Skyrim Special Edition

Filter


filterByModNames allows you to filter by mods and can be combined with other filters. Multiple mods need to be separated by ,
Example: 
filterByModNames=SkyValor.esp:filterByXXX=MyMod.esp|123:setWhatEver=123


filterByAmmos allows you to patch different ammos at once. They need to be separated by ,


filterByAlternateTextures allows you to filter by objects. You can add multiple and they have to be separated by , (only one needs to match, to pass.)
Example:
filterByAlternateTextures=Skyrim.esm|123


filterByWeightLessThan allows you to filter ammos by weight less than X
Example:
filterByWeightLessThan=1:weight=0
(filter by weight less than 1 and set weight to 0)


Operations



fullName allows you to change the full name of the object. The new name has to be written between ~~
Example:
fullName=~Dragonslayer Sword~


keywordsToAdd allows you to add keywords(multiple) to the weapon
Example:
filterByKeywords=Skyrim.esm|000917E7:keywordsToAdd=myMod.esp|31253, myMod.esp|31254, myMod.esp|31255  


attackDamage sets the amount of damage, which an ammo adds to the weapon. 
Example:
filterByKeywords=Skyrim.esm|000917E7:attackDamage=25


attackDamageMult multiplies the damage value of the projectile
Example:
filterByKeywords=Skyrim.esm|000917E7:attackDamageMult=0.5


attackDamageToAdd allows you to add to the attack damage of the object.
Examples: 
filterByAmmosSkyrim.esm|13988:attackDamageToAdd=35


weight allows you to change the weight of the object.
Examples: 
filterByAmmosSkyrim.esm|13988:weight=1.5


value allows you to change the value of the object.
Examples: 
filterByAmmosSkyrim.esm|13988:value=45


weightMult allows you to multiply the weight of the object.


valueMult allows you to multiply the of the object.


setNewProjectile changes the projectile of an ammo.
Example:
filterByKeywords=Skyrim.esm|000917E7:setNewProjectile=myMod.esp|331155


model allows you to set the model of the object.
Example:
model=Skyrim.esm|123


alternateTexturesToRemove allows you to remove a texture set from the object. Multiple need to be separated by ,
Example:
alternateTexturesToRemove=Skyrim.esm|123, Skyrim.esm|123


alternateTexturesClear allows you to clear all texture sets from the object.
Example:
alternateTexturesClear=true


alternateTexturesToAdd allows you to remove a texture set from the object. Multiple need to be separated by ,
Example:
alternateTexturesToAdd=TextureSet~Name3D~Index3D
alternateTexturesToAdd=Skyrim.esm|123~Cover~2, Skyrim.esm|234~Name3D~Index3D


Example for Model and Texture swap (This example uses editorID as example)
filterByBooks=Book1CheapBiographyofBarenziahvI:model=clutter\books\BCSSEBookTall.nif:alternateTexturesToAdd=BCS_BookBiographyQueenBarenziah01~Cover~2:inventoryArt=BCS_Book_BQB01

filterByBooks=Book1CheapBiographyofBarenziahvI:alternateTexturesToRemove=BCS_BookBiographyQueenBarenziah01

filterByAlternateTextures=BCS_BookBiographyQueenBarenziah01:alternateTexturesToRemove=BCS_BookBiographyQueenBarenziah01

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