Skyrim Special Edition

Expansion project for Deus Mons lanched!



Original and updated thread [FR] of this article : Evolution de Deus Mons, le château de Miraak


A promise is a promise ... By taking up the torch of the Eldiabs mod, I promised to be worthy of this legacy by improving this castle ... 6 months after having published it on the Nexus and La Confrérie des Traducteurs, I finally get to work.

I had never done level design before ... my most advanced creation was "Auriel's Weaponry", available on PC, XB1 and PS4. This was Apprentice / Journeyman modding level.
By redesigning Deus Mons, we put the bar a higher rank and we test the Expert level.

I swarm with ideas to make Deus Mons worthy of a Son of Dragon (or Daughter of Dragon)... The Lore's inspired idea is that this castle was built by Miraak himself in the last years of the Meratic Era thanks to his accumulated wealth as a Chosen of Nirn. The mod "Hall of Dovahndor" is also a great source of inspiration for me.

In the depths of the castle, you will find his legacy: a decoration inspired by Dragonsreach, nordic ruins and many draconic trophies...
Miraak was a Dragon Slayer and before leaving Deus Mons for a trip without return to Solstheim, it has left some relics in her old home ...

It is also a unique opportunity to dust and debug this mod made according to the Bethesda tradition (= a ambitious creation, but full of bugs), which in 2012 was the most popular and downloaded house mod.

in brief, it is a real challenge for me and I will try to meet it.

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Roadmap of Deus Mons enlargement
Updated on Jule 28th 2017

• Create a quest related to obtaining the castle and its enlargement. (Some actions will have to be fulfilled to unlock the throne room ^^): 0%
• Improvement of the Dovahkiin bedroom: 90%
• Expansion of the domestic room: 100%
• Add a new room for domestic or friends: 90%
• Add a room for the Dovahkiin children: 90%
• Add the throne room as large as Dragonsreach: 80%
• Add Dragon relics: 10%
• Add a balcony behind the throne room: 90%
• Repairs Navmeshs: 4/4 repaired
• Optimization of performance and display distance: 20 % (I still have some riddles to solve on that.)
• Improvement of the 3 inert NPCs: 33%
• Diversification of the guards of Deus Mons: 0%
• Creation of a new cell "catacombs of Deus Mons", secret passage (and shortcut) leading from Living quarters to the foot of the mountain: 50%
• Deus Mons compatibility with the "Hearthfire - Multiple adoptions" mod, so that you can move in with your family: 50%

An alpha / beta version could be proposed for those who are curious to see the progress of the works.


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Some screenshots of the works:


The throne room under construction. Remains to adjust the distance of fading, finalize the roomboxes and to add the missing walls.



A bed worthy of a Dragonborn.



Repaired pathfinding (It was tough one.)

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amrasanarion

2 comments

  1. Ahillesthegr8
    Ahillesthegr8
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    please allow to be able to move family here