Just some images I grabbed at different times while making this mod, in case people are curious.
Early blocking in Blender, using tons of reference photos


Early sculpt in Zbrush, before I really knew what to do with the mask. Pants were made in Marvelous Designer, but I don't have any images of that







Texturing in Substance Painter

Substance Painter Iray render

Early implementation test in-game, with texture issues

In-game screenshot while fixing up weight painting issues


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