Just curious, how did you apply this pseudo subsurface scattering effect? Via a mod or another program? As far as I know no ENB for SE currently supports SSS.
Hi and thank you for your reply. The Dolomite Precipitation add-on is a vanilla weather enhancement mod, essentially a simple esp plugin. I went to check the mod page and the author doesn't claim there is a SSS effect added to the game via his mod, pseudo or otherwise. What that mod does, as the author mentions in its page, is make snowflakes drop more or less intensely depending on weather conditions, change the rainfall density, and add (or enhance) some audio fx.
Are you sure it was the Dolomite plugin that made a huge difference on how your character looks?
No problem and thank you again for your reply. I checked the DW page and you're right, the author claims to emulate a SSS effect with his mod. I'd love to give it a try however from what I read, it requires not only to remove any other weather mods (I wouldn't mind changing the one I currently have installed) but also any ENB and reshade, which is a deal breaker for me. Perhaps I'll give it a try in conjuction with a "compatible" ENB like re-engaged, though again it seems too much trouble for just an "emulated" (or pseudo as you called it) effect.
I run Re-engaged ENB and Dolomite together. 90+ FPS exterior - 120 consistent interior. You are right - No ENB for SSE has subsurface scattering along with many other features that are built into the Oldrim ENBs'. This, however, works pretty good for me.
What's your setup, if you don't mind me asking? I own a gtx1060 6gb, and I'm quite content with the ENB I'm currently using, image quality-wise.
Performance-wise, on an upscaled 4k resolution I get 60 fps consistently with just the ENB enabled, but it drops to around 30 (or lower depending on location and how many effects are turned on) with Reshade. That's with V-sync enabled, I'm guessing on my monitor's native resolution (1080p) and v-sync disabled I would probably get a framerate similiar to yours. Though turning v-sync off in Skyrim as far as I know is a terrible idea since it breaks in-game physics.
Nice. Your specs make me feel such a pleb. I take that back then, the 1080ti is a beast of a card, there's no way for a lowly 1060 to reproduce similar results.
One last question though, why 8 SSD drives? Wouldn't it be a lot cheaper and a lot more convenient to have 1 SSD to boost system speed/stability and 1 large-sized, conventional HDD for storage? Or am I missing something?
Ha! My eyes are too dark.... Black, maybe? My characters' eyes look nice because you can not only see the color, but you realize how common brown eyes are and how they add so much more warmth and realism when used instead green, blue, purple, etc.
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It is built into the Dolomite Precipitation add-on. Makes a huge difference if the load order is right.
Are you sure it was the Dolomite plugin that made a huge difference on how your character looks?
http://www.nexusmods.com/skyrimspecialedition/mods/7895/?
Here is how well it works with Lydia!
Lydia looks lovely btw
You are right - No ENB for SSE has subsurface scattering along with many other features that are built into the Oldrim ENBs'. This, however, works pretty good for me.
Performance-wise, on an upscaled 4k resolution I get 60 fps consistently with just the ENB enabled, but it drops to around 30 (or lower depending on location and how many effects are turned on) with Reshade. That's with V-sync enabled, I'm guessing on my monitor's native resolution (1080p) and v-sync disabled I would probably get a framerate similiar to yours. Though turning v-sync off in Skyrim as far as I know is a terrible idea since it breaks in-game physics.
Intel i5-3570k @ 4.5GHz
Gigabyte GTX 1080 OC'ed @ 2GHz/1040GHz
16GB 1233GHZ memory
8 SSD drives
One last question though, why 8 SSD drives? Wouldn't it be a lot cheaper and a lot more convenient to have 1 SSD to boost system speed/stability and 1 large-sized, conventional HDD for storage? Or am I missing something?