Skyrim Special Edition


Filter

filterByModNames allows you to filter by mods and can be combined with other filters. Multiple mods need to be separated by ,
Example: 
filterByModNames=SkyValor.esp:filterByXXX=MyMod.esp|123:setWhatEver=123

filterByEnchs allows you to patch different objects at once. They need to be separated by ,

filterByEnchsExcluded can be used to exclude one or multiple objects. (multiple separated by ,)

filterByKeywords allows you to filter by keywords. The keywords are connected by AND. Multiple keywords need to be separated by ,

filterByKeywordsOr keywords are connected with or. Multiple keywords need to be separated by ,

filterByKeywordsExcluded allows you to exclude keywords. Multiple keywords need to be separated by ,

filterByMgefs allows you to filter by magic effects. The magic effects are connected by AND. Multiple magic effects need to be separated by ,

filterByMgefsOr magic effects are connected with or. Multiple magic effects need to be separated by ,

filterByMgefsExcluded allows you to exclude magic effects. Multiple magic effects need to be separated by ,


Operations


fullName allows you to change the full name of the object. The new name has to be written between ~~
Example:
fullName=~Dragonslayer Sword~


setFlags allows you to set flags on the enchantment. You can add multiple and they have to be separated by ,
Example:
setFlags=costoverride, extendduration


removeFlags allows you to remove flags from the enchantment. You can add multiple and they have to be separated by ,
Example:
removeFlags=costoverride, extendduration


keywordsToAdd allows you to add keywords. You can add multiple and they have to be separated by ,


keywordsToRemove allows you to remove keywords. You can add multiple and they have to be separated by , 


mgefsToAdd allows you to add magic effects. You can add multiple and they have to be separated by ,
Example:
Magnitude Duration Area sortFirst(optional)
filterByMgefs=Skyrim.esm|397E:mgefsToAdd=Skyrim.esm|B8587~20~5~0
filterByMgefs=Skyrim.esm|397E:mgefsToAdd=Skyrim.esm|B8587~20~5~0~sortFirst


mgefsToChange allows you to modify magic effects. You can add multiple and they have to be separated by , 
Example:
Magnitude Duration Area Magnitude Multiplier
filterByAlchs=Skyrim.esm|366BF:changeMgefs=Skyrim.esm|397E~10~5~0~0

When changing a single value with mgefsToChange, like area or magnitude multiplier, you can set other values to null, to let the patcher ignore them:
filterByAlchs=Skyrim.esm|366BF:changeMgefs=Skyrim.esm|397E~null~10~null~null


mgefsToRemove 
allows you to remove magic effects. You can add multiple and they have to be separated by ,
Example:
mgefsToRemove=Fallout4.esm|397E


baseCost allows you to set the base cost of the enchantment.
Example:
baseCost=122


castType allows you to set the cast type of the enchantment.
Example:
castType=concentration
castType=constanteffect
castType=fireandforget
castType=scroll


chargeTime allows you to set the chargeTime of the enchantment.
Example:
chargeTime=2.5 


enchantmentAmount allows you to set the enchantment amount.
Example:
enchantmentAmount=24


clear allows you to remove all magic effects of the object.
Example:
clear=true

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