YASH2 is compatible with just about everything out of the box. Mods that either alter vanilla humanoid Race records or add new humanoid races require a compatibility patch though. If you are unsure how another mod will work alongside YASH post a comment, I'll have a look and if necessary I'll provide a compatibility patch.
Tested mods
The following mods have been either tested by users request or out of curiosity. They have been tested with tools and to some extents in-game as well. Their presence in this section doesn't mean I personally recommend or oppose their use, either alone or alongside YASH. I'm neutral. Your call. If I stumble upon issues I may add proper notes though. Does not mean that the mod is safe to use if there aren't any, I may not have noticed anything at first glance.
Unless otherwise indicated, during the tests all mods in this section have been loaded together with YASH2.esp loaded higher in the load order, to detect potential changes to all YASH mechanics. Check this section often as it is in constant update, either because new stuff is added or because mods get updated and old checks are no longer valid.
Note that "Conflict" does not inherently mean "bad". It all depends on what you want to achieve from your load order. For instance, you *want* Andromeda to conflict with YASH so that the former replaces the YASH standing stones. If not, there would be no point in installing that mod.
Also note that compatibility checks are in regard to functionality, not to gameplay, which is pretty subjective in terms of compatibility. You are the one supposed to test these mods in-game and tell if they do what you want in conjunction with YASH. For instance, if for some reason you really want to mix hardcore and casual together, you might want to disable magic skills scaling when using mods such as Ordinator so that you don't become OP. Other players may have a different view and leave things as they are. Again, your call.
A word of warning: adding gameplay mods to YASH, hence producing mixed results, falls completely under your responsibility. YASH is designed to be used with *no other gameplay mods of any kind*, so if you use one and report issues there will be nothing I can do to help you, except recommend you to uninstall that mod.
Alchemy
Spoiler:
Complete Alchemy and Cooking Overhaul -- version 2.0.1
ESP conflicts:
- replaces a few YASH drinks
- replaces the YASH Alchemy skill tree
- replaces several YASH food recipes
- sets its own amount of items found in Spider Sacs, Beehives and Apiaries
- sets its own death items for Hawks
- sets its own merchant inventory for Jala in Solitude
- sets its own ingredients harvested from several plants and mushrooms
- overrrides the activation text for several plants and mushrooms
- replaces a load screen description regarding shrines
- replaces 100+ YASH leveled lists in regard to looted ingredients and potions
- sets its own mechanics for potions curing over time
- sets its own stats and removes the UAP perk from the Hunter template
- replaces all YASH Alchemy perks
- prevents to drop quest items in the Salty Sea-Dogs quest
- removes the YASH Rested effects
- reverts the Chaurus Venom effects to vanilla
In-game reports:
- you might want to tinker with the YASH Compatibility settings in regard to ingredients, economy and potions
Issues:
- the CACO_ReplaceBYOHButterChurn perk uses the wrong form type in one of its conditions
Harvest Anything -- version 1.0
ESP conflicts:
- replaces YASH uncommon plants
In-game reports:
- redundant, the same features are already present in YASH
Show
Complete Alchemy and Cooking Overhaul -- version 2.0.1
ESP conflicts:
- replaces a few YASH drinks
- replaces the YASH Alchemy skill tree
- replaces several YASH food recipes
- sets its own amount of items found in Spider Sacs, Beehives and Apiaries
- sets its own death items for Hawks
- sets its own merchant inventory for Jala in Solitude
- sets its own ingredients harvested from several plants and mushrooms
- overrrides the activation text for several plants and mushrooms
- replaces a load screen description regarding shrines
- replaces 100+ YASH leveled lists in regard to looted ingredients and potions
- sets its own mechanics for potions curing over time
- sets its own stats and removes the UAP perk from the Hunter template
- replaces all YASH Alchemy perks
- prevents to drop quest items in the Salty Sea-Dogs quest
- removes the YASH Rested effects
- reverts the Chaurus Venom effects to vanilla
In-game reports:
- you might want to tinker with the YASH Compatibility settings in regard to ingredients, economy and potions
Issues:
- the CACO_ReplaceBYOHButterChurn perk uses the wrong form type in one of its conditions
Harvest Anything -- version 1.0
ESP conflicts:
- replaces YASH uncommon plants
In-game reports:
- redundant, the same features are already present in YASH
Animation
Spoiler:
Blocking Animation Pack -- version 1.5
ESP conflicts:
- none
In-game reports:
- none so far
Dual Wield Improved Animation -- version 1
ESP conflicts:
- none
In-game reports:
- none so far
Faster Get Up Stand Up Animation -- version 2.0
ESP conflicts:
- none
In-game reports:
- none so far
Immersive Animations -- version 2.1SE
ESP conflicts:
- none
In-game reports:
- none so far
Light Foot - Jumping Animation -- version 1SSE
ESP conflicts:
- none
In-game reports:
- none so far
No heavy muscular walk and idle -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
No Spinning Death Animation -- version 1.31
ESP conflicts:
- none
In-game reports:
- redundant, the same setting is already present in YASH, except for creatures which are intentionally left untouched
Issues:
- ragdolling everything causes Havok performance issues in crowded areas
Potion Animated fix -- version 2.1.0
ESP conflicts:
- none
In-game reports:
- prevents potions to cure over time
Issues:
- the mod has design issues that make it incompatible with any mod affecting potions at runtime
Sit Anywhere -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
XP32 Maximum Skeleton Special Extended -- version 4.33
ESP conflicts:
- none
In-game reports:
- none so far
Show
Blocking Animation Pack -- version 1.5
ESP conflicts:
- none
In-game reports:
- none so far
Dual Wield Improved Animation -- version 1
ESP conflicts:
- none
In-game reports:
- none so far
Faster Get Up Stand Up Animation -- version 2.0
ESP conflicts:
- none
In-game reports:
- none so far
Immersive Animations -- version 2.1SE
ESP conflicts:
- none
In-game reports:
- none so far
Light Foot - Jumping Animation -- version 1SSE
ESP conflicts:
- none
In-game reports:
- none so far
No heavy muscular walk and idle -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
No Spinning Death Animation -- version 1.31
ESP conflicts:
- none
In-game reports:
- redundant, the same setting is already present in YASH, except for creatures which are intentionally left untouched
Issues:
- ragdolling everything causes Havok performance issues in crowded areas
Potion Animated fix -- version 2.1.0
ESP conflicts:
- none
In-game reports:
- prevents potions to cure over time
Issues:
- the mod has design issues that make it incompatible with any mod affecting potions at runtime
Sit Anywhere -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
XP32 Maximum Skeleton Special Extended -- version 4.33
ESP conflicts:
- none
In-game reports:
- none so far
Armour
Spoiler:
Immersive Armors -- version 8.1
ESP conflicts:
- replaces a few minor YASH leveled lists
- sets its own Bandit Mage outfit
In-game reports:
- none so far
Issues:
- the Ecks_IAConfigMenu script generates lots of 'array index out of range' errors
Improved closefaced helmets -- version 1.58
ESP conflicts.:
