Skyrim Special Edition

I am incredibly excited to release Version 4.0.0 of Phenderix Magic World. ("PMW") It brings about monumental improvements to the Skyrim magic system.

I have gone through essentially every spell added by PMW and either overhauled it completely or made refinements. This includes completely new custom visuals for many spells as well as refined balance, sound effects, and descriptions. Additionally, I've merged many spells, drastically slimming the total number of spells added by PMW without losing almost any functionality. (new spell count total is now around 170, down from around 400 in older versions) I strongly believe that this mod, in its new state, should be used by every single person that plays Skyrim. It's designed to be used by all types of characters, not just mages.

Please check out the PMW Magic Showcase Trailer I've created to showcase the new magic added by PMW.
Please check out the PMW Location Trailer I've created to showcase the new locations added by PMW.

There is now a refined "elemental interaction system" that allows for interesting effects to occur when combining elements.
Example 1: Using a water spell will cause a target to become waterlogged for 10 seconds. If the target is then hit by a lightning spell, a burst of lightning will occur and cause waterlogged to be dispelled.
Example 2: Using a fire spell will cause a target to become burning for 10 seconds. If the target is then hit by a low-level wind spell, the burning effect will be amplified and its duration reset. If the target is hit by a high-level wind spell, the burning effect will be dispelled and a fire explosion will occur. (as the wind blows out the fire)
Example 3: Using a fire spell on a target that is freezing will cause them to become waterlogged instead. (as the fire melts the ice)
These are just three of the many interactions added by this new system. For more information, check out the official Skyrim Nexus mod page. This system will be expanded in the future. This system applies to Phenderix added spells, arcane ammo, and the elemental fist weapons. (be creative with combat!!)

I have painstakingly done all that I can to make Magic World compatible with other mods. Essentially every mod for Skyrim should be compatible and usable in combination with PMW. (this includes other great magic mods like Apocalypse, Forgotten Magic, Arcanum, Mysticism, Elemental Destruction Magic, and more!)

As a side note, I've hidden my mods Magic Evolved, Arcane Archery, and Elemental Fighter.  I've released many mods over the years, with some of them adding somewhat similar content. This has created some confusion about what the proper, best Phenderix mod is to install. I want to simplify and streamline this decision by making Phenderix Magic World the only downloadable version of these mods on the Skyrim Special Edition Nexus. There is simply no legitimate reason for someone to use Magic Evolved, Arcane Archery, or Elemental Fighter over Magic World. If you don't want to visit the new world of Manantis, you don't have to visit it. You can still obtain the new spells, ammo, and items from select vendors across Skyrim. That being said, Magic Evolved, Arcane Archery, and Elemental Fighter will remain available on Bethesda.net as removing them would potentially cause issues for console users. Those mods will never again receive an update. In contrast, Magic World will receive regular updates.

Thanks, and please let me know if you have any questions. :)

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2 comments

  1. shannajo03
    shannajo03
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    A few weeks ago, while setting up the mod list for my next character, I came across this mod (I never played using your previous mods). I held off on starting the playthrough until you released this version, cause it looks so awesome - so i'll start her "life" today! I'm really excited to see the changes (improvements) over the vanilla magic system AND the new worldspace. Thanks!
    1. phenderix
      phenderix
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      Hope you like it! Let me know if you have any questions or experience any issues. Thanks!