Listen, the DoF looks fine to me. I'm not a fan of very strong DoF because I have vertigo issues but here's the deal: When I want to bring the background into focus I simply move the focal point away from Amber's body until I get the right amount of DoF. If there are some flowers to the left or right behind her then I focus on the flowers and everything beyond will be blurred. For the Sunday Elegance events, a significant aspect of the elegance/ambience is the setting. So for instance in most of shots in most the corresponding sets I will have moved the focal point pretty far to the right or left of her face to bring the entire background into focus. Really the only time I have the focal point directly in the middle of her face is when I want to do a portrait type picture with the entire background blurred out. Try moving the focal point very slowly away from the edge of her face and you will see how the DoF very gradually kicks in. Also, realistically when doing a full length pose like that her body is going to take up most of the screen. So if you want to show off the room with her in it, I wouldn't go for a full body shot; maybe waste up with her off to one side.
Ok i get you on that. And im trying to get back how i had my old DoF setting. But after i changed to Silent Horizon i just went with one of his premade settings to start with. I want it to look much more softer and smoother, i dont particular like it myself, but i wanted to get some feedback on what others think.
But with what your saying about moving the focal point wouldnt work for me. It would make her face look blurry because everything is set up around making the focal point as clear and crisp as possible. If you move the focal it focuses on something else and you would get a blurry face. What i need to do is move the bokeh further back and lower the vertice size so it wont become to overpowering. I want to have that soft buildup which makes for a much better look.
But then again we all different preferences. I do take a lot of inspiration from your screens. You somehow make your screens look very good without the massive bokeh.
Ok, I think what you describe is a focal length issue. I'm using the default DoF with Silent Skies. The focal length is set so that anything within the focal length is in focus so when I move the focal point away from her face on something behind her, her face is still in sharp focus. If you are changing the Field of View, that might also be effecting the focal length. Generally I use the default game FoV unless I want to do a super closeup, at which point in set FoV = 30.
I rarely mess around with fov. And do you mean far blur curve? Or near blur curve? or the autofocus sample radius? Thats the ones that dictates the distance of the background blur
To be honest, I don't know. I don't adjust the ENB DoF parameters. I'm just speaking in 35mm camera terminology. Basically, long focal lengths will keep everything in focus for long distances which is what you would use when doing landscape pictures. While short focal lengths are for portraits so that everything beyond that short focal point is blurred out. But yea, whatever ENB parameter controls focal length is the issue here. But objectively, it might be simpler just to use a different DoF that is already set up to support a longer focal length.
i always have it as week as possible , but then again i like looking at the scenery . don't mind looking at mila though , only time i have strong dof is over top of cowboys face
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Cool!
It can too easy to get distracted at times...
So tell me, and be honest, its too much right?
When I want to bring the background into focus I simply move the focal point away from Amber's body until I get the right amount of DoF. If there are some flowers to the left or right behind her then I focus on the flowers and everything beyond will be blurred.
For the Sunday Elegance events, a significant aspect of the elegance/ambience is the setting. So for instance in most of shots in most the corresponding sets I will have moved the focal point pretty far to the right or left of her face to bring the entire background into focus.
Really the only time I have the focal point directly in the middle of her face is when I want to do a portrait type picture with the entire background blurred out.
Try moving the focal point very slowly away from the edge of her face and you will see how the DoF very gradually kicks in.
Also, realistically when doing a full length pose like that her body is going to take up most of the screen. So if you want to show off the room with her in it, I wouldn't go for a full body shot; maybe waste up with her off to one side.
But with what your saying about moving the focal point wouldnt work for me. It would make her face look blurry because everything is set up around making the focal point as clear and crisp as possible. If you move the focal it focuses on something else and you would get a blurry face. What i need to do is move the bokeh further back and lower the vertice size so it wont become to overpowering. I want to have that soft buildup which makes for a much better look.
But then again we all different preferences. I do take a lot of inspiration from your screens. You somehow make your screens look very good without the massive bokeh.
I'm using the default DoF with Silent Skies.
The focal length is set so that anything within the focal length is in focus so when I move the focal point away from her face on something behind her, her face is still in sharp focus.
If you are changing the Field of View, that might also be effecting the focal length. Generally I use the default game FoV unless I want to do a super closeup, at which point in set FoV = 30.
Thats the ones that dictates the distance of the background blur
I don't adjust the ENB DoF parameters.
I'm just speaking in 35mm camera terminology.
Basically, long focal lengths will keep everything in focus for long distances which is what you would use when doing landscape pictures.
While short focal lengths are for portraits so that everything beyond that short focal point is blurred out.
But yea, whatever ENB parameter controls focal length is the issue here. But objectively, it might be simpler just to use a different DoF that is already set up to support a longer focal length.
I do think it needs a little bit more work though.