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11 comments
"Don't disable in-game volumetric rays. I'm using them for a certain effects", do you mean the default vanilla godrays(interior and exterior), or the enb sun rays?
I also notice in the pre release version you aren't using Ady's Shaders, which I understand since enb now has it's own sun rays/spirt, but what about his skin shaders are they no longer needed?
The shader itself is also a fairly large performance hit, even only using it for skin and not godrays.
In upcoming version I switched to enb sun rays, so I'm not using Ady's Shaders, and this shader was a combo, sun-rays and skin shader together.