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Populated Skyrim HELL EDITION LITE 2023
Legendary versions merged into one easy to digest esp with 50% less npcs:------- Populated Skyrim Prisons Cells.esp--------Populated Cities Towns Villages Legendary.esp ------Populated Dungns Caves Ruins Legendary.esp ------Populated Forts Towers Places Legendary.esp ------Populated Lands Roads Paths Legendary
- 102.6MB
- 48
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Populated Skyrim HELL EDITION LITE 2023
Legendary versions merged into one easy to digest esp with 50% less npcs:------- Populated Skyrim Prisons Cells.esp--------Populated Cities Towns Villages Legendary.esp ------Populated Dungns Caves Ruins Legendary.esp ------Populated Forts Towers Places Legendary.esp ------Populated Lands Roads Paths Legendary
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Genesis Surface Spawns - Encounters Levelled
Provides levelled encounters with hostile npcs while walking on the surface world. Not the Genesis mod that only populates dungeons. This one deals with dangerous npcs while walking from town to town, etc
- 28KB
- 122
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Genesis Surface Spawns - Encounters Levelled
Provides levelled encounters with hostile npcs while walking on the surface world. Not the Genesis mod that only populates dungeons. This one deals with dangerous npcs while walking from town to town, etc
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Odd that you can wait in a dungeon 24 hours with no problems? Or walk for miles with nothing disagreeable taking place? Entger and clean a huge dungone wiht only a handful of unchallenging baddies? No more! This is a port form the SSE version, latest as of Nov 2020.
- 1.2GB
- 70
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Odd that you can wait in a dungeon 24 hours with no problems? Or walk for miles with nothing disagreeable taking place? Entger and clean a huge dungone wiht only a handful of unchallenging baddies? No more! This is a port form the SSE version, latest as of Nov 2020.
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This is meant as a time saver, not a cheat. Player's carry weight will increase when he acquires a follower. Having two, three, or four followers will also increase carry weight for player. How much is determined by MCM menu.
- 7KB
- 47
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This is meant as a time saver, not a cheat. Player's carry weight will increase when he acquires a follower. Having two, three, or four followers will also increase carry weight for player. How much is determined by MCM menu.
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Genesis Surface Spawns Legendary - for Requiem 3.2 and 3.3 and 3.4
1) No nonsense simple surface encounters Requiem compliant2) Book menu to select frequency and numbers3) Night brings more dangerous encounters, location appropriate4)You decide how far away they spawn5) Mod can be paused
- 25KB
- 19
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Genesis Surface Spawns Legendary - for Requiem 3.2 and 3.3 and 3.4
1) No nonsense simple surface encounters Requiem compliant2) Book menu to select frequency and numbers3) Night brings more dangerous encounters, location appropriate4)You decide how far away they spawn5) Mod can be paused
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Genesis Unleashed Levelled - Dungeon Spawns and Encounters
Genesis unleashed will:1) Automatically populate with leveled encounters.any new dungeon from any mod or dlc, even if a patch for Genesis has not been created. 2) It uses dungeon type to determine appropriate enemies to spawn.
- 15.0MB
- 279
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Genesis Unleashed Levelled - Dungeon Spawns and Encounters
Genesis unleashed will:1) Automatically populate with leveled encounters.any new dungeon from any mod or dlc, even if a patch for Genesis has not been created. 2) It uses dungeon type to determine appropriate enemies to spawn.
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Adds the means to pay for travel from Winterhold. Not even with a house can you add a carriage there. The mod lets Faralda (you first meet her at the bridge when the player is tested) offer teleportation services for a fee. The farther away the location the higher the fee.
- 17KB
- 34
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Adds the means to pay for travel from Winterhold. Not even with a house can you add a carriage there. The mod lets Faralda (you first meet her at the bridge when the player is tested) offer teleportation services for a fee. The farther away the location the higher the fee.
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Populated Cities Towns Villages Lite with Open Cities Support
Same as original but 102 npcs instead of 189. In general, adds more people to cities towns and villages while having a lighter impact on performance and load.
- 22.8MB
- 212
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Populated Cities Towns Villages Lite with Open Cities Support
Same as original but 102 npcs instead of 189. In general, adds more people to cities towns and villages while having a lighter impact on performance and load.
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Populated Cities Towns Villages Open Cities Version
This version is built specifically for the open cities mod. Now each city, town and village in Skyrim has new respawnable, with own AI package and daily action NPCs. They walk, sit, go into shops, temples/Hall of Deads, explore, interact, work and so on. (all this without using scripts).
- 22.8MB
- 197
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Populated Cities Towns Villages Open Cities Version
This version is built specifically for the open cities mod. Now each city, town and village in Skyrim has new respawnable, with own AI package and daily action NPCs. They walk, sit, go into shops, temples/Hall of Deads, explore, interact, work and so on. (all this without using scripts).
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This version is in synch with the SE version. May not be as stable as the original Sands of Time version at https://www.nexusmods.com/skyrim/mods/12452. Consider it a beta. See mod page for details. DO NOT UPGRADE FROM SERIES 1 SOT!!! Not Compatible at all!!!! Start a new game instead if you are using SOT already. Totally uninstall pre
- 930.4MB
- 154
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This version is in synch with the SE version. May not be as stable as the original Sands of Time version at https://www.nexusmods.com/skyrim/mods/12452. Consider it a beta. See mod page for details. DO NOT UPGRADE FROM SERIES 1 SOT!!! Not Compatible at all!!!! Start a new game instead if you are using SOT already. Totally uninstall pre
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Adds dangers to riding a horse. No longer will you be able to gallop thru a bandit camp with no consequences. Horses will now react to Dragon fear, being hit, being chased by wolves. Player will run the risk of being unmounted as he is hit with weapons or spells. MCM menu allows careful tuning of mod settings to match your game style.
