Recently I changes some of my ported pack mods and added "Adapted furniture". It's animations with spawned furniture without that spawned furniture and aligned to OStim regular furniture. For that I had to tell Bridge to ignore spawned furniture animation objects for particular animations. I added new tab to module configuration modal window:

Where you can see 2 options REPLACE and SKIP.
In replace you can tell ostim tools Bridge to replace native object with other object(don't forget to add mesh, textures and create this object in esp if it's new object)
In skip you can tell ostim tools Bridge to skip some particular object(so animation won't be playing with that object at all)
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