Skyrim Special Edition

Filter


filterByModNames allows you to filter by mods and can be combined with other filters. Multiple mods need to be separated by ,
Example: 
filterByModNames=SkyValor.esp:filterByXXX=MyMod.esp|123:setWhatEver=123

filterBySoulGems can be used to specify specific weapons. (multiple separated by ,)

filterBySoulGemsExcluded can be used to exclude one or multiple objects. (multiple separated by ,)

filterByAlternateTextures allows you to filter by objects. You can add multiple and they have to be separated by , (only one needs to match, to pass.)
Example:
filterByAlternateTextures=Skyrim.esm|123

filterByKeywords allows you to filter by keywords. The keywords are connected by AND. Multiple keywords need to be separated by ,

filterByKeywordsOr keywords are connected with or. Multiple keywords need to be separated by ,

filterByKeywordsExcluded allows you to exclude keywords. Multiple keywords need to be separated by ,




Operations


fullName allows you to change the full name of the object. The new name has to be written between ~~
Example:
fullName=~Dragonslayer Sword~


weight allows you to change the weight of the object.
Examples: 
filterBySoulGemsSkyrim.esm|13988:weight=1.5

value allows you to change the value of the object.
Examples: 
filterBySoulGemsSkyrim.esm|13988:value=45

weightMult allows you to multiply the weight of the object.

valueMult allows you to multiply the of the object.


keywordsToAdd allows you to add keywords(multiple) to the object.

keywordsToRemove allows you to remove keywords. You can add multiple and they have to be separated by ,

pickUpSound allows you to change the pickUpSound of the object.
Examples: 
filterBySoulGemsSkyrim.esm|13988:pickUpSound= Skyrim.esm|123

putDownSound allows you to change the putDownSound of the object.
Examples: 
filterBySoulGemsSkyrim.esm|13988:putDownSound= Skyrim.esm|123

currentSoul allows you to change the currentSoul of the object.
Examples: 
filterBySoulGemsSkyrim.esm|13988:currentSoul=common

soulCapacity allows you to change the soulCapacity of the object.
Examples: 
filterBySoulGemsSkyrim.esm|13988:soulCapacity=null

Soul Types
petty
lesser
common
greater
grand
null (sets to empty)


model allows you to set the model of the object.
Example:
model=Skyrim.esm|123


alternateTexturesToRemove allows you to remove a texture set from the object. Multiple need to be separated by ,
Example:
alternateTexturesToRemove=Skyrim.esm|123, Skyrim.esm|123


alternateTexturesClear allows you to clear all texture sets from the object.
Example:
alternateTexturesClear=true


alternateTexturesToAdd allows you to remove a texture set from the object. Multiple need to be separated by ,
Example:
alternateTexturesToAdd=TextureSet~Name3D~Index3D
alternateTexturesToAdd=Skyrim.esm|123~Cover~2, Skyrim.esm|234~Name3D~Index3D


Example for Model and Texture swap (This example uses editorID as example)
filterByBooks=Book1CheapBiographyofBarenziahvI:model=clutter\books\BCSSEBookTall.nif:alternateTexturesToAdd=BCS_BookBiographyQueenBarenziah01~Cover~2:inventoryArt=BCS_Book_BQB01

filterByBooks=Book1CheapBiographyofBarenziahvI:alternateTexturesToRemove=BCS_BookBiographyQueenBarenziah01

filterByAlternateTextures=BCS_BookBiographyQueenBarenziah01:alternateTexturesToRemove=BCS_BookBiographyQueenBarenziah01


Example strings:

filterBySoulGems=Skyrim.esm|12EB7, Skyrim.esm|13790:value=99:weight=0:keywordsToAdd=myMod.esp|223

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