- none
In-game reports:
- none so far
Issues:
- needs ITMs cleaning
- removes USSEP fixes
Scout Armor -- version 2.2z
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- edits a WRLD record for no apparent reason
Show
Immersive Armors -- version 8.1
ESP conflicts:
- replaces a few minor YASH leveled lists
- sets its own Bandit Mage outfit
In-game reports:
- none so far
Issues:
- the Ecks_IAConfigMenu script generates lots of 'array index out of range' errors
Improved closefaced helmets -- version 1.58
ESP conflicts.:
- none
In-game reports:
- none so far
Issues:
- needs ITMs cleaning
- removes USSEP fixes
Scout Armor -- version 2.2z
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- edits a WRLD record for no apparent reason
Audio - SFX
Spoiler:
Lucidity Sound FX -- version v2r
ESP conflicts:
- none
In-game reports:
- none so far
Reverb and Ambiance Overhaul -- version 1.5
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- removes a few USSEP fixes in regard to magic effects descriptions and keywords
- old form versions detected, the plugin has not been saved using the SE CK
Show
Lucidity Sound FX -- version v2r
ESP conflicts:
- none
In-game reports:
- none so far
Reverb and Ambiance Overhaul -- version 1.5
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- removes a few USSEP fixes in regard to magic effects descriptions and keywords
- old form versions detected, the plugin has not been saved using the SE CK
Body, Face, and Hair
Spoiler:
Beards -- version 4.1
ESP conflicts:
- none
In-game reports:
- none so far
Bed Head - A Vanilla Hair Replacement -- version 2.3
ESP conflicts:
- none
In-game reports:
- none so far
Bijin All in One -- version 3.5
ESP conflicts:
- removes YASH perks from 24 NPC [consider using a YASHed Patch]
- sets its own stats for 24 NPC [consider using a YASHed Patch]
In-game reports:
- none so far
Caliente's Beautiful Bodies Enhancer -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Enhanced Character Edit -- version 1.50
ESP conflicts:
- replaces YASH races
In-game reports:
- not compatible without a compatibilty patch, see Files section
Eye Normal Map Fix -- version 1SE
ESP conflicts:
- none
In-game reports:
- none so far
Fangs and Eyes - A Vampire Appearance Mod -- version 1.0
ESP conflicts:
- none
In-game reports:
- none so far
Northborn Scars -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Total Character Makeover -- version 1.2
ESP conflicts:
- none
In-game reports:
- none
Show
Beards -- version 4.1
ESP conflicts:
- none
In-game reports:
- none so far
Bed Head - A Vanilla Hair Replacement -- version 2.3
ESP conflicts:
- none
In-game reports:
- none so far
Bijin All in One -- version 3.5
ESP conflicts:
- removes YASH perks from 24 NPC [consider using a YASHed Patch]
- sets its own stats for 24 NPC [consider using a YASHed Patch]
In-game reports:
- none so far
Caliente's Beautiful Bodies Enhancer -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Enhanced Character Edit -- version 1.50
ESP conflicts:
- replaces YASH races
In-game reports:
- not compatible without a compatibilty patch, see Files section
Eye Normal Map Fix -- version 1SE
ESP conflicts:
- none
In-game reports:
- none so far
Fangs and Eyes - A Vampire Appearance Mod -- version 1.0
ESP conflicts:
- none
In-game reports:
- none so far
Northborn Scars -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Total Character Makeover -- version 1.2
ESP conflicts:
- none
In-game reports:
- none
Bug Fixes
Spoiler:
1st Person Candlelight Fix -- version 1.0.0
ESP conflicts:
- none
In-game reports:
- none so far
Flora Respawn Fix -- version 2.1.3
ESP conflicts:
- reverts the activation text to vanilla for several flora objects
- clams won't drop pearls anymore
In-game reports:
- none
Hunters Not Bandits -- version 3.1
ESP conflicts:
- none
In-game reports:
- none so far
Modern Brawl Bug Fix -- version 1.04
ESP conflicts:
- none
In-game reports:
- none so far
Skyrim Project Optimization -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
SSE Engine Fixes -- version 2.9.1.5.39
ESP conflicts:
- none
In-game reports:
- none so far
Unofficial Skyrim Special Edition Patch -- current version
ESP conflicts:
- YASH forwards all USSEP fixes and replaces several USSEP records with the ones required for YASH to work as intended without interfering with the actual fixes
In-game reports:
- required for YASH to work
Weapons Armor Clothing and Clutter Fixes -- version 1.0
ESP conflicts:
- removes 24 YASH foods and drinks
- restores to vanilla the effects description for the Gauldur Amulet
- replaces 5 YASH smithing recipes
- prevents Strong Boxes to be affected by the Golden Touch perk
- restores torches duration to vanilla
- replaces hundreds of YASH leveled lists
- relevels almost all loot to vanilla
- removes the UAP perk from 2 Falmer templates
- replaces 18 YASH perks
- restores to vanilla all arrows and bolts speeds
- restores to vanilla the effects description for the Ghostblade
- allows the Nightingale bow to be used without the required Archery skill
In-game reports:
- to be loaded before YASH to prevent severe gameplay issues
- balancing issues regardless of the load order due to wrong edits to armor ratings and weapons stats
Issues:
- removes USSEP fixes in regard to material keywords
- thousands of unnecessary edits cause incompatibilities with several mods in this section
- old form versions detected, the plugin has not been saved using the SE CK
Show
1st Person Candlelight Fix -- version 1.0.0
ESP conflicts:
- none
In-game reports:
- none so far
Flora Respawn Fix -- version 2.1.3
ESP conflicts:
- reverts the activation text to vanilla for several flora objects
- clams won't drop pearls anymore
In-game reports:
- none
Hunters Not Bandits -- version 3.1
ESP conflicts:
- none
In-game reports:
- none so far
Modern Brawl Bug Fix -- version 1.04
ESP conflicts:
- none
In-game reports:
- none so far
Skyrim Project Optimization -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
SSE Engine Fixes -- version 2.9.1.5.39
ESP conflicts:
- none
In-game reports:
- none so far
Unofficial Skyrim Special Edition Patch -- current version
ESP conflicts:
- YASH forwards all USSEP fixes and replaces several USSEP records with the ones required for YASH to work as intended without interfering with the actual fixes
In-game reports:
- required for YASH to work
Weapons Armor Clothing and Clutter Fixes -- version 1.0
ESP conflicts:
- removes 24 YASH foods and drinks
- restores to vanilla the effects description for the Gauldur Amulet
- replaces 5 YASH smithing recipes
- prevents Strong Boxes to be affected by the Golden Touch perk
- restores torches duration to vanilla
- replaces hundreds of YASH leveled lists
- relevels almost all loot to vanilla
- removes the UAP perk from 2 Falmer templates
- replaces 18 YASH perks
- restores to vanilla all arrows and bolts speeds
- restores to vanilla the effects description for the Ghostblade
- allows the Nightingale bow to be used without the required Archery skill
In-game reports:
- to be loaded before YASH to prevent severe gameplay issues
- balancing issues regardless of the load order due to wrong edits to armor ratings and weapons stats
Issues:
- removes USSEP fixes in regard to material keywords
- thousands of unnecessary edits cause incompatibilities with several mods in this section
- old form versions detected, the plugin has not been saved using the SE CK
Buildings
Spoiler:
Show
Castles, Palaces, Mansions, and Estates
Spoiler:
Show
Cheats and God Items
Spoiler:
Show
Cities, Towns, Villages, and Hamlets
Spoiler:
Better City Entrances -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
Better Docks -- version 1.5
ESP conflicts:
- none
