Skyrim - Nintendo Switch

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About this mod

A blood overhaul mod.

Permissions and credits
Permission granted by dDefinder1, thank you! 

If you need any support with Switch Skyrim mods feel free to join our Discord-

Bloodier combat experience with higher resolution and detailed textures. Additional features such as killmove animation spasms, blood drops when low health, damage based blood amount, blood pools, and green blood for spiders and oil for machines. 

Detailed Features (These are not modular)
Main plugin (ESP):
-Separated combat blood splatters and hand placed blood decals
-Increase duration for weapon blood
-Increase size to hit splatters and added different wounds based on weapon type (Blade, Claw, Bow, Unarmed, Blunt)
-Changes to screen blood duration, size, and amount

-New high resolution blood textures to splatters, screen blood, wounds
-Increase red color to hit spurt animation
-High detail decapitation texture

New Features (Plugin + Scripts):
-Increased blood amount during combat. Every hit now causes blood splatters
-Bleeding out and dying  npcs will now produce blood drops
-Bleeding spurt animation from the neck after decapitation and neck slit killmove
-Low health blood drops(blood trail) Follow blood drops of those who fled the fight wounded
-Heavy and light splatter types depending on how much damage is done. Configurable to match damage mods
-Blood pooling that will react differently on softer surfaces (sand, dirt, ect.)
-More blood splatters and spurts from killmoves
-Green blood for spiders and chaurus
-Dwarven machines bleed oil
-Chance based spasm effect after killmove animations and decapitates