Skyrim Special Edition



Filter

filterByModNames allows you to filter by mods and can be combined with other filters. Multiple mods need to be separated by ,
Example: 
filterByModNames=SkyValor.esp:filterByXXX=MyMod.esp|123:setWhatEver=123

filterByProjectiles can be used to filter for a specific object. (multiple separated by ,)

filterByProjectilesExcluded can be used to exclude one or multiple objects. (multiple separated by ,)



Operations

range allows you to change the property of the object.
Example: 
filterByProjectilesSkyrim.esm|13988:range=9001


rangeMult allows you to multiply the property of the object. 
Example: 
filterByProjectilesSkyrim.esm|13988:range=2.5


speed allows you to change the property of the object.


speedMult allows you to multiply the property of the object. 


gravity allows you to change the property of the object.


gravityMult allows you to multiply the property of the object. 


sound allows you to change the equip sound of the object.
Example: 
filterByProjectilesSkyrim.esm|13988:sound=Skyrim.esm|3DE2A


explosion allows you to change the explosion of the object.
Example: 
filterByProjectilesSkyrim.esm|123:explosion=Skyrim.esm|321


setFlags allows you to set flags on the object. 
Example:
filterByProjectilesSkyrim.esm|13988:setFlags=supersoniccanpickup

removeFlags allows you to set flags on the object. 

Projectile Flags:
hitscanexplosion
explosionalttrigger
muzzleflash
canturnoff
canpickup
supersonic
pinslimbs
passsmtransparent
disablecombataimcorrection
continuousupdate



type allows you to set the type on the object. 
Example:
filterByProjectilesSkyrim.esm|13988:type=missile

types:
missile
grenade
beam
flamethrower
cone
barrier
arrow

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Zzyxzz

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