About this video
Video demonstrating the screen-space indirect lighting (SSIL) effect of ENB series for Skyrim, an effect not yet used in ANY commercial video game. SSIL is an effect where light cast onto one surface is reflected onto other nearby surfaces. It can be considered a 'sister effect' to screen-space ambient occlusion (SSAO), working with light rather than shadow.
Recommended SSAO and SSIL effect settings -- and performance options -- for enbseries.ini:
-SSAO_SSIL-
EnableSupersampling=false -- set True for quality
UseIndirectLighting=true -- set False for performance
UseComplexIndirectLighting=true -- set False for performance
UseComplexAmbientOcclusion=true -- set False for performance
UseAmbientIndirectLighting=true -- set False for performance
SamplingQuality=0 -- set 1 or 2 for performance
SamplingPrecision=0
SamplingRange=0.25
FadeFogRange=0.5
SizeScale=0.6 -- reduce for performance
SourceTexturesScale=0.6 -- reduce for performance
EnableComplexFilter=true set False for performance
FilterQuality=0 -- set 1 or 2 for performanc
FilterType=2
AOAmount=2.0
AOAmountInterior=2.0
ILAmount=2.0
ILAmountInterior=0.5
AOIntensity=0.5
AOIntensityInterior=0.65
AOType=2
ILType=0
AOMixingType=1
AOMixingTypeInterior=0
EnableDenoiser=true
Captured with Shadowplay at 1920x1080 @30FPS on a GTX 780m.
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