About this mod
Adds explosive arrows - fire, frost, and shock - to SSE that function similarly to the explosive bolts introduced with the Dawnguard expansion.
- Permissions and credits
- Changelogs
Introduction:
With the Dawnguard update, elemental explosive bolts were added to Skyrim, but the vanilla bows never got the explosive arrows they deserved. Simple Explosive Arrows is here to alleviate this issue and add new exciting options for archers in Skyrim.
What's in this mod:
Simple Explosive Arrows picks up where Dawnguard left off and adds all new arrow varieties for all craftable arrows in Skyrim Special Edtion. The arrows are designed to be balanced, lore friendly, and accessible to all characters. The following arrow varieties have been added to the game, with the listed elemental damage:
- Iron: Fire, Frost, Shock - 5 points elemental damage
- Steel: Fire, Frost, Shock - 10 points elemental damage
- Orcish: Fire, Frost, Shock - 10 points elemental damage
- Dwarven: Fire, Frost, Shock - 15 points elemental damage
- Nordic: Fire, Frost, Shock - 15 points elemental damage
- Elven: Fire, Frost, Shock - 20 points elemental damage
- Glass: Fire, Frost, Shock - 20 points elemental damage
- Ebony: Fire, Frost, Shock - 25 points elemental damage
- Stalhrim: Fire, Frost, Shock - 25 points elemental damage
- Daedric: Fire, Frost, Shock - 30 points elemental damage
- Dragonbone: Fire, Frost, Shock - 30 points elemental damage
Additional Changes:
In addition to adding all new arrows, this mod modifies all existing arrows to fit a new naming scheme created in Kevkas' Arrows and Bolts Tweaks. Arrows are now listed as Arrow - [type] to be easily identified in menus.
The mod also makes use of a new pricing and damage model for vanilla arrows originally created in ABT. The value for several regular arrows has been slightly modified to increase uniqueness among arrows in Skyrim. Nordic Arrows now deal 15 damage instead of 14 and Stalhrim Arrows now deal 22 damage instead of 20.
*Important*
Additionally, this mod currently uses the 100% arrow and bolt speed increase tweaks from Kevkas' mod. This means that mods such as Simply Faster Arrows and any other mod that increases the speed of vanilla arrows will not be compatible with my mod. All new arrows will be twice as fast as vanilla arrows, and all vanilla bolts and arrows have been changed to match this difference.
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.3
f3PArrowTiltUpAngle=0.8
f1PBoltTiltUpAngle=0.1
f3PBoltTiltUpAngle=0.2
These tweaks should help accurately fire arrows and bolts at the center of the crosshair.
*Important Update*
There is now a Vanilla Option for this mod that changes all arrow and bolt speeds to vanilla values for players that do not want faster arrows or renamed arrows. The vanilla version only adds new arrows, and slightly tweaks damage and price of vanilla arrows. The section labeled *Important* can be ignored if you choose to download the vanilla version instead.
Load Order:
This mod should load after any file that modifies arrows and bolts within vanilla Skyrim such that the tweaks in this mod are loaded properly.
Crafting:
Each new arrow has its own crafting recipe, with the appropriate smithing perk as a requirement. All crafting recipes are as follows:
24 Arrow - [Type] + [Fire, Frost, Void] Salts = 24 Arrow - Exploding [Type] [Fire, Frost, Shock]
Leveled List:
Additionally, all arrows (except dragonbone) have been added as leveled items. Explosive Arrows can be found in most places that regular arrows can be found and have been added to the leveled lists for blacksmiths and certain enemies. I recommend using Wrye Bash to create a patch with merged leveled lists.
Compatibility:
This should work with just about any mod. If you use any mod that modifies the arrows and/or bolts from vanilla Skyrim, this mod should come after that mod to replace those tweaks and maintain consistency among new arrows and vanilla arrows.
Final Notes:
This mod was obviously created with my own personal tastes in mind,
The later arrows such as Ebony and Daedric are very powerful. While they can make the player deal more damage, enemies can also use them against you, so they do not end up being overpowered (at least not in my opinion, that is).
Acknowledgements / Contributors:
Huge thanks to kevkas for letting me use some of his tweaks from ABT in this mod.
Please endorse the file if you enjoy it. I did spend a decent amount of time on this, so I hope you enjoy it as much as I do. Please let me know of any issues you find, and send cool screenshots my way if you have any.