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  • Blight of the Night (Advanced Spawn System)

    Blight of the Night (Advanced Spawn System)

    Last Update: 09 Oct 2017
    Author: Kapteyn
    Uploader: Kapteyn

    This is a highly-configurable and stable system to boost bandit and Draugr encounters. “The Draug have awoken from their slumber, they have arisen from their graves. Why and how they have sought to wreak havoc upon Tamriel with such numbers and fury, only the Seven know.”

    • 29KB
    • 17
    • 1.1k

    Blight of the Night (Advanced Spawn System)

    Last Update: 09 Oct 2017
    Author: Kapteyn

    This is a highly-configurable and stable system to boost bandit and Draugr encounters. “The Draug have awoken from their slumber, they have arisen from their graves. Why and how they have sought to wreak havoc upon Tamriel with such numbers and fury, only the Seven know.”

  • Toggle Vampire Attacks

    Toggle Vampire Attacks

    Last Update: 24 Sep 2017
    Author: Kapteyn
    Uploader: Kapteyn

    A shout-based ability for Dawnguard to toggle the vampire attacks.

    • 1KB
    • 2
    • 138

    Toggle Vampire Attacks

    Last Update: 24 Sep 2017
    Author: Kapteyn

    A shout-based ability for Dawnguard to toggle the vampire attacks.

  • Right Hand of Talos

    Right Hand of Talos

    Last Update: 23 Sep 2017
    Author: Kapteyn
    Uploader: Kapteyn

    A custom Nord Hero Sword which consumes no stamina for power attacks. Draugr Ghosts are actively looking for it, there is a chance of an ambush being spawned on the player.

    • 9KB
    • 7
    • 134

    Right Hand of Talos

    Last Update: 23 Sep 2017
    Author: Kapteyn

    A custom Nord Hero Sword which consumes no stamina for power attacks. Draugr Ghosts are actively looking for it, there is a chance of an ambush being spawned on the player.

  • Bandit Relations Fix

    Bandit Relations Fix

    Last Update: 15 Sep 2017
    Author: Kapteyn
    Uploader: Kapteyn

    This forces bandits to be the enemy of guards and a few specific factions. This is not the case by default, they just attack anything non-bandit. This effectively allows the player to be properly seen as an enemy should they join the bandits.

    • 1KB
    • 11
    • 286

    Bandit Relations Fix

    Last Update: 15 Sep 2017
    Author: Kapteyn

    This forces bandits to be the enemy of guards and a few specific factions. This is not the case by default, they just attack anything non-bandit. This effectively allows the player to be properly seen as an enemy should they join the bandits.

  • Player Bandit

    Player Bandit

    Last Update: 15 Sep 2017
    Author: Kapteyn
    Uploader: Kapteyn

    Allies the player with the bandits, making everybody else hostile.

    • 17KB
    • 12
    • 534

    Player Bandit

    Last Update: 15 Sep 2017
    Author: Kapteyn

    Allies the player with the bandits, making everybody else hostile.

  • Night Vision

    Night Vision

    Last Update: 07 Sep 2017
    Author: Kapteyn
    Uploader: Kapteyn

    Adds "Night Eye" to the player. It has no timer so it's always on until the shout is used again to turn it off (so it's a toggle). Also removes the blurring.

    • 1KB
    • 37
    • 1.0k

    Night Vision

    Last Update: 07 Sep 2017
    Author: Kapteyn

    Adds "Night Eye" to the player. It has no timer so it's always on until the shout is used again to turn it off (so it's a toggle). Also removes the blurring.

  • A Crafty Menu

    A Crafty Menu

    Last Update: 07 Sep 2017
    Author: Kapteyn
    Uploader: Kapteyn

    Shout-based ability to summon a menu which can be used to open the crafting screens, as well as providing a link to a storage chest.

    • 3KB
    • 30
    • 640

    A Crafty Menu

    Last Update: 07 Sep 2017
    Author: Kapteyn

    Shout-based ability to summon a menu which can be used to open the crafting screens, as well as providing a link to a storage chest.

  • New Starts at Helgen (multiple character styles)

    New Starts at Helgen (multiple character styles)

    Last Update: 18 Sep 2016
    Author: Kapteyn
    Uploader: Kapteyn

    These save files generally have the new player starting out at an intact Helgen. This is a work-in-progress, I intend to compile different starting characters with the same basic set-ups but tweaked individually. The storyline is cut up until A Blade in the Dark, thus skipping the whole Whiterun/Hrothgar malarkey.

    • 942KB
    • 11
    • 528

    New Starts at Helgen (multiple character styles)

    Last Update: 18 Sep 2016
    Author: Kapteyn

    These save files generally have the new player starting out at an intact Helgen. This is a work-in-progress, I intend to compile different starting characters with the same basic set-ups but tweaked individually. The storyline is cut up until A Blade in the Dark, thus skipping the whole Whiterun/Hrothgar malarkey.

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