Not for now, I'm using mnikjom's fixed Distinct Interiors which has Warmaiden's, Belethor's, Arcadia's and Bannered Mare cut out, so there are no conflicts with EEKs / JK's Whiterun interiors. I'd say "maybe someday" but my "to do" list grows exponentially and I'm not sure if I ever find free time to make EEKs+JKs+Distinct interiors version. Don't know if it's even possible :)
Wait, if you still use DI fixed (which U actually also use), does it mean original Lux's patches for DI and JK interors + your patches will all work together (with JK stuff I mean)?
I just not sure what patches are okay to use together.
What about Interiors in solitude, Windhelm etc?
I will never give up on Lux, since it's simply the best lighting overhaul made to date, but I also really like both JK and DI.
I have kinda mixed feelings about eek but it may look very interesting as well, that's for sure.
Sorry if this is a stupid question, maybe I have misinterpreted it.
1) I haven't time yet to test original JK patches for Lux, yet but generally they should be compatible with all my Distinct JK's Interiors patches. I'll check them in (hopefully) nearby future. 2) Lux patches for JK's Arcadia's Cauldron / Bannered Mare / Belethor's General Goods / Warmaiden's aren't compatible with my JK's Interiors of EEK's Whiterun. Do not use them in combination with my mod, I've provided a separate Lux patches recently. 3) Patch for Distinct Interiors definitely wouldn't be compatible with my combination of JK's / EEK's interiors. I can't say about DI / JK's combination, but I'll suggest to use patches for JK's interiors (Solitude, Windhelm, Drunken Huntsman in Whiterun) and abandon patch for Distinct Interiors or cut out conflicting cells from it (to maintain compatibility with other Distinct Interiors cells which aren't touched by JK's / EEK's patched mods).
Sorry for the late answear. I hope I've explained it straight enough :)
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I just not sure what patches are okay to use together.
What about Interiors in solitude, Windhelm etc?
I will never give up on Lux, since it's simply the best lighting overhaul made to date, but I also really like both JK and DI.
I have kinda mixed feelings about eek but it may look very interesting as well, that's for sure.
Sorry if this is a stupid question, maybe I have misinterpreted it.
2) Lux patches for JK's Arcadia's Cauldron / Bannered Mare / Belethor's General Goods / Warmaiden's aren't compatible with my JK's Interiors of EEK's Whiterun. Do not use them in combination with my mod, I've provided a separate Lux patches recently.
3) Patch for Distinct Interiors definitely wouldn't be compatible with my combination of JK's / EEK's interiors. I can't say about DI / JK's combination, but I'll suggest to use patches for JK's interiors (Solitude, Windhelm, Drunken Huntsman in Whiterun) and abandon patch for Distinct Interiors or cut out conflicting cells from it (to maintain compatibility with other Distinct Interiors cells which aren't touched by JK's / EEK's patched mods).
Sorry for the late answear. I hope I've explained it straight enough :)
Thanks!
That's a lot to thing about, I will need to test stuff when i get back from vacation
Thanks a lot for the detailed explanation in everything this is really helpful!