In-game reports:
- none so far
Darkwater Crossing -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
Dawn of Skyrim -- version 1.3
ESP conflicts:
- prevents to use a couple of dummies and targets in Whiterun and Windhelm
In-game reports:
- none so far
Issues:
- does not forward XLCN data form Hearthfire
Dawnstar -- version 2.0.2
ESP conflicts:
- none
In-game reports:
- none so far
Dragon Bridge -- version 2.0.2
ESP conflicts:
- none
In-game reports:
- none so far
Ivarstead -- version 2.0.3
ESP conflicts.:
- none
In-game reports:
- none so far
JK's Skyrim -- version 1.4
ESP conflicts.:
- prevents to harvest Ivy plants in Riverwood and Falkreath
In-game reports:
- none so far
Karthwasten -- version 2.0.2
ESP conflicts.:
- none
In-game reports:
- none so far
Keld-Nar -- version 2.0.1
ESP conflicts.:
- none
In-game reports:
- none so far
Kynesgrove -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
Oblivion Gates in Cities -- version 2.0.1
ESP conflicts:
- none
In-game reports:
- none so far
Open Cities Skyrim -- version 3.0.5
ESP conflicts:
- replaces a few practice dummies and targets
- locks the door to Calcelmo's laboratory at Adept level
In-game reports:
- shoot an arrow at close distance and see if the 'too close' message is displayed to tell which practice targets and dummies still work
- to get past the laboratory door if you lack the necessary Lockpicking skill, temporarily disable YASH Lockpicking skill requirement in the MCM menu
Rorikstead -- version 1.0.2a
ESP conflicts:
- none
In-game reports:
- none so far
Shor's Stone -- version 2.0.2
ESP conflicts:
- none
In-game reports:
- none so far
Soljund's Sinkhole -- version 2.0.1
ESP conflicts:
- none
In-game reports:
- none so far
Telengard -- version 1.0.2
ESP conflicts:
- none
In-game reports:
- none so far
Whistling Mine -- version 2.0.4
ESP conflicts:
- none
In-game reports:
- none so far
Show
Better City Entrances -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
Better Docks -- version 1.5
ESP conflicts:
- none
In-game reports:
- none so far
Darkwater Crossing -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
Dawn of Skyrim -- version 1.3
ESP conflicts:
- prevents to use a couple of dummies and targets in Whiterun and Windhelm
In-game reports:
- none so far
Issues:
- does not forward XLCN data form Hearthfire
Dawnstar -- version 2.0.2
ESP conflicts:
- none
In-game reports:
- none so far
Dragon Bridge -- version 2.0.2
ESP conflicts:
- none
In-game reports:
- none so far
Ivarstead -- version 2.0.3
ESP conflicts.:
- none
In-game reports:
- none so far
JK's Skyrim -- version 1.4
ESP conflicts.:
- prevents to harvest Ivy plants in Riverwood and Falkreath
In-game reports:
- none so far
Karthwasten -- version 2.0.2
ESP conflicts.:
- none
In-game reports:
- none so far
Keld-Nar -- version 2.0.1
ESP conflicts.:
- none
In-game reports:
- none so far
Kynesgrove -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
Oblivion Gates in Cities -- version 2.0.1
ESP conflicts:
- none
In-game reports:
- none so far
Open Cities Skyrim -- version 3.0.5
ESP conflicts:
- replaces a few practice dummies and targets
- locks the door to Calcelmo's laboratory at Adept level
In-game reports:
- shoot an arrow at close distance and see if the 'too close' message is displayed to tell which practice targets and dummies still work
- to get past the laboratory door if you lack the necessary Lockpicking skill, temporarily disable YASH Lockpicking skill requirement in the MCM menu
Rorikstead -- version 1.0.2a
ESP conflicts:
- none
In-game reports:
- none so far
Shor's Stone -- version 2.0.2
ESP conflicts:
- none
In-game reports:
- none so far
Soljund's Sinkhole -- version 2.0.1
ESP conflicts:
- none
In-game reports:
- none so far
Telengard -- version 1.0.2
ESP conflicts:
- none
In-game reports:
- none so far
Whistling Mine -- version 2.0.4
ESP conflicts:
- none
In-game reports:
- none so far
Clothing
Spoiler:
Armor and Clothing Extension -- version 1.0
ESP conflicts:
- replaces a few YASH leveled lists
- restores stats to vanilla for a few NPC [consider using a YASHed Patch]
In-game reports:
- none so far
Bandolier - Bags and Pouches Classic -- version 1.2.1
ESP conflicts:
- replaces the Assassin Argonian NPC
In-game reports:
- none so far
Blanket Scarf Earth Tones Edition - 20 styles -- version 1.0
plus Blanket Scarf Earth Tones - Leveled List Distribution -- version 1.1
ESP conflicts:
- relevels 1 YASH leveled list regarding bandits helmets
In-game reports:
- none so far
Cloaks of Skyrim -- version 1.2.1
ESP conflicts:
- none
In-game reports:
- none so far
Common Clothes -- version .98
ESP conflicts:
- relevels 4 YASH leveled lists regarding NPC light armor and removes torches from merchants inventories
In-game reports:
- consider using a merged patch to restore torches into merchants inventories
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Prince and The Pauper -- version 4.08
ESP conflicts:
- removes torches from the Pawned Prawn inventory
In-game reports:
- none so far
Issues:
- removes USSEP fixes
- needs ITMs cleaning
Rustic Clothing -- version 2.0
ESP conflicts:
- none
In-game reports:
- none so far
Show
Armor and Clothing Extension -- version 1.0
ESP conflicts:
- replaces a few YASH leveled lists
- restores stats to vanilla for a few NPC [consider using a YASHed Patch]
In-game reports:
- none so far
Bandolier - Bags and Pouches Classic -- version 1.2.1
ESP conflicts:
- replaces the Assassin Argonian NPC
In-game reports:
- none so far
Blanket Scarf Earth Tones Edition - 20 styles -- version 1.0
plus Blanket Scarf Earth Tones - Leveled List Distribution -- version 1.1
ESP conflicts:
- relevels 1 YASH leveled list regarding bandits helmets
In-game reports:
- none so far
Cloaks of Skyrim -- version 1.2.1
ESP conflicts:
- none
In-game reports:
- none so far
Common Clothes -- version .98
ESP conflicts:
- relevels 4 YASH leveled lists regarding NPC light armor and removes torches from merchants inventories
In-game reports:
- consider using a merged patch to restore torches into merchants inventories
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Prince and The Pauper -- version 4.08
ESP conflicts:
- removes torches from the Pawned Prawn inventory
In-game reports:
- none so far
Issues:
- removes USSEP fixes
- needs ITMs cleaning
Rustic Clothing -- version 2.0
ESP conflicts:
- none
In-game reports:
- none so far
Collectables, Treasure Hunts, and Puzzles
Spoiler:
ESO Skyshards -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
Hidden Treasures -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
Morrowloot Special Edition -- version 4.01
ESP conflicts:
- replaces YASH forge recipes
- replaces a YASH loot container
- replaces several YASH leveled lists
In-game reports:
- none so far
Show
ESO Skyshards -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
Hidden Treasures -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
Morrowloot Special Edition -- version 4.01
ESP conflicts:
- replaces YASH forge recipes
- replaces a YASH loot container
- replaces several YASH leveled lists
In-game reports:
- none so far
Combat
Spoiler:
Attack Commitment No turning during attacks -- version 3
ESP conflicts:
- none
In-game reports:
- none so far
Combat Evolved -- version 2.4b
ESP conflicts:
- replaces YASH combat styles
- replaces YASH venoms magnitudes and durations
- removes YASH perks from the Assassin NPC template
In-game reports:
- none
Disable Cinematic Kills -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
No BS AI Projectile Dodge -- version 1.2alpha
ESP conflicts:
- none
In-game reports:
- redundant, the same [controversial] setting is already present in YASH and can be toggled in MCM