- 50KB
- 38
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Adds dangers to riding a horse. No longer will you be able to gallop thru a bandit camp with no consequences. Horses will now react to Dragon fear, being hit, being chased by wolves. Player will run the risk of being unmounted as he is hit with weapons or spells. MCM menu allows careful tuning of mod settings to match your game style.
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Sounds of Skyrim Complete is a merged version of the three individual mods, Sounds of Skyrim - Civilization, Sounds of Skyrim - The Wilds, and Sounds of Skyrim - The Dungeons.
- 69.1MB
- 4.6k
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Sounds of Skyrim Complete is a merged version of the three individual mods, Sounds of Skyrim - Civilization, Sounds of Skyrim - The Wilds, and Sounds of Skyrim - The Dungeons.
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Genesis Surface Spawns Unlevelled
1) No nonsense simple surface encounters2) Book menu to select frequency and numbers3) Night brings more dangerous encounters4)You decide how far away they spawn5) Mod can be pausedmo
- 27KB
- 404
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Genesis Surface Spawns Unlevelled
1) No nonsense simple surface encounters2) Book menu to select frequency and numbers3) Night brings more dangerous encounters4)You decide how far away they spawn5) Mod can be pausedmo
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Genesis Unleashed 2.0 Unlevelled
Genesis unleashed will:1) Automatically populate any new dungeon from any mod or dlc, even if a patch for Genesis has not been created.2) It uses dungeon type to determine enemies to spawn3) Beyond Bruma compatible. Its the reason i made this. Bruma dungeons are a walk in the park / cake/ too easy if you are used to SOT
- 189KB
- 259
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Genesis Unleashed 2.0 Unlevelled
Genesis unleashed will:1) Automatically populate any new dungeon from any mod or dlc, even if a patch for Genesis has not been created.2) It uses dungeon type to determine enemies to spawn3) Beyond Bruma compatible. Its the reason i made this. Bruma dungeons are a walk in the park / cake/ too easy if you are used to SOT
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Allows for dead bodies and ash piles to be automatically removed fromt the game when player leaves area, or to be burned away using flame/fire spells or a torch.
- 10KB
- 1.6k
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Allows for dead bodies and ash piles to be automatically removed fromt the game when player leaves area, or to be burned away using flame/fire spells or a torch.
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FAst Travel Ambushes and Consequences
Fast Travel AmbushesLore Friendly Player can set the odds of having an ambush using book menu.Ambushes are deadlier at night. Vampires, Ghosts, others roam the night and will make fast traveling dangerous.Much improved version when compared to version in Ultimate Deadly EncountersEncounters happen in vicini
- 132KB
- 200
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FAst Travel Ambushes and Consequences
Fast Travel AmbushesLore Friendly Player can set the odds of having an ambush using book menu.Ambushes are deadlier at night. Vampires, Ghosts, others roam the night and will make fast traveling dangerous.Much improved version when compared to version in Ultimate Deadly EncountersEncounters happen in vicini
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Fast Travel always seems like cheating to me. This mod starts to rectify that by providing consequences when fast traveling. To start with, you will need to keep food in your inventory to avoid health penalties caused by malnutrition and hunger while traveling. The further you fast travel, the more food you will need to have. Not having enough
- 6KB
- 48
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Fast Travel always seems like cheating to me. This mod starts to rectify that by providing consequences when fast traveling. To start with, you will need to keep food in your inventory to avoid health penalties caused by malnutrition and hunger while traveling. The further you fast travel, the more food you will need to have. Not having enough
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Death Is Highly Overrated by BLOODGAZMS and Macready
MOD LORE When a mortal being dies under ordinary circumstances, their soul spills forth and leaks from Nirn into the dreamsleeve of Aetherius, where it will remain until a vessel needs to be filled. Here it will bask in a paradise of infinite raw magicka, not to see Mundus again until all former memories and experiences and traces of
- 32KB
- 41
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Death Is Highly Overrated by BLOODGAZMS and Macready
MOD LORE When a mortal being dies under ordinary circumstances, their soul spills forth and leaks from Nirn into the dreamsleeve of Aetherius, where it will remain until a vessel needs to be filled. Here it will bask in a paradise of infinite raw magicka, not to see Mundus again until all former memories and experiences and traces of
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Death is Highly Overrated Redone
1. With this mod active, player never dies. Instead he is reborn at a predetermined spawn point, and suffers a stats decrease each time he is reborn. 2. Each inn has a sould keeper priest that will guard, if asked, the Dovahkiins sould. If player is reborn he will appear at the most recent place where his soul is being guarded. 3. If
- 834KB
- 116
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Death is Highly Overrated Redone
1. With this mod active, player never dies. Instead he is reborn at a predetermined spawn point, and suffers a stats decrease each time he is reborn. 2. Each inn has a sould keeper priest that will guard, if asked, the Dovahkiins sould. If player is reborn he will appear at the most recent place where his soul is being guarded. 3. If
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Enderal - Follow Me and Swim After Me
Allows hostiles to persue the player accross boundaries, such as past loading screens when leavingt a dungeon. They have the option now to follow you outside and extract sweet vengeance!
- 35KB
- 106
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Enderal - Follow Me and Swim After Me
Allows hostiles to persue the player accross boundaries, such as past loading screens when leavingt a dungeon. They have the option now to follow you outside and extract sweet vengeance!