Skyrim Special Edition

The same process I used to make this patch can be applied to other animation sets that provide a default and belt quiver option.

Manually download your chosen animation pack (in both options if it is separate downloads and not in a FOMOD installer)

You want to find the following files for belt-quiver options:
bow_drawlight.hkx
bow_equip.hkx
bow_idledrawn.hkx
bow_idleheld.hkx
bow_release.hkx
bow_unequip.hkx
sneakbow_drawlight.hkx
sneakbow_release.hkx

Rename these files to have the xpe0_ prefix.  For example:  xpe0_bow_drawlight.hkx
Copy and replace the files in my mod.  If your chosen animation pack does not have all these files in their belt quivers install then use the ones that are missing from the default quiver position install.

Set this aside for now.

Install the animation pack and either overwrite or set it as a higher priority than Archery Gameplay Overhaul.  Be sure to pick default quiver placement options for this install so that if you choose the "default" style in XP32's MCM the animations match.

Now install XP32 and pick default quiver options.

Now install the version of this mod with replaced files that you made earlier and have it overwrite XP32 or set it as higher priority.

If done correctly in-game your bow animations will use the animation replacer you've installed and if you change styles in the XP32 MCM the animations should match quiver placement.

Even if you did not want to use Archery Gameplay Overhaul you could follow this process (except for installing Archery Gameplay Overhaul) and this would make XP32 use your chosen animation replacer.

Feel free to ask for help, or even suggest additional animation packs for me to add download options for!

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masterzenii

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