Skyrim Special Edition
Community Shaders - Screen-Space Shadows

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doodlum

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21 comments

  1. Robitussy
    Robitussy
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    Will you name it "Shadows of Skyrim?"
    1. randomgamer147
      randomgamer147
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      I think thats too similar to the mod Shadow of Skyrim
    2. Robitussy
      Robitussy
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      Meh no biggie, if the author takes issue, they can just make threats
    3. doodlum
      doodlum
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      oof
  2. SonnyM94
    SonnyM94
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    Call it Community Shadows. Simple and they see your name uploading it and "Community" in the name they know its for Community Shaders based stuff. Amazing work!
    1. xRustedAutomatonx
      xRustedAutomatonx
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      +1
  3. mp3shin
    mp3shin
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    Hello, Doodlum!
    NVIDIA has published the RTX Remix source code.
    Maybe the new toolkit will help you in your work with fixing lighting and implementing the new PBR in Skyrim
    https://github.com/NVIDIAGameWorks/rtx-remix
    https://github.com/NVIDIAGameWorks/rtx-remix/wiki
    https://github.com/NVIDIAGameWorks/rtx-remix/wiki/runtime-user-guide
  4. rurounin
    rurounin
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    I'd definitely go for contact shadow, if you've come across it in other games you'd immediately know what it is, whereas detailed shadows is a lot more ambiguous.
  5. Xannon98
    Xannon98
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    This is amazing!
  6. DDCrusader
    DDCrusader
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    Maybe Cloud Shadows could be somehow implemented?

    Considering that you are working on Shadows already...

    Edit: Checked other images by doodlum, found one where he mentioned that it could be done.
    1. RavenBeardPLBG
      RavenBeardPLBG
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      +1

      Cloud Shadows are the only thing left I truly miss from all the features I once used in ENB.
  7. s4rMs
    s4rMs
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    This clear shadows edge outline from the mesh is what causes the gap between the hair and actors scalp, I have mixed feeling using it on close-up shots, but it improves the depth of the world.
  8. DaBlake
    DaBlake
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    • 8 kudos
    peak
  9. 13coins
    13coins
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    • 53 kudos
    p.o.g.
  10. MizterMoonshine
    MizterMoonshine
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    Personally never been a fan of this effect in ENB, light doesn't work on grass that way. But everything else looks good.
    1. doodlum
      doodlum
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      In community shaders it can be customised including the intensity.