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Never seen this before?
Vanilla iron armor has many of those ugly seams and every higher res mod has them even worse.
Note:
With Substance Painter you can easily get rid of them, by just painting over the edges and the program does the rest.
Sadly the program lags so heavily on my cpu, that I can't use it for anything else nor properly.
Tutorial to eliminate seams:
Open a LE mesh with nifskope and go file - export - as obj, SE meshes don't work
(Right click on the textures - texture - export UV. Now you have the uv map. with edit uv you can have a look at it.)
Start a new project with Substance painter and paint over die edges, export those textures and now you can use them in photoshop.
Of course if you know substance painter, you can do even better things there.
Left side: Vanilla with cubemap, right side ai upscale of amidianborn with eliminated seams. The new "stripe" isn't optimal and I will get rid of it these days.
9 comments
LE-izing an SSE mesh and back again is (usually) a simple affair with NifOptimizer, though.