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Realistic Damage -- version 1.0
ESP conflicts:
- none
In-game reports:
- none so far
Serio's Enhanced Dragons -- version 3.28
ESP conflicts:
- replaces YASH dragons
In-game reports:
- none so far
Issues:
- needs ITMs cleaning
- a quest alias is missing from an AI package
Smilodon - Combat of Skyrim -- version 2.00
ESP conflicts:
- replaces YASH combat styles
In-game reports:
- none
True Armor -- version 2.4.6SE
ESP conflicts:
- none
In-game reports:
- none so far
Ultimate Combat -- version 3.3
ESP conflicts:
- none
In-game reports:
- consider disabling YASH AI in the MCM menu
Vigor - Combat and Injuries -- version 10.9
ESP conflicts:
- none
In-game reports:
- none so far
VioLens - A Killmove Mod -- version 2.2
ESP conflicts:
- none
In-game reports:
- none so far
Way of the Monk -- version 1.6.7.7
ESP conflicts:
- sets its own items list for a few merchants inventories
- replaces 1 YASH combat style
- reverts the amount of chopped wood to vanilla
- replaces a few YASH leveled lists in regard to loot and merchant containers, plus 1 NPC list
- sets its own stats and removes the UAP perk for Jenassa and the Bandit template
- sets its own damage for Khajiit claws
In-game reports:
- none so far
Issues:
- removes USSEP fixes for two factions and a few weapons sounds
- does not forward water flow data from USSEP and Update.esm
- the 'Way' magic effect points to non-existent forms
Wildcat - Combat of Skyrim -- version 7.00
ESP conflicts:
- replaces YASH combat styles
In-game reports:
- none so far
Show
Attack Commitment No turning during attacks -- version 3
ESP conflicts:
- none
In-game reports:
- none so far
Combat Evolved -- version 2.4b
ESP conflicts:
- replaces YASH combat styles
- replaces YASH venoms magnitudes and durations
- removes YASH perks from the Assassin NPC template
In-game reports:
- none
Disable Cinematic Kills -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
No BS AI Projectile Dodge -- version 1.2alpha
ESP conflicts:
- none
In-game reports:
- redundant, the same [controversial] setting is already present in YASH and can be toggled in MCM
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Realistic Damage -- version 1.0
ESP conflicts:
- none
In-game reports:
- none so far
Serio's Enhanced Dragons -- version 3.28
ESP conflicts:
- replaces YASH dragons
In-game reports:
- none so far
Issues:
- needs ITMs cleaning
- a quest alias is missing from an AI package
Smilodon - Combat of Skyrim -- version 2.00
ESP conflicts:
- replaces YASH combat styles
In-game reports:
- none
True Armor -- version 2.4.6SE
ESP conflicts:
- none
In-game reports:
- none so far
Ultimate Combat -- version 3.3
ESP conflicts:
- none
In-game reports:
- consider disabling YASH AI in the MCM menu
Vigor - Combat and Injuries -- version 10.9
ESP conflicts:
- none
In-game reports:
- none so far
VioLens - A Killmove Mod -- version 2.2
ESP conflicts:
- none
In-game reports:
- none so far
Way of the Monk -- version 1.6.7.7
ESP conflicts:
- sets its own items list for a few merchants inventories
- replaces 1 YASH combat style
- reverts the amount of chopped wood to vanilla
- replaces a few YASH leveled lists in regard to loot and merchant containers, plus 1 NPC list
- sets its own stats and removes the UAP perk for Jenassa and the Bandit template
- sets its own damage for Khajiit claws
In-game reports:
- none so far
Issues:
- removes USSEP fixes for two factions and a few weapons sounds
- does not forward water flow data from USSEP and Update.esm
- the 'Way' magic effect points to non-existent forms
Wildcat - Combat of Skyrim -- version 7.00
ESP conflicts:
- replaces YASH combat styles
In-game reports:
- none so far
Crafting
Spoiler:
Ars Metallica -- version 2.0.3
ESP conflicts:
- sets its own smithing recipes
- sets its own loot for a couple creatures
- replaces a couple merchants inventories
In-game reports:
- none so far
Show
Ars Metallica -- version 2.0.3
ESP conflicts:
- sets its own smithing recipes
- sets its own loot for a couple creatures
- replaces a couple merchants inventories
In-game reports:
- none so far
Creatures
Spoiler:
Diverse Dragons Collection -- version 2.1.3
ESP conflicts:
- none
In-game reports:
- crash on game start reported, not experienced by the mod author
Immersive Dragons -- version 1.0
ESP conflicts:
- none
In-game reports:
- none so far
Immersive Horses -- version 3.0
ESP conflicts:
- sets its own horse race stats
In-game reports:
- none so far
Know Your Enemy - Trait-based resistances and weaknesses -- version 6.0.0
ESP conflicts.:
- none in Armors, No_Book and Silver ESPs
- main ESP replaces hundreds of YASH NPC and creatures [consider using a YASHed Patch -- give the mod a try without it first]
In-game reports:
- none so far
Real Wildlife -- version 1.0
ESP conflicts:
- sets its own death items for several creatures
- relevels several creatures
In-game reports:
- none so far
Realistic Horse Breeds -- version 2.4D
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- needs ITMs cleaning
Skyrim Immersive Creatures -- version 6.6a
ESP conflicts:
- sets its own spider egg amounts harvested from egg sacs
- relevels a few YASH creatures
- sets its own contents for a few containers
In-game reports:
- you might want to gain some experience before installing SIC alongside YASH to avoid a very harsh experience early in the game
Issues:
- the _00GiantWeaponFire leveled list is circular
SkyTEST - Realistic Animals and Predators -- version 1.61
ESP conflicts:
- replaces a few YASH foods
- replaces a few YASH creatures loot
- replaces a few YASH combat styles
- replaces a few YASH creatures factions
- replaces a few YASH creatures movements speeds
- removes YASH perks from a few creatures
- replaces a few YASH creatures templates
- replaces a few YASH creatures race stats
In-game reports:
- none so far
Show
Diverse Dragons Collection -- version 2.1.3
ESP conflicts:
- none
In-game reports:
- crash on game start reported, not experienced by the mod author
Immersive Dragons -- version 1.0
ESP conflicts:
- none
In-game reports:
- none so far
Immersive Horses -- version 3.0
ESP conflicts:
- sets its own horse race stats
In-game reports:
- none so far
Know Your Enemy - Trait-based resistances and weaknesses -- version 6.0.0
ESP conflicts.:
- none in Armors, No_Book and Silver ESPs
- main ESP replaces hundreds of YASH NPC and creatures [consider using a YASHed Patch -- give the mod a try without it first]
In-game reports:
- none so far
Real Wildlife -- version 1.0
ESP conflicts:
- sets its own death items for several creatures
- relevels several creatures
In-game reports:
- none so far
Realistic Horse Breeds -- version 2.4D
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- needs ITMs cleaning
Skyrim Immersive Creatures -- version 6.6a
ESP conflicts:
- sets its own spider egg amounts harvested from egg sacs
- relevels a few YASH creatures
- sets its own contents for a few containers
In-game reports:
- you might want to gain some experience before installing SIC alongside YASH to avoid a very harsh experience early in the game
Issues:
- the _00GiantWeaponFire leveled list is circular
SkyTEST - Realistic Animals and Predators -- version 1.61
ESP conflicts:
- replaces a few YASH foods
- replaces a few YASH creatures loot
- replaces a few YASH combat styles
- replaces a few YASH creatures factions
- replaces a few YASH creatures movements speeds
- removes YASH perks from a few creatures
- replaces a few YASH creatures templates
- replaces a few YASH creatures race stats
In-game reports:
- none so far
Dungeons - New
Spoiler:
EasierRider's Dungeon Pack -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Forgotten Dungeons -- version 9.02
ESP conflicts:
