Skyrim Special Edition
Light Limit Fix Progress

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doodlum

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50 comments

  1. Gamejunky101
    Gamejunky101
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    how is the progress going with this?
  2. faguyev
    faguyev
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    Impressive!

    Does it also affect the GetLightLevel variable (Which affect stealth)? Or it's like "fake" ENB light and only affect how the game looks to the player?

    Please add VR support!
    1. noha7ers
      noha7ers
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      This in VR will be like realistic AF. I need a VR 
  3. Venepskeuten
    Venepskeuten
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    will this mean i'll be able to place more shadow emmiting light sources in my dungeon and have them not go wack in-game?

    Because i utterly despise this engine limitation.
  4. R3dShiftStudio
    R3dShiftStudio
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    You absolute Rockstar
  5. TheMachinaGod
    TheMachinaGod
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    In absolute awe. 

    It was always going to be you that solved this.

    Thank you
  6. lastsonof
    lastsonof
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    Simply amazing 👏 
  7. revotter
    revotter
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    Is lighting on grass coming as well? That's probably one of the most epic enb light usages after all.
  8. soodanim6
    soodanim6
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    Does this mean I will be able to enable light emitting magic/spells without drawbacks? I was a fan of that mod and it led to some memorable moments for me, but the effect it had on certain interiors was an unfortunate trade off so I eventually dropped it.

    It's great to see that one of the last big limitations of Skyrim getting a modern solution. I'm always impressed by the modding community's work.
  9. tattwood
    tattwood
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    Anyone know if splitting meshes (to mitigate the flickering lights problem) increases the number of draw calls?
    1. doodlum
      doodlum
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      yes
  10. Eupraxia
    Eupraxia
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    You are a gift from the Devines my friend!