.

  2. iMACobra
    iMACobra
    • premium
    • 150 kudos
    Sticky
    ATTENTION (1/8/2022):
    Anyone has my permission to port this mod to consoles.
  3. iMACobra
    iMACobra
    • premium
    • 150 kudos
    Sticky
    Instructions to update from 1.3 or lower to 1.4 or higher
    With 1.3 or lower still installed, run console command: stopquest pyp_legendary. If using the obsolete merged plugin, do stopquest pyp_cuttingroomfloor as well.
    Save your game.
    Install 1.4 or higher.

    To uninstall 1.4 or higher run console commands:

    stopquest pyp_skyrim
    stopquest pyp_dawnguard

    stopquest pyp_hearthfire
    stopquest pyp_dragonborn

    Protect your People SE - BugFix Patch
    is obsolete.
  4. lieserk
    lieserk
    • member
    • 0 kudos
    In addition to the unkilled Betrid, Severio Pelagia peacefully walks around Whiterun after the war (he should have died during the siege). Could this be a problem with all the protection statuses modified by control* (and clear*?) spells?
  5. ProfessionalSpinach
    ProfessionalSpinach
    • premium
    • 0 kudos
    For anyone in 2025 that wants to use this mod, here is my fix for the Betrid Bug PYP Betrid Fix
  6. Ozymandous
    Ozymandous
    • supporter
    • 0 kudos
    Can we disable protection for specific NPC's?  I'm trying to complete the Boethiah's calling quest and have tried 3-4 different followers and zero of them will move to the alter when told to do so.  I assume it's because they are either marked protected or essential.

    Any ideas how to remove protection for specific targets without removing the entire mod?
    1. davidgilbertking
      davidgilbertking
      • premium
      • 38 kudos
      +++++++1
  7. ServalKhajiit217
    ServalKhajiit217
    • member
    • 48 kudos
    1. JachAnen
      JachAnen
      • supporter
      • 0 kudos
      Well Run For Your Lives protects almost every NPC within citites, even those that that the other 2 doesn't protect.
      Although a dragon does have time to kill them before they get inside, but it probably is more for immersion than anything.
      And based on the description for this mod, PyP and that of SPID, they somewhat do the same thing, protecting NPCs in the same way, but they aren't protecting the same ones, SPID covers NPCs from a bunch of other mods, but I don't think they won't conflict if you want the best of both worlds.
    2. ColossusX13
      ColossusX13
      • supporter
      • 26 kudos
      Run for your lives makes npcs run away. Use it with either PyP OR SPID Protected Citizens
  8. Namor360
    Namor360
    • supporter
    • 0 kudos
    I've been using this and it's good (and works fine, even if the author is no longer updating). But it does go a little overboard in protecting random and inconsequential npcs who the player has little to no interest in. 

    I learned just now that the thief who runs up to you and forces a dialogue (and a stolen item into your inventory) at the worst possible time, typically while you're fighting a giant is protected by this, as is his pursuer. 

    I absolutely don't want npcs like that protected, watching them get killed by the wilderness is a great joy and being forced to do it myself is tedious. So I will be making some edits to this one for sure.
  9. Whitified
    Whitified
    • member
    • 5 kudos
    EDIT: Nvm, did not read the description
  10. AgentBun
    AgentBun
    • member
    • 1 kudos
    Alternative mod: SPID-Protected Citizens
  11. WallRockTree
    WallRockTree
    • premium
    • 31 kudos
    To anyone who picks up this project and continues it. Please add an override feature where we can individually select an NPC and choose no protection, protected or essential. That would be helpful and fun!
  12. red48dude
    red48dude
    • premium
    • 14 kudos
    wow this mod works flawlessly with skyrimvr for me and doesn't cause any conflicts or texture issues or anything at all.. great work!
  13. Maisa6000
    Maisa6000
    • premium
    • 8 kudos
    Hmm.. this doesn't seem to work for me, bandits just killed Rayya and Inigo killed Marcurio because chain lighting. Also Pumpkin fox died. Is there possibly a load order problem even though there shouldn't be? SSEedit says protected for both of them so this shouldn't have happened even without this mod. I installed it via MO2 and I run Skyrim SE from MO2 on SKSE.