- none
In-game reports:
- none so far
Hammet's Dungeon Packs -- version 1.85
ESP conflicts:
- none
In-game reports:
- none so far
Immersive Dungeons -- version 1.2
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- does not forward water flow data for the Deep Folk Crossing cell
New Lore-Friendly Dungeons -- version 0.2.0
ESP conflicts:
- none
In-game reports:
- none so far
Skyrim Sewers -- version 4.13
ESP conflicts:
- none
In-game reports:
- none so far
Show
EasierRider's Dungeon Pack -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Forgotten Dungeons -- version 9.02
ESP conflicts:
- none
In-game reports:
- none so far
Hammet's Dungeon Packs -- version 1.85
ESP conflicts:
- none
In-game reports:
- none so far
Immersive Dungeons -- version 1.2
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- does not forward water flow data for the Deep Folk Crossing cell
New Lore-Friendly Dungeons -- version 0.2.0
ESP conflicts:
- none
In-game reports:
- none so far
Skyrim Sewers -- version 4.13
ESP conflicts:
- none
In-game reports:
- none so far
Environmental
Spoiler:
Alpine Forest of Whiterun Valley -- version 1.0.5
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Better Dynamic Snow -- version 2.7.2
ESP conflicts:
- none
In-game reports:
- none so far
Lanterns of Skyrim -- version 1.01
ESP conflicts:
- none
In-game reports:
- none so far
Real Rain -- version 3.2
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Realistic Water Two -- version 1.8.2
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
True Storms -- version 1.01
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Vivid Weathers Definitive Edition -- version 2.30
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Volcanic Tundra - Heat Wave Effects -- version 1.0
ESP conflicts:
- none
In-game reports:
- none so far
Show
Alpine Forest of Whiterun Valley -- version 1.0.5
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Better Dynamic Snow -- version 2.7.2
ESP conflicts:
- none
In-game reports:
- none so far
Lanterns of Skyrim -- version 1.01
ESP conflicts:
- none
In-game reports:
- none so far
Real Rain -- version 3.2
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Realistic Water Two -- version 1.8.2
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
True Storms -- version 1.01
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Vivid Weathers Definitive Edition -- version 2.30
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Volcanic Tundra - Heat Wave Effects -- version 1.0
ESP conflicts:
- none
In-game reports:
- none so far
Followers & Companions
Spoiler:
Amazing Follower Tweaks -- version 1.66sse
ESP conflicts:
- sets its own stats for Cicero and the DB Inititate
In-game reports:
- none so far
Issues:
- removes USSEP text / faction fixes
Extensible Follower Framework -- version 4.0.3
ESP conflicts:
- YASH replaces a few combat styles
In-game reports:
- none so far
Issues:
- removes USSEP text fixes
Inigo -- version 2.4C
ESP conflicts:
- none
In-game reports:
- as per user report, carrying over the UAP perk to Inigo in xEdit is not recommended as it makes him OP
- Inigo runs on his own framework and can't be fully detected as a regular follower, therefore his carry weight won't increase ever, you'll have to use on him the Reset NPC power at each level up
Special Edition Followers -- version 1.01
ESP conflicts:
- sets its own stats for several NPC [consider using a YASHed Patch]
In-game reports:
- none so far
Vilja in Skyrim -- version 4.3
ESP conflicts:
- none
In-game reports:
- Vilja runs on her own framework and can't be fully detected as a regular follower, therefore her carry weight won't increase ever, you'll have to use on her the Reset NPC power at each level up
Show
Amazing Follower Tweaks -- version 1.66sse
ESP conflicts:
- sets its own stats for Cicero and the DB Inititate
In-game reports:
- none so far
Issues:
- removes USSEP text / faction fixes
Extensible Follower Framework -- version 4.0.3
ESP conflicts:
- YASH replaces a few combat styles
In-game reports:
- none so far
Issues:
- removes USSEP text fixes
Inigo -- version 2.4C
ESP conflicts:
- none
In-game reports:
- as per user report, carrying over the UAP perk to Inigo in xEdit is not recommended as it makes him OP
- Inigo runs on his own framework and can't be fully detected as a regular follower, therefore his carry weight won't increase ever, you'll have to use on him the Reset NPC power at each level up
Special Edition Followers -- version 1.01
ESP conflicts:
- sets its own stats for several NPC [consider using a YASHed Patch]
In-game reports:
- none so far
Vilja in Skyrim -- version 4.3
ESP conflicts:
- none
In-game reports:
- Vilja runs on her own framework and can't be fully detected as a regular follower, therefore her carry weight won't increase ever, you'll have to use on her the Reset NPC power at each level up
Forts, Ruins, and Abandoned Structures
Spoiler:
Show
Gameplay Effects and Changes
Spoiler:
Advanced Adversary Encounters -- version 3.7
ESP conflicts:
- removes YASH perks from several NPC [consider using a YASHed Patch -- give the mod a try without it first]
- uses its own stats for several NPC and creatures [consider using a YASHed Patch -- give the mod a try without it first]
In-game reports:
- none so far
Alternate Start - Live Another Life -- version 4.0.3
ESP conflicts:
- none
In-game reports:
- if you pick the 'cell escape' start, temporarily disable YASH Lockpicking skill requirement in the MCM menu to be able to pick the lock
Andromeda - Unique Standing Stones of Skyrim -- version 1.05
ESP conflicts:
- replaces YASH standing stones effects
In-game reports:
- none so far
Arri's Snow Elf Ruins Retexture Special Edition -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
Arrows and Bolts Tweaks -- version 1.0 [all-in-one ESP]
ESP conflicts:
- prevents the Hunter's Discipline perk to be picked as a standalone perk
- sets its own arrows and bolts stats
- relevels merchants inventories and loot in regard to arrows
In-game reports:
- none so far
Backup Movement Speed Reduction -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Believable Crime Report Radius -- version 1
ESP conflicts:
- none
In-game reports:
- none so far
Character Creation Overhaul -- version 1.4.0
ESP conflicts:
- removes YASH standing stones
In-game reports:
- the tested version does not appear to work on its own
- as per users report, using this mod with YASH seems to cause armor penalties to get stuck to the player regardless of the armor skills
ChocolateNoodle's Little Balance Mods - Weapon AF -- version 1.0
ESP conflicts:
- replaces hundreds of YASH leveled lists
In-game reports:
- balancing issues with Orcish, Dwarven and Elven weapons
Cutting Room Floor -- version 3.0.6
ESP conflicts:
- if loaded before YASH as suggested by LOOT, a few merchants won't sell a few CRF items
In-game reports:
- none so far
Dawnguard Delayed -- version 1.0
ESP conflicts:
- sets its own delay for the Dawnguard questline
In-game reports:
- redundant, the same features are already present in YASH
Death Alternative - Your Money or Your Life -- version 7.0.1a
ESP conflicts:
- none
In-game reports:
- Reload time upon dying has to be set higher than in vanilla before activating DA in its MCM menu, otherwise the game will either crash upon dying or prevent to load saves. Run the game, load a save with DA *not* active, bring down the console and type 'set YASH2_MNTfPlayerDeathReloadTime to 10'. You have to do this only once. If you don't remember the setting name type 'help YASH2_MNT' and hit page up, you will find it there. Save, quit to desktop, run the game, reload that save and wait for the YASHer to finish. Then you can activate DA.
