About this mod
Giant Sloths are large lumbering mammals native from the forests of Valenwood, the savannas of Elsweyr and the tundra of Skyrim. They are related to the small arboreal sloths, and passive unless provoked. The herbivore Glyptodonts are heavy armored mammals related and similar to armadillos, with the size of a carriage, though flatter in shape.
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Giant ground sloths were large lumbering beasts native from the forests of Valenwood, the savannas of Elsweyr and the tundra of Skyrim. They are directly related to the small arboreal sloths, and passive unless provoked. Ground sloths were predominantly quadrupedal, but despite this, they are more than capable of standing up on two legs to eat vegetation and to defend themselves against predators, with their strong massive paws filled with sharp claws.
The herbivore Glyptodonts or Glyptodons (as called on ESO) are passive large armored mammals related to armadillos, that occur in the same habitats of Giant Sloths, except forests. They have the size of a carriage, though flatter in shape, and with their rounded bony shells and squat limbs, they superficially resemble a turtle. The scientific name given to them by imperial zoologists means "grooved or carved tooth". Apparently the population adopted that name too, since no common name is known to refer to this species.

- 2 new creatures-
giant sloth (male and female variants)
glyptodont
- they have new sounds, loot and modified behaviour

Author:
Mihail- re-modelling of the original models, texture improvement and enlargement,
some re-texture work, normal maps, animations, loot, sounds, game implementation
Some assets used on this mod belong too:
RoboBirdie- original Glyptodont model and texture
Hendrix (original base model), Ulquiorra (first re-modelling of the original base model),
Lgcfm (original textures)- original Giant Sloth model and textures (released as public
domain on ZT2RoundTable, initially for mods made for the game Zoo Tycon 2)