Skyrim Special Edition

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Player Infinite

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PlayerInfinite

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About this mod

Aval is no longer a fake Pawnbroker. He's a real one now.

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Are you tired of the line "You need anything, come see me. I'm as resourceful as I am discreet." not meaning anything? Well, how about a mod that makes Aval Atheron sell you real goods? I'm talking the usually extremely difficult to obtain and unobtainable items. No more being taunted by the wiki showcasing cool alternate sets of robes that exist but aren't implemented. Or more named weapons you'd never get to use and add to your collection. Skip power leveling pickpocket and using exploits to pull outfits off of essentials too. I put this together because I wanted a quick and immersive way to just off load gold for unique stuff. Took some creative liberties as well to flesh out what various unfinished weapons will do too. I also renamed some items for consistency so that it's more obvious what set they belong to and that they show up sorted better in the inventory. For all the nitty gritty details, check the spoiler below.
 
There are a few Halloween-esk related surprises if you want to think of them that way, but ultimately, they are vanilla items. If the item is armored, I added a tempering recipe too. Esp flagged as Esl plugin, no external requirements. Put together mostly for myself, but why not share it.

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Spoiler:  
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Aval No longer follows vanilla or USSEP rules. You won't find anything but Unique items in his shop inventory now, such as...

Armor:

- Herebane's Fortress. (Elven shield with a 50% frost resistance enchant.)

- Headless Horseman armor. (Hides your beautiful face when equipped. Or an ugly follower's face. Equip the Ghost FX below for the full experience.)

- Karliah's Hood, Karliah's Armor, Karliah's Gloves, Karliah's Boots. (Now has weight, value. Unenchanted. Mirrors improved version of the Thieves Guild set.)

- Executioner's Hood, Executioner's Armor, Executioner's Bracers, Executioner's Boots. (Male Only. Changed to a scaled armor set. Equip Reaper FX to look like the Soul Carin reaper. Outfit works on females, but with a different model.) 

- Tsun's Armor, Tsun's Boots. (Added value, weight, and increased armor value to scaled since it's a light set. The armor rating was already close to it.) 

- Shrouded Armor. (Worn by Arnbjon. Male only.)

- Worn Shrouded set. (Stats boosted to be on par with the original. Remains unenchanted.)

- Family Shield. (It was just a lighter but slightly weaker steel shield. I made it a bit lighter and brought the armor back up to 24.)

Weapons:

- Herebane's Courage. (Elven sword that deals 15 fire damage with an infinite enchant. Scales with Augmented Fire.)

 - Zahkrii Do Dovahkiin. (Faal Zahkrii Vahzah Suleyk Los Naal Faal Se Faal Dovahkiin. No effect unless the character knows the shout Fus Ro Dah.)

- Sild's Staff. (Originally was meant to summon a Subjugated Ghost but doing that causes you to spawn loads of ash piles every time it dies. I instead made it summon a level scaled and perked Skeleton Berserker for 120 seconds.) 

- Necromancer's Staff. (Was probably going to be a generic raise dead staff. I instead made it summon a level scaled and perked Skeleton Warrior for 120 seconds.) 

- Giant's Club. (It's the unused one from the Orc Chief quest so this doesn't affect vanilla giants. Stats mirror a Daedric Warhammer.)

- Ghorbash's Ancestral Axe. (An Iron war axe with stats like an Orcish war axe.)

- Tsun's Battle Axe. (Steel Battle Axe on par with a Daedric one. Wielded by the legendary Tsun.) 

- Briarheart Geis (Forsworn Axe that does 10 more damage to Nords. Was 5.)

- Illusory War Axe (A dull axe infused with ancient Shock magic. An almost purely magic damage weapon. Scales with Augmented Shock.)

Clothing:


- Clothes worn by Balgruuf and its variants renamed to Noble Clothes, Noble Robes, Noble Tunic, Noble Wristguards, and Noble Boots.

- Clothes worn by Elisif and its variants renamed to Cuffed Garment, Cuffed Raiment, and Cuffed Boots.

- Clothes worn by Kraldar and its variants renamed to Royal Cloak, Royal Armguards, and Royal Boots. (Weight / value of all above adjusted for consistency.)

- Psiijic Hood, Psiijic Robe, Psiijic Gloves, Psiijic Boots (Added missing weight and value to the set.)

- Nocturnal's Hood, Nocturnal's Robes. (Added missing weight and value to the set.)

- Unique set of Unenchanted Novice robes, unused in the game.

- Moth Priest Blindfold, Moth Priest Robes, Moth Priest Sandals. (Fixed armor addons.)

- Mantled College Robes, College Robes variant, 2 unused Mage Hoods, and some unused College Boots.

- Prisoner's cuffs. (If you equip these your arms will play the restricted animation from character creation, but you can still move and attack.)

- Greybeard's Hood, Greybeard's Robes, Greybeard's Boots.

- Wedding Wreath, Wedding Dress, Wedding Sandals. (Added a keyword to the Wreath to make it accept circlet enchants since the game already lists it as one.)

- Tavern Clothes, Tavern Boots. (Added due to how rare this set usually is.)

- Dark Brotherhood set worn by Nazir.

- Execution hoods. (Black and Tan.)

- Gag (Worn by Ulfric in the intro, now you can wear it if you want to.)

- Burned Skin (Female only. I fixed the race armor addons too. This is Astrid's burned skin.)

- Susanna Wounds (Female only. The injuries model from the butcher quest.)

- Arivanya Wounds (Female only. The other injuries model from the butcher quest.)

- Sheogorath's Clothes, Sheogorath's Boots.

- Miraak Skeleton (The model used at the end of the Dragonborn dlc. With a few edits you can attach it to yourself.)

- Hidden Skin (Intended to pair with the skeleton above. Hides your character model when equipped.)

- Ghost FX (Fake ring that gives you the ghost potion shader.)

- Reaper FX (Fake ring that gives you the Dawnguard Reaper shader.)

- Dovahkiin FX (Suleyk Do Faal Thu'um. No effect unless the character knows the shout Fus Ro Dah.) 

- 11 Vampire power rings and amulets from the Dawnguard dlc. 

- Skaal Amulet. (Worn by Frea)

Misc:

You can easily remove these in xedit if you don't want them, but they are there for consistency and sorting.

The boots that belong to the Wench / Tavern set have been renamed to Tavern Boots to sort with Tavern Clothes, aka the outfit. 

Redguard outfit has been renamed to Redguard Hood, Redguard Clothes, and Redguard boots.



Known Issues:

As a portion of these items were never intended to be used, so you may notice view model bugs in first person. The only options are to find another mod that has meshes to fix the models or play in third person when using that specific outfit.