Dragonborn Delayed -- version 1.0
ESP conflicts:
- sets its own delay for the Dragonborn questline
In-game reports:
- redundant, the same features are already present in YASH
Fast Travel Speed Fix -- version 1.0
ESP conflicts:
- none
In-game reports:
- this mod won't have any effect, YASH sets its own timescale-matched FT speed at runtime
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Follower Trap Safety -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Helarchen Creek -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
High Level Enemies -- version 1.71
ESP conflicts:
- relevels many NPC leveled lists
- relevels a few loot leveled lists
- sets its own stats for a few NPC [consider using a YASHed Patch -- give the mod a try without it first]
In-game reports:
- none so far
Issues:
- needs ITMs cleaning
Improved Traps -- version 2.3
ESP conflicts.:
- none
In-game reports:
- consider disabling YASH traps in the MCM menu
Imps More Complex Needs -- version 1.0
ESP conflicts:
- replaces all YASH foods and drinks
- sets its own ingredients amounts for a few recipes
In-game reports:
- none so far
Lethal Traps -- version 1.3
ESP conflicts:
- none
In-game reports:
- consider disabling YASH traps in the MCM menu
Mark of Arkay - Death Alternative -- version 2.50
ESP conflicts:
- replaces loot in several boss chests
- replaces loot for Dragons, Dragon Priests and Hagravens templates
In-game reports:
- crash on cell switch / reload reported, not experienced by the mod author
Morrowloot USSEP -- version 1.03
ESP conflicts:
- replaces YASH Smithing perks
- removes YASH perks from a few NPC [consider using a YASHed Patch]
- replaces several YASH leveled lists
- replaces a YASH loot container
- replaces YASH forge recipes
In-game reports:
- none so far
Realistic Conversations -- version 2.1
ESP conflicts:
- none
In-game reports:
- none so far
Realistic Walking Running and Sneaking Speeds -- version 4.1
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- breaks lateral sneaking animations
Rebalanced Leveled Lists -- version 2.0
ESP conflicts:
- relevels loot in boss chests
- relevels loot and outfits for bandits
In-game reports:
- none so far
Relevel NPCs - Rescaling NPC stats -- version 2018.05.22
ESP conflicts:
- none
In-game reports:
- none so far
Run For Your Lives -- version 4.0
ESP conflicts:
- none
In-game reports:
- none so far
Scarcity - Less Loot Mod -- version 1.1
ESP conflicts:
- replaces YASH leveled lists
In-game reports:
- not compatible, the same features are already present in YASH and can't run together
Skyrim Skill Uncapper -- version 1.1.0
ESP conflicts:
- none
In-game reports:
- the Uncapper does not take into account zeroed skills, so to level them up you should initially set them manually to at least 1 with player.setav <skill> 1
Skyrim Unbound -- version 5.19a
ESP conflicts:
- none
In-game reports:
- none so far
SPERG - Skyrim Perk Enhancements and Rebalanced Gameplay -- vesion 1.3
ESP conflicts:
- prevents to skip perks
In-game reports:
- none so far
T'Skyrim - True Skyrim -- version 1.7
ESP conflicts:
- reverts acoustic spaces to vanilla for a few taverns
- prevents to buy torches
- sets its own creatures factions
- sets its own creatures loot
- removes the UAP perk from a few NPC and NPC templates [consider using a YASHed Patch]
- sets its own stats for a few NPC and NPC templates [consider using a YASHed Patch -- give the mod a try without it first]
- removes spells and weapons from a new NPC and NPC templates
- removes water flow data from the Riverwood location
In-game reports:
- none so far
Unlimited Woodwork and Mining -- version 1.2
ESP conflicts:
- replaces YASH wood chopping amount
In-game reports:
- none so far
Show
Advanced Adversary Encounters -- version 3.7
ESP conflicts:
- removes YASH perks from several NPC [consider using a YASHed Patch -- give the mod a try without it first]
- uses its own stats for several NPC and creatures [consider using a YASHed Patch -- give the mod a try without it first]
In-game reports:
- none so far
Alternate Start - Live Another Life -- version 4.0.3
ESP conflicts:
- none
In-game reports:
- if you pick the 'cell escape' start, temporarily disable YASH Lockpicking skill requirement in the MCM menu to be able to pick the lock
Andromeda - Unique Standing Stones of Skyrim -- version 1.05
ESP conflicts:
- replaces YASH standing stones effects
In-game reports:
- none so far
Arri's Snow Elf Ruins Retexture Special Edition -- version 1.1
ESP conflicts:
- none
In-game reports:
- none so far
Arrows and Bolts Tweaks -- version 1.0 [all-in-one ESP]
ESP conflicts:
- prevents the Hunter's Discipline perk to be picked as a standalone perk
- sets its own arrows and bolts stats
- relevels merchants inventories and loot in regard to arrows
In-game reports:
- none so far
Backup Movement Speed Reduction -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Believable Crime Report Radius -- version 1
ESP conflicts:
- none
In-game reports:
- none so far
Character Creation Overhaul -- version 1.4.0
ESP conflicts:
- removes YASH standing stones
In-game reports:
- the tested version does not appear to work on its own
- as per users report, using this mod with YASH seems to cause armor penalties to get stuck to the player regardless of the armor skills
ChocolateNoodle's Little Balance Mods - Weapon AF -- version 1.0
ESP conflicts:
- replaces hundreds of YASH leveled lists
In-game reports:
- balancing issues with Orcish, Dwarven and Elven weapons
Cutting Room Floor -- version 3.0.6
ESP conflicts:
- if loaded before YASH as suggested by LOOT, a few merchants won't sell a few CRF items
In-game reports:
- none so far
Dawnguard Delayed -- version 1.0
ESP conflicts:
- sets its own delay for the Dawnguard questline
In-game reports:
- redundant, the same features are already present in YASH
Death Alternative - Your Money or Your Life -- version 7.0.1a
ESP conflicts:
- none
In-game reports:
- Reload time upon dying has to be set higher than in vanilla before activating DA in its MCM menu, otherwise the game will either crash upon dying or prevent to load saves. Run the game, load a save with DA *not* active, bring down the console and type 'set YASH2_MNTfPlayerDeathReloadTime to 10'. You have to do this only once. If you don't remember the setting name type 'help YASH2_MNT' and hit page up, you will find it there. Save, quit to desktop, run the game, reload that save and wait for the YASHer to finish. Then you can activate DA.
