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premiumCountry
Trinidad and Tobago-
Traveling Merchant Caravans adds 7 Non-Khajiit Caravans to Skyrim. They travel between cities and inns and are always open to trade. Each caravan consists of 3 NPCs, a merchant, commoner and guard (similar to the the Fallout series) and each merchant specializes in a specific type of good.
- 1.6MB
- 84
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Traveling Merchant Caravans adds 7 Non-Khajiit Caravans to Skyrim. They travel between cities and inns and are always open to trade. Each caravan consists of 3 NPCs, a merchant, commoner and guard (similar to the the Fallout series) and each merchant specializes in a specific type of good.
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Adds shadowed lights to Hearthfire homes.
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Generic, high performance ENB. Should look great with most weather mods.
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Adds 12 unique followers (adventurers?) to Skyrim, each with their own specialization. Instead of sticking them in a corner, they travel randomly to multiple locations across Skyrim, attacking bandit camps and forts, resting at empty locations and friendly shacks and relaxing at Inns and Cities. Great filler even if you don't want followers.
- 6.1MB
- 5.8k
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Adds 12 unique followers (adventurers?) to Skyrim, each with their own specialization. Instead of sticking them in a corner, they travel randomly to multiple locations across Skyrim, attacking bandit camps and forts, resting at empty locations and friendly shacks and relaxing at Inns and Cities. Great filler even if you don't want followers.
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Immersive Patrols adds Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few roaming Skaal, Reaver and Rieklings to Solstheim. These patrols can cross paths with eachother or the player creating new encounters.
- 45KB
- 139.3k
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Immersive Patrols adds Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few roaming Skaal, Reaver and Rieklings to Solstheim. These patrols can cross paths with eachother or the player creating new encounters.