Skyrim Special Edition
Water Shaders

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doodlum

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10 comments

  1. cryptozoo
    cryptozoo
    • member
    • 0 kudos
    so does this mean that i can use simplicity of water mod and have parallax wavy textures
  2. th3rm0pyl43
    th3rm0pyl43
    • supporter
    • 31 kudos
    If I may ask, do you have any plans to replicate the ENB Light functionality with a standalone plugin/Community Shaders add-on? These are wonderful, and ENB lights are the only feature I'm still hanging on to ENB for.
    1. mp3shin
      mp3shin
      • member
      • 3 kudos
      Read the description on this link
      https://www.nexusmods.com/skyrimspecialedition/images/190708/?force_view=1
    2. th3rm0pyl43
      th3rm0pyl43
      • supporter
      • 31 kudos
      Thanks, that answers my question.
  3. YshtoIa
    YshtoIa
    • member
    • 5 kudos
    no real fps impact? danggg
  4. Felipi1205
    Felipi1205
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    Every time I open your profile to see if you posted any new pics I get more and more amazed and shocked with everything you've been doing!
  5. Ramzai123
    Ramzai123
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    Great work, as always! I'm amazed with your skill and dedication.
    Also i always wondered if its possible to implement planar reflections back in Skyrim SE and F4 like in previous games like F3 and Oblivion?
    I know that they've switched to a deferred rendering in F4 (not sure about Skyrim) and started using horribly implemented SSR, which is a flawed tech imo to begin with..because planar ones are too taxing with deferred render, but imo if implemented good it wouldn't be that heavy.
    I mean they didn't cut this feature out the engine completely, didn't they??
  6. Shiatay
    Shiatay
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    • 10 kudos
    Cool, does this also affect LOD-water?
  7. DaBlake
    DaBlake
    • member
    • 8 kudos
    segs

    damn this gon be good
  8. lancegeis
    lancegeis
    • premium
    • 89 kudos
    this is incredible