Dragonborn Delayed -- version 1.0
ESP conflicts:
- sets its own delay for the Dragonborn questline
In-game reports:
- redundant, the same features are already present in YASH
Fast Travel Speed Fix -- version 1.0
ESP conflicts:
- none
In-game reports:
- this mod won't have any effect, YASH sets its own timescale-matched FT speed at runtime
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Follower Trap Safety -- version 1.3
ESP conflicts:
- none
In-game reports:
- none so far
Helarchen Creek -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
High Level Enemies -- version 1.71
ESP conflicts:
- relevels many NPC leveled lists
- relevels a few loot leveled lists
- sets its own stats for a few NPC [consider using a YASHed Patch -- give the mod a try without it first]
In-game reports:
- none so far
Issues:
- needs ITMs cleaning
Improved Traps -- version 2.3
ESP conflicts.:
- none
In-game reports:
- consider disabling YASH traps in the MCM menu
Imps More Complex Needs -- version 1.0
ESP conflicts:
- replaces all YASH foods and drinks
- sets its own ingredients amounts for a few recipes
In-game reports:
- none so far
Lethal Traps -- version 1.3
ESP conflicts:
- none
In-game reports:
- consider disabling YASH traps in the MCM menu
Mark of Arkay - Death Alternative -- version 2.50
ESP conflicts:
- replaces loot in several boss chests
- replaces loot for Dragons, Dragon Priests and Hagravens templates
In-game reports:
- crash on cell switch / reload reported, not experienced by the mod author
Morrowloot USSEP -- version 1.03
ESP conflicts:
- replaces YASH Smithing perks
- removes YASH perks from a few NPC [consider using a YASHed Patch]
- replaces several YASH leveled lists
- replaces a YASH loot container
- replaces YASH forge recipes
In-game reports:
- none so far
Realistic Conversations -- version 2.1
ESP conflicts:
- none
In-game reports:
- none so far
Realistic Walking Running and Sneaking Speeds -- version 4.1
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- breaks lateral sneaking animations
Rebalanced Leveled Lists -- version 2.0
ESP conflicts:
- relevels loot in boss chests
- relevels loot and outfits for bandits
In-game reports:
- none so far
Relevel NPCs - Rescaling NPC stats -- version 2018.05.22
ESP conflicts:
- none
In-game reports:
- none so far
Run For Your Lives -- version 4.0
ESP conflicts:
- none
In-game reports:
- none so far
Scarcity - Less Loot Mod -- version 1.1
ESP conflicts:
- replaces YASH leveled lists
In-game reports:
- not compatible, the same features are already present in YASH and can't run together
Skyrim Skill Uncapper -- version 1.1.0
ESP conflicts:
- none
In-game reports:
- the Uncapper does not take into account zeroed skills, so to level them up you should initially set them manually to at least 1 with player.setav <skill> 1
Skyrim Unbound -- version 5.19a
ESP conflicts:
- none
In-game reports:
- none so far
SPERG - Skyrim Perk Enhancements and Rebalanced Gameplay -- vesion 1.3
ESP conflicts:
- prevents to skip perks
In-game reports:
- none so far
T'Skyrim - True Skyrim -- version 1.7
ESP conflicts:
- reverts acoustic spaces to vanilla for a few taverns
- prevents to buy torches
- sets its own creatures factions
- sets its own creatures loot
- removes the UAP perk from a few NPC and NPC templates [consider using a YASHed Patch]
- sets its own stats for a few NPC and NPC templates [consider using a YASHed Patch -- give the mod a try without it first]
- removes spells and weapons from a new NPC and NPC templates
- removes water flow data from the Riverwood location
In-game reports:
- none so far
Unlimited Woodwork and Mining -- version 1.2
ESP conflicts:
- replaces YASH wood chopping amount
In-game reports:
- none so far
Immersion
Spoiler:
Audiobooks of Skyrim -- version 2.0
ESP conflicts:
- none
In-game reports:
- none so far
Birds of Skyrim -- version 2.7
ESP conflicts:
- sets its own stats for chickens
In-game reports:
- none so far
Blowing in the Wind -- version 2.04.0
ESP conflicts:
- none
In-game reports:
- none so far
Bring Out Your Dead -- version 4.0.4
ESP conflicts:
- prevents to search for ingredients an ivy in Falkreath
In-game reports:
- none so far
Even Better Quest Objectives -- version 1.6.3
ESP conflicts:
- prevents to drop several quest items
In-game reports:
- none so far
Farmhouse Chimneys -- version 3.0.2
ESP conflicts:
- prevents to drop several quest items
In-game reports:
- none so far
Gildergreen Regrown -- version 2.0
ESP conflicts:
- none
In-game reports:
- none so far
Heavy Armored Soldiers -- version 1.0a
ESP conflicts:
- none
In-game reports:
- none so far
Holidays -- version 2.14
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Hunterborn -- version 1.6.2
ESP conflicts:
- replaces a few YASH food effects
- replaces a few YASH leather crafting recipes
In-game reports:
- none so far
Immersive Citizens -- version 0.4
ESP conflicts:
- sets its own boss chests lock levels
- reverts a few Archery targets to vanilla
In-game reports:
- none so far
Issues:
- incompatible with several mods in this section
- causes memory and performance issues because of permanent NPC aliases
Immersive Movement -- version 1.3.2
ESP conflicts:
- replaces a few YASH animal speeds
In-game reports:
- none so far
Immersive Patrols -- version 2.2.0
ESP conflicts:
- none
In-game reports:
- none so far
Immersive Wenches -- version 1.6.0SE
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- removes USSEP fixes in regard to region weathers, inn's acoustice spaces and XLCN data in Riften
iNeed - Food Water and Sleep -- version 1.83
ESP conflicts.:
- none
In-game reports:
- none so far
Joy of Perspective -- version 2.0.2c
ESP conflicts.:
- removes necessary YASH abilities from the race records
In-game reports:
- no compatibility patch will be provided until the mod is fixed
Issues:
- reverts USSEP fixes to vanilla
- form 43 detected, the tested version of this mod has not been properly ported to SE
Living Takes Time -- version 2.4.1
ESP conflicts:
- none
In-game reports:
- none so far
Loot and Degradation -- version v1_40 Alpha 1
ESP conflicts:
- none
In-game reports:
- none so far
Not So Fast - Mage Guild -- version 1.4
ESP conflicts:
- none
In-game reports:
- none so far
Not So Fast - Main Quest -- version 1.6
ESP conflicts:
- none
In-game reports:
- none so far
Point The Way -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
Realistic Needs and Diseases --version 1.0.4
ESP conflicts:
- removes YASH foods and drinks
- replaces a few YASH food recipes
- replaces several YASH merchant containers
- sets its own creatures loot
- sets its own Rested, Well Rested and Lover's Comfort effects
In-game reports:
- none so far
Relationship Dialogue Overhaul -- version final
ESP conflicts:
- none
In-game reports:
- none so far
SkyBirds -- version 1.11
ESP conflicts:
- reverts the activation text to vanilla for several mushrooms
In-game reports:
- none so far
SM Drop Lit Torches -- version 3.1
ESP conflicts:
- none
In-game reports:
- none so far
Supersafe Dwarven Rocket Boots -- version 7.83b
ESP conflicts:
- none
In-game reports:
- none so far
The People Of Skyrim -- version 8.1.7
ESP conflicts:
- sets its own stats for the Frost Troll and a vampire boss
- prevents to harvest several uncommon plants
