Just some images I grabbed at different times while making this mod, in case people are curious.
Early blocking in Blender, using tons of reference photos
Early sculpt in Zbrush, before I really knew what to do with the mask. Pants were made in Marvelous Designer, but I don't have any images of that
Texturing in Substance Painter
Substance Painter Iray render
Early implementation test in-game, with texture issues
In-game screenshot while fixing up weight painting issues
0 comments