Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Ether Dynamics

Uploaded by

EtherealCoder

Virus scan

Safe to use

237 comments

  1. EtherealCoder
    EtherealCoder
    • premium
    • 483 posts
    • 195 kudos
    Locked
    Sticky
    <-------- Update 2019-05-01 -------->
    The SSE Organic Factions Extension has been released! Link below:
    https://www.nexusmods.com/skyrimspecialedition/mods/25471
  2. IngeniusSoul
    IngeniusSoul
    • member
    • 21 posts
    • 0 kudos
    I'm running Respawn NPCs, a mod that...... make NPCs respawn (lol).
    Will this avoid leaders to die ?
  3. ARI314
    ARI314
    • member
    • 7 posts
    • 0 kudos
    For anyone who noticed the lack of a guide, it's apparently on the oldrim page. Here's the link...
    https://www.nexusmods.com/skyrim/mods/76803?tab=files
  4. Seky32
    Seky32
    • member
    • 113 posts
    • 1 kudos
    Hi! sorry for a noob question..but is this mod compatible with Warzones Civil Unrest? ty for making this!!
    1. ARI314
      ARI314
      • member
      • 7 posts
      • 0 kudos
      I ran it with warzones, didn't notice any issues... however, this mod could create mods that would leave warzones crying like a baby. Imagine a civil war where not only did the stormcloaks and empire fight and seize cities, but also took strategic road checkpoints, bridges and forts, sized each others camps, and sent out massive patrols. Now add loyalist and rebel nord clans seeking control of the holds. Bandits vs citizens. Thalmer vs blades vs dragons. Orc holds vs giants.The dark brotherhood sending hit squads out after everyone's leaders. The possibilities are endless, and unique to each playthrough... Especially if things like faction economy complete into the mix: Not only could you boost allied factions by selling to quartermasters, but groups like the thalmer might pump up bandits and whichever side was losing the civil war just to cause more strife.
  5. pasjaskyrim
    pasjaskyrim
    • member
    • 78 posts
    • 0 kudos
    hello, just chiming in for a compatibility I would like to see with open civil war once this mod gets fully released https://www.nexusmods.com/skyrimspecialedition/mods/11076

    I'm not actually saying the current state of this mod is incompatible as I haven't actually tried this mod so I have no idea if it is or not. But the way the idea of this mod is described to me it seems like the full release may have some incompatibilities with ocw, and with this mod being something i'm extremely interested in, i'm just here expressing interest in compatibility while the full release is under development in case ethereal checks the posts :)
    1. ARI314
      ARI314
      • member
      • 7 posts
      • 0 kudos
      Sieges registered for me when running both open civil war and the organic faction extension, but they didn't take the city... which was sad, but understandable.
  6. deleted76093143
    deleted76093143
    • account closed
    • 269 posts
    • 1 kudos
    is this mod safe for Skyrim 1.5.97.0 and SKSE 2.0.17? this seems very very fun.
    1. ARI314
      ARI314
      • member
      • 7 posts
      • 0 kudos
      For those interested, I have the most recent legit SSE and SKSE, and I have had zero issues.
  7. dopestroke
    dopestroke
    • member
    • 20 posts
    • 0 kudos
    yoooo this mod looks like one of the GOATs
  8. sennek
    sennek
    • supporter
    • 60 posts
    • 1 kudos
    Is this mod dead?
    1. Kulharin
      Kulharin
      • member
      • 7,181 posts
      • 72 kudos
      YUP!
    2. YamiMarik1994
      YamiMarik1994
      • member
      • 291 posts
      • 6 kudos
      Nope, it's still being updated.
    3. Ben21174
      Ben21174
      • member
      • 71 posts
      • 0 kudos
      nope

    4. nicebagdad
      nicebagdad
      • supporter
      • 155 posts
      • 0 kudos
      how do you know? I am honestly curious because I absolutely love this mod and would find it incredibly sad if it was left like this.
    5. pasjaskyrim
      pasjaskyrim
      • member
      • 78 posts
      • 0 kudos
      this mod got updated last year, which is relatively recent for mods. These guys work on this stuff for free and this mod in particular seems extremely complex, don't expect frequent updates but just because its updates arent frequent doesnt mean its abandoned
  9. VanillaTheBerry
    VanillaTheBerry
    • premium
    • 1 posts
    • 0 kudos
    Does this conflict with fort takeover?

    https://www.nexusmods.com/skyrimspecialedition/mods/25143
  10. darroughgt
    darroughgt
    • member
    • 1,392 posts
    • 7 kudos
    is this safe for a mid-playthrough install?
    1. deleted76093143
      deleted76093143
      • account closed
      • 269 posts
      • 1 kudos
      did you find out?
  11. Sixters
    Sixters
    • supporter
    • 13 posts
    • 0 kudos
    Does anyone have the up to date documentation ?

    Could not find anything exept the old 1.3 pdf

    thanks