Skyrim - PlayStation 4
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Brumbek

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About this mod

A massive project to greatly improve the appearance of countless static 3D models in Skyrim. Basically, this is my attempt to make the Skyrim architecture, clutter, furniture, and landscaping much nicer.

Permissions and credits
This is not my mod this is a conversion version All credit goes to Brumbek!

ORIGINAL MOD PAGE = https://www.nexusmods.com/skyrimspecialedition/mods/659




Skyrim is the greatest open-world RPG ever created and includes fantastic 3D character and creature models. However, playing the game for even one hour made me notice Skyrim also contains many ugly 3D models. More precisely, there are quite a few low-polygon static meshes that comprise the architectural elements, clutter, furniture, and landscape objects.

It would appear that while the artists devoted a large amount of time to create the races, creatures, armors, weapons, and major buildings, the more "boring" 3D models that make up the game world were severely neglected.

Hence, this mod edits many 3D models to improve their appearance and to fix many of the ugly seams and other oddities. Brumbek started in February 2012 with the ultimate goal of improving about 500 of the worst offenders. In June 2014 750+ meshes have been completed; Brumbek goal has been exceeded with over 15,000 placements of said meshes! In October 2016 900+ meshes are improved, with over 30,000+ placements! Cool.

Want to know more? Brumbek wrote book about SMIM! Click the image below to read a larger version of "Initiates Guide to SMIM". It'll even boost your stats!







Put in the data folder and add the esp's to the mod.txt, build pkg, install pkg, enjoy!.

if using Unofficial Skyrim Special Edition Patch (USSEP) SMIM should take priority, meaning it should be loaded after USSEP's esp.





SMIM uses many SMIM-specific new textures that are included in the "textures-smim" folder to separate them from vanilla textures. These SMIM-textures always override any other texture replacers you are using. What this means is most of the meshes use Brumbek textures, not those of other texture replacers you have installed. This isn't a big deal since Brumbek SMIM textures are designed to match well with the base game and other high-res texture packs. Just be aware that when using SMIM, you will have to use my textures for most SMIM'd meshes.

Also, SMIM includes several edited vanilla textures (Brumbek fixed errors with them), which do conflict with texture replacers. You just have to decide if you want my fixed vanilla textures or your favorite texture replacer's versions. For example, if you install Skyrim HD first then SMIM, you'll get SMIM's fixed vanilla wood post texture. If you install SMIM first then Skyrim HD, you'll get Skyrim HD's wood post texture. None of this hurts your game. Just remember to generally install SMIM first and then texture replacers.



Try out Brumbek fancy, super-great Main Menu Spinning Skyrim Emblem mod!




Special Edition mods: Other really great Special Edition visual mods to complement SMIM:
  • Skyrim Flora Overhaul SE - Greatly improved plant, tree, and flora textures. But the framerate hit is considerable.
  • Ruins Clutter Improved - A wonderful, high quality mesh and texture mod that adds 3D chains to chandeliers, improves the candles, and other ruins related improvements.
  • Detailed Rugs - Greatly improved rugs. Very lore-friendly.
  • Rugnarok - A alternate mod to Detailed Rugs. Also very high quality and lore-friendly.

Skyrim 2011 mods that work fine with SE: Other really great visual mods to complement SMIM:
  • Real Roads - A fantastic mod that makes all the cobblestone roads actually 3D. A truly fantastic visual improvement!
  • Jewels of the Nord - This compliments my high-polygon rings with high-resolution textures.
  • High Quality Food and Ingredients - A nice collection of food and ingredient textures. Many of these SMIM already improves (won't conflict and SMIM will take priority), but this mod has great powder and moon sugar textures. Some textures are different than vanilla and a matter of preference.
  • SkyFalls and SkyMills - Adds distant animated waterfalls and windmills. Fantastic! Install before SMIM and let SMIM overwrite the windmill files.


  • See Credits page for full list of credits.
  • Thanks to the whole NifSkope team over the years. Without their years of effort no-one would be able to edit .nif files! Thank you!
  • Thanks to NifUtilsSuite by skyfox et al. Without this tool, we would have no way of editing Skyrim collision. Thank you!
  • Bethesda for creating awesome games with irksome flaws that we modders obsess over.
  •  Brumbek for creating the original mod

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