Hi phenderix - great mod! Would you consider adding a way to disable spawns in exterior cells? The mod's automatic spawner works great in interior locations, but can spawn a lot of creatures in exterior locations, like dragons. I ended with about 20 dragons in several exterior areas and so many predators/animals in the Whiterun plains that animals started floating even with the Actor Liimit Fix installed.
Different user interfaces and the method in which to trigger the additional summons
In my opinion, it's easier to trigger additional spawns with this mod ad-hoc, but genesis may do some things better behind the scenes but is not as easy to scale up and down
Hi Phenderix, thanks a lot for this mod and for the rest of your work :D Would you consider to bring this plugin more in line with the old ASIS spawner, addind a no-clone flag on cloned npcs and thus allowing it to run constantly? The actual implementation, while neat, is quite gamey, forcing you to either use a spell or to strictly monitor your behaviour while playing in order to not incurr in unintend spawns or lack of them.
Oh. I've been looking a mod like this for a long time. Thanks man.
Edit: Oh yeah, while I'm at it, I used this mod in a forsworn camp at an exterior location. Everything worked flawlessly, but I was wondering does it also affect the non hostile creatures such as foxes and rabbits? I didn't exactly notice since I was too busy killing forsworn. I know foxes and rabbits are not technically enemies, but they can turn hostile if I'm not mistaken. I was wondering if the mod affects that.
Edit 2: Nvm. Should've read the description more carefully. Ignore the comment.
Apologies -- I saw your most recent comment, and assumed the crash was simply because it still hadn't been updated.
As it turns out, turns out I was on the wrong version of po3 for the past 2 weeks and somehow never had any issues until now??????? Anyway thanks for the reply LMFAO
Yes it works for dragons lol, gonna be a fun fight! I play in X1 and I am wondering if the game does not double flying dragons each time I exit a dungeon/building.
edit: just killed 35 dragons in a row (had to toggle TGM mid fight, bored + no more health pots) and there are at least 50 more still flying ....
Well. You just convinced me to use this mod. I already got the musket mod, and all the MCO stuff. Should be fun hunting these oversized lizards and sucking their souls.
now i have hundreds of bandits inside their hole. great! edit: is it possible to make and option to add more spawn only for interiors? because my whiterun, riverwood, falkreath world space are being flooded by elks, mudcrabs, any other animal that lead killing my fps and crash my game because they are too many.
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In my opinion, it's easier to trigger additional spawns with this mod ad-hoc, but genesis may do some things better behind the scenes but is not as easy to scale up and down
Anyway, thanks again a gg for the mod!
Edit: Oh yeah, while I'm at it, I used this mod in a forsworn camp at an exterior location. Everything worked flawlessly, but I was wondering does it also affect the non hostile creatures such as foxes and rabbits? I didn't exactly notice since I was too busy killing forsworn. I know foxes and rabbits are not technically enemies, but they can turn hostile if I'm not mistaken. I was wondering if the mod affects that.
Edit 2: Nvm. Should've read the description more carefully. Ignore the comment.
As it turns out, turns out I was on the wrong version of po3 for the past 2 weeks and somehow never had any issues until now??????? Anyway thanks for the reply LMFAO
edit: just killed 35 dragons in a row (had to toggle TGM mid fight, bored + no more health pots) and there are at least 50 more still flying ....
edit: is it possible to make and option to add more spawn only for interiors? because my whiterun, riverwood, falkreath world space are being flooded by elks, mudcrabs, any other animal that lead killing my fps and crash my game because they are too many.
Like for example they seem exceptionally oblivious to sneak.
I can shot the buddy next to them and they won't notice unless i get really close.