- prevents to use a practice dummy in Whiterun
In-game reports:
- none so far
Touring Carriages -- version 3.0.0
ESP conflicts:
- XLCN records necessary for TC to work as intended
In-game reports:
- either load it below YASH or use a merged patch
Visible Favorited Gear -- version 3.0
ESP conflicts:
- none
In-game reports:
- none so far
Wet And Cold -- version 2.15
ESP conflicts:
- none
In-game reports:
- none so far
Wounds -- version 4.0
ESP conflicts:
- none
In-game reports:
- none so far
Show
Audiobooks of Skyrim -- version 2.0
ESP conflicts:
- none
In-game reports:
- none so far
Birds of Skyrim -- version 2.7
ESP conflicts:
- sets its own stats for chickens
In-game reports:
- none so far
Blowing in the Wind -- version 2.04.0
ESP conflicts:
- none
In-game reports:
- none so far
Bring Out Your Dead -- version 4.0.4
ESP conflicts:
- prevents to search for ingredients an ivy in Falkreath
In-game reports:
- none so far
Even Better Quest Objectives -- version 1.6.3
ESP conflicts:
- prevents to drop several quest items
In-game reports:
- none so far
Farmhouse Chimneys -- version 3.0.2
ESP conflicts:
- prevents to drop several quest items
In-game reports:
- none so far
Gildergreen Regrown -- version 2.0
ESP conflicts:
- none
In-game reports:
- none so far
Heavy Armored Soldiers -- version 1.0a
ESP conflicts:
- none
In-game reports:
- none so far
Holidays -- version 2.14
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- old form versions detected, the plugin has not been saved using the SE CK
Hunterborn -- version 1.6.2
ESP conflicts:
- replaces a few YASH food effects
- replaces a few YASH leather crafting recipes
In-game reports:
- none so far
Immersive Citizens -- version 0.4
ESP conflicts:
- sets its own boss chests lock levels
- reverts a few Archery targets to vanilla
In-game reports:
- none so far
Issues:
- incompatible with several mods in this section
- causes memory and performance issues because of permanent NPC aliases
Immersive Movement -- version 1.3.2
ESP conflicts:
- replaces a few YASH animal speeds
In-game reports:
- none so far
Immersive Patrols -- version 2.2.0
ESP conflicts:
- none
In-game reports:
- none so far
Immersive Wenches -- version 1.6.0SE
ESP conflicts:
- none
In-game reports:
- none so far
Issues:
- removes USSEP fixes in regard to region weathers, inn's acoustice spaces and XLCN data in Riften
iNeed - Food Water and Sleep -- version 1.83
ESP conflicts.:
- none
In-game reports:
- none so far
Joy of Perspective -- version 2.0.2c
ESP conflicts.:
- removes necessary YASH abilities from the race records
In-game reports:
- no compatibility patch will be provided until the mod is fixed
Issues:
- reverts USSEP fixes to vanilla
- form 43 detected, the tested version of this mod has not been properly ported to SE
Living Takes Time -- version 2.4.1
ESP conflicts:
- none
In-game reports:
- none so far
Loot and Degradation -- version v1_40 Alpha 1
ESP conflicts:
- none
In-game reports:
- none so far
Not So Fast - Mage Guild -- version 1.4
ESP conflicts:
- none
In-game reports:
- none so far
Not So Fast - Main Quest -- version 1.6
ESP conflicts:
- none
In-game reports:
- none so far
Point The Way -- version 2.0.3
ESP conflicts:
- none
In-game reports:
- none so far
Realistic Needs and Diseases --version 1.0.4
ESP conflicts:
- removes YASH foods and drinks
- replaces a few YASH food recipes
- replaces several YASH merchant containers
- sets its own creatures loot
- sets its own Rested, Well Rested and Lover's Comfort effects
In-game reports:
- none so far
Relationship Dialogue Overhaul -- version final
ESP conflicts:
- none
In-game reports:
- none so far
SkyBirds -- version 1.11
ESP conflicts:
- reverts the activation text to vanilla for several mushrooms
In-game reports:
- none so far
SM Drop Lit Torches -- version 3.1
ESP conflicts:
- none
In-game reports:
- none so far
Supersafe Dwarven Rocket Boots -- version 7.83b
ESP conflicts:
- none
In-game reports:
- none so far
The People Of Skyrim -- version 8.1.7
ESP conflicts:
- sets its own stats for the Frost Troll and a vampire boss
- prevents to harvest several uncommon plants
- prevents to use a practice dummy in Whiterun
In-game reports:
- none so far
Touring Carriages -- version 3.0.0
ESP conflicts:
- XLCN records necessary for TC to work as intended
In-game reports:
- either load it below YASH or use a merged patch
Visible Favorited Gear -- version 3.0
ESP conflicts:
- none
In-game reports:
- none so far
Wet And Cold -- version 2.15
ESP conflicts:
- none
In-game reports:
- none so far
Wounds -- version 4.0
ESP conflicts:
- none
In-game reports:
- none so far
Items and Objects - Player
Spoiler:
Show
Items and Objects - World
Spoiler:
Summermyst - Enchantments of Skyrim -- version 3.07
ESP conflicts:
- replaces several YASH effects magnitudes of enchanted items
- replaces several YASH leveled lists [consider using a bashed patch]
In-game reports:
- none so far
Show
Summermyst - Enchantments of Skyrim -- version 3.07
ESP conflicts:
- replaces several YASH effects magnitudes of enchanted items
- replaces several YASH leveled lists [consider using a bashed patch]
In-game reports:
- none so far
Landscape changes
Spoiler:
Show
Compatibility section continues here.
30 comments
True Armor -- version 2.4.6SE
ESP conflicts:
- none
In-game reports:
- none so far
but as it changes armour behaviour and even swing speed and stamina use , I cant see how it would not conflict with YASH, I think it should probably be noted that true armour functions are turned on from MCM in game, otherwise the mod does nothing.
Seems like this would be a really nice mod to use with YASH making players more thoughtful about armour selection, lower level armours can still be valuable no matter the level with this mod.
Would be nice to see an expert modders opinion and if there is in fact conflict.
Or maybe it says there's no conflict because it will ad on top of yash or maybe we need to deactivate something from yash in the mcm.
this is some useful info i found on true armor page
True Armor is compatible with almost every other mod. However minor, reversible, soft incompatibilities can happen:
Weapons swinging way too slow or fast. Happens when using mods that don't take others into account properly.
Mods overwriting the game settings (speed penalty, stamina penalty, armor rating efficiency). Only one mod can control those at a time.
Mods that somehow depend on the attributes of actors and have not taken other mods into account may be thrown off by True Armor.
EDIT: It turns I out had some issues with AFT, they've been fixed now.
https://www.nexusmods.com/skyrimspecialedition/mods/22353
EDIT: nevermind, it says why in the mod's description ("city guards don't wear helmets anymore").
I want to ask for compatibility with
also what about Enhanced Vanilla trees
https://www.nexusmods.com/skyrimspecialedition/mods/11008
You have mentioned the compatibily issues with the ordinator perk overhaul mod, but what about the Perkus Maximus mod (one of my personal favorite perk overhaul)
https://www.nexusmods.com/skyrimspecialedition/mods/11044
Technicolor Alchemy Overhaul
https://www.nexusmods.com/skyrimspecialedition/mods/22118
Those are simply awesome mods, and I want to know if there are compatibility issues with YASH