Outlandish Stalhrim Armors and Weapons Recolor is a mod that recolors Xavbio's Stalhrim Armors and Weapons Retexture with the palette of Outlandish Stalhrim by Billyro
Soft requirement. You don't absolutely need this mod, but the intended look is with Stalhrim Refrozen
Permissions and credits
Author's instructions
All texture credit goes to Xavbio, all I did was recolor them in Photoshop
If you want to use or modify these textures in your mod, you must credit Xavbio and link to their original mod!
Out of respect for Xavbio's mod permissions:
*You are not allowed to upload this file to other sites under any circumstances *You are not allowed to convert this file to work on other games unless you get my permission *You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms *You are not allowed to earn Donation Points for your mods if they use my assets
Regarding conversions, console ports are allowed! All I ask for is credit :)
File credits
Xavbio for Stalhrim Armors and Weapons Retexture Jelidity for Stalhrim Refrozen MANHUNTER69 for their Deathbrand Armor and Weapons Replacer IronDusk33 for their Deathbrand Weapons and Armor Replacer The LOTD team for the Deathbrand Display Elsopa for Elsopa's Quivers Redone SE
Donation Points system
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Changelogs
Version 1.3.0
Fixed the Stalhrim Shield being invisible when using vanilla meshes
Version 1.2.0
Added a new FOMOD option for edited Stalhrim Refrozen meshes. This option is explained in the description or within the FOMOD itself
Version 1.1.0
Updated both FOMODs with better screenshots and fixed the missing mipmaps in the 2K file
Version 1.0
Initial Release
Outlandish Stalhrim Armors and Weapons Recolor for Stalhrim Refrozen and Vanilla Meshes
Outlandish Stalhrim Armors and Weapons Recolor is a mod that recolors Xavbio's Stalhrim Armors and Weapons Retexture with the color palette of Outlandish Stalhrim by Billyro. This mod was made with the Stalhrim Refrozen option of Stalhrim Armors and Weapons Retexture, but can work with the "Vanilla Meshes - No Refraction" option as well. I have not (and currently) do not have plans to cover the other Stalhrim versions.
Xavbio's Deathbrand Display Fix for Legacy of the Dragonborn
*Explanation for the edited meshes
Spoiler:
Show
This option increases the environment map scale within the Vanilla and CC Stalhrim Refrozen meshes so the Stalhrim ice has a more blue-tinge to it and is a bit more reflective. This is entirely dependent on the GlacierIce_e.dds you are using; so if you have a green colored GlacierIce_e cubemap, for whatever reason, then your meshes will reflect that and vice versa.
Some comparisons in Nifskope are provided in the FOMOD and mod page images, but it's not extremely noticeable in game unless you were really examining your Stalhrim armors (like me).
Load Order The intended load order for this mod should look like:
Stalhrim Refrozen
Stalhrim Armors and Weapons Retexture
Outlandish Stalhrim Armors and Weapons Recolor
To break it down:
Install Stalhrim Refrozen
Install Stalhrim Armors and Weapons Retexture with the Stalhrim Refrozen option (Pick the "Vanilla Meshes - No Refraction" option if you don't plan on using Stalhrim Refrozen)