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skyquest

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win2009

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About this mod

This mod adds 164 new NPCs.

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Translations
  • Spanish
TES5SE NPCs Travel

*I rely on machine translation because I am not good at english.

This mod adds 164 new NPCs.

Travel extensively and encounter in various places.

Travel destinations are determined randomly.

Travel destinations is more than 190 places.

Some travel destinations are unlocked by quest achievement or specific conditions.

All NPC will reset after a elapse of 10 days. Hostile NPCs will reset within two days after encounter.

Hostile NPCs will not appear in cities, farms, towns, settlements. Maybe this is not 100%, but it covers many places.

Number of each travelling NPC can be configured in the NPCs Travel Config (Power spell).

Default is all 0.

< Bandit >
5 groups. 5 members. 3 to 5 members randomly appear.
- Melee1H, Melee2H, Missile, Missile, Boss
- Melee1H, Melee2H, Berserker, Missile, Wizard
- Melee2H, MeleeBerserker, Missile, Missile, Boss
- Melee1H, Melee2H, MeleeTank, Missile, Wizard
- MeleeBerserker, MeleeTank, Missile, Missile, Boss

< Dark Brotherhood Assassin >
2 groups. 3 members. 1 to 3 members randomly appear.
- Assassin, Assassin, AssassinRanged
- Assassin, Assassin, AssassinRanged
Requirements: Player's level 5 or higher and not completed Innocence Lost quest.

< Forsworn >
3 groups. 5 members. 3 to 5 members randomly appear.
- Melee, MeleeBerserker, Missile, Missile, Shaman
- Melee, MeleeBerserker, Missile, Shaman, Boss
- Melee, MeleeBerserker, Missile, Shaman, BossShaman

< Hagraven >
2 groups. 4 members. 2 to 4 members randomly appear.
- Witch, Hagraven, HagravenCompanion, Witch
- Witch, Hagraven, HagravenCompanion, Witch

< Hunter >
3 groups. 3 members. 2 to 3 members randomly appear.
- Hunter, Hunter, Dog
- Hunter, Hunter, Dog
- Hunter, Hunter, Dog

< Imperial Legion >
3 groups. 4 members. 3 to 4 members randomly appear.
- Soldier, Soldier, Soldier, Quartermaster
- Soldier, Soldier, Soldier, Quartermaster
- Soldier, Soldier, Soldier, Quartermaster

< Mercenary >
3 groups. 4 members. 2 to 4 members randomly appear.
- Mercenary, Mercenary, Mercenary, Mercenary
- Mercenary, Mercenary, Mercenary, Mercenary
- Mercenary, Mercenary, Mercenary, Mercenary

< Necromancer >
3 groups. 4 members. 2 to 4 members randomly appear.
- Necromancer, Necromancer, Necromancer, Boss
- Necromancer, Necromancer, Necromancer, Boss
- Necromancer, Necromancer, Necromancer, Boss

< Spriggan >
2 groups. 4 members. 2 to 4 members randomly appear.
- Spriggan, SprigganCompanion, Spriggan, SprigganCompanion
- Spriggan, SprigganCompanion, Spriggan, SprigganCompanion

< Stormcloaks >
3 groups. 4 members. 3 to 4 members randomly appear.
- Soldier, Soldier, Soldier, Quartermaster
- Soldier, Soldier, Soldier, Quartermaster
- Soldier, Soldier, Soldier, Quartermaster

< Thalmor >
3 groups. 3 members.
- Thalmor Justiciar, Thalmor Justiciar, Thalmor Justiciar
- Thalmor Justiciar, Thalmor Justiciar, Thalmor Justiciar
- Thalmor Justiciar, Thalmor Justiciar, Thalmor Justiciar

< Vampire >
3 groups. 4 members. 2 to 4 members randomly appear.
- Vampire, Vampire, VampireCompanion, Boss
- Vampire, Vampire, VampireCompanion, Boss
- Vampire, Vampire, VampireCompanion, Boss
Requirements: Between 10pm and 5am.

< Vigilant of Stendarr >
3 groups. 2 members.
- Vigilant, Vigilant
- Vigilant, Vigilant
- Vigilant, Vigilant

< Warlock >
3 groups. 4 members. 2 to 4 members randomly appear.
- Conjurer, Elemental, Elemental, AtronachCompanion
- Conjurer, Elemental, Elemental, ConjurerBoss
- Conjurer, Elemental, Elemental, ConjurerBoss

< Werewolf >
2 groups. 3 members. 1 to 3 members randomly appear.
- Werewolf, Werewolf, Boss
- Werewolf, Werewolf, Boss
Requirements: Between 10pm and 5am, Proving Honor